Forums - Gaming Discussion - Your Top 50 Games: 2011 Official Thread (Post Only ONCE)

Welcome to the 2nd Annual Top 50 Games event! On November 12th, there will be 50 days before the end of the year. And to celebrate, gamrConnect will be posting their 50 favorite games of all time, one game a day until we hit December 31st and post our favorite games ever!

This thread is for those who have signed up (you may still sign up and participate! It's never too late to join in on the fun!) and have created a list of 50 Games to post. Each and every list will be compiled here in this thread, so good luck, have fun, and enjoy showing the games that have defined you as a gamer!

December 31st (Final Day! Finish Your Lists!)

Click Here For the Discussion Thread

Click Here For the Sign-Up Thread

RULES:

Overview:
• November 12th will be the 50th day before the end of the 2011 year.
• Starting on November 12th, you will begin to post your All-Time top 50 games. This includes games of all systems and generations.
• For each day that passes, you will post one more game. (Ex: On the 50th day [November 12th] you will post your 50th favorite game. On the 49th day [November 13th] you will post your 49th favorite game. Etc. Etc.)
• Your final and favorite game of all time should be posted on December 31st, the last day of the year.

What Games Can you Pick?:
• I'm afraid I won't be allowing games that have released after October 31st, 2011. This means no Uncharted 3: Drake's Deception, The Legend of Zelda: Skyward Sword, The Elder Scrolls V: Skyrim, Super Mario 3D Land, or any other game that will be released in November. I know, I'm an awful person. :P
• Please do not add game Collections, Compilations, and the like. Games like Metroid Prime Trilogy, God of War Collection, and The Orange Box will not be allowed. Please choose single, stand alone games to go in your Top 50 (Like Metroid Prime 3: Corruption, God of War III, and Portal).
• Remakes are fine to put into your list.
• However, when possible, remakes should be included with their original game. For example, if you were planning to put both The Legend of Zelda: Ocarina of Time (Nintendo 64) and The Legend of Zelda: Ocarina of Time 3D (3DS) as separate games, please put them as the same game [The Legend of Zelda: Ocarina of Time (Nintendo 64/3DS)].
• Expansions should be included with the original game (Example: StarCraft: Brood War should be included with StarCraft as one title).

Making Your List:

• On November 11th (the day before we start), I will create the official thread for you to post your list in.
YOU WILL ONLY POST ONCE in the official thread. This will be your personal post to edit in your list day after day. REMEMBER TO ONLY POST ONCE.
• Each day you will post one game from your top 50 games. Going from your 50th favorite game to your #1 favorite game. This goes in descending order (50-1).
• Do not worry if you miss a day or two. If you do, all you need to do is post the appropriate number of games in your list to catch up to the rest of us (If you're seven games behind, then post the seven games to catch up.)
• Please include the system(s) that you played the game on (EX: NinjaBread Man (Wii) or for multiple consoles: Pokemon Gold/Silver (GameBoy Color/DS))
• For each game you list, you may include a description and one image per game (not required though). Don't go overboard, as we want the thread to run smoothly and not explode. :P
• Remember, your ONE POST in the official thread is where you'll make your list and edit your games in.

Questions?:
• Either PM me or contact me on my wall. I'll try to get back to you ASAP. ^_^



Around the Network

Smeags' Top 50!

#50: Plants vs. Zombies (PC/iPhone/DS)
Release Date: May 5, 2009
Last Year: New

Tower Defense games. Can't get enough of 'em. Brains. Zombies can't enough of those. So what happens when these two elements collide? You get Plants vs. Zombies, a unique, addictive, and (most importantly) fun foray into the Tower Defense genre. Zombies want to invade your house and eat your brains, so what's the best way to defend yourself against the undead menace? Plants of course! Choosing the right plants to defend against the multitude of zombie types is the key to victory, and each level needs your (delicous) brains to pull through. I've played this game to death (zombie pun) on three different systems now, and I still go back to play another round. Also, the end credits song is fantastic. Sunflower rules!

Favorite Plant: Cattail
Favorite Zombie: Dolphin Rider Zombie

#49: Mario Kart Wii (Wii)
Release Date: April 27, 2008
Last Year: New

If you know anything about me, then you know that when it comes to racing games, I place my love and devotion to the more arcadey ones. The more realistic they become, the sleepier I become (scientists are still trying to understand the connection between us... although some have suggested that the cause may be extreme boredom). But when there's a racer with turtle shells, banana peels, and plumbers involved, sign me up! There's over 300 hours of playtime with Mario Kart Wii, and it's all because of the series' tried and true gameplay and amazing multiplayer mayhem. Whether it's online (still one of Wii's best online titles), with 3 friends on a couch (still the best way to play!), or you by yourself trying to get all the medals, the game is super fun any way to play. Bring on Mario Kart 7.

Favorite Racer: Bowser
Favorite Track: DK Summit

#48: Heroes of Might and Magic III (PC)
Release Date: February 28, 1999
Last Year: #45

Heroes of Might and Magic III was one of the first strategy games I played, and is also one of the most unique. It combines both elements of turned based and real-time strategy elements to create a fun and refreshing take on the genre. But the part I loved the most was all of the different races that you could play as. From the demonic Inferno to the swampy Fortress, each of the eight city types had unique creatures to train and battle with. Finding gold and other precious items to build up your city was a satisfying and fun affair, and forming a great army was always an empowering affair. It was so easy to be sucked into the deep gameplay and strategy of the game that hours would pass by in an instant. There's so many reasons to fall in love with this game, and for that Heroes of Might and Magic III earns the #48 spot on my list.

Favorite City-State: Necropolis
Favorite Creature: Ghost Dragon

#47: Fire Emblem: Path of Radiance (GameCube)
Release Date: October 17, 2005
Last Year: New

Believe it or not, it was actually my (now) Xbox 360 playin', FPS lovin', Call of Duty fanatic brother who first got into Fire Emblem (before I even heard of it). So when Path of Radiance released on the GameCube, he convinced me to buy the game and give it a try... and I instantly fell in love with the game. Whether it was the easy to play, difficult to master gameplay (which was tough as nails, even on easy), the fantastic cast of characters (really, I actually came to care about these guys, so of course I had to reset every time someone died), or the wonderfully engaging story, Fire Emblem: Path of Radiance had it all (even cat-girls!). With this game, I was introduced to the wonderful world of Fire Emblem, and for that I am very thankful.

Favorite Character: Ilyana
Favorite Villain: The Black Knight

#46: Castelvania: Dawn of Sorrow (DS)
Release Date: October 4, 2005
Last Year: #44

Castlevania: Dawn of Sorrow was the DS' first of three Castlevania titles, and the second game to star Soma Cruz (At the time I never played Aria of Sorrow for the GameBoy Advance, but since then I've hunted down the game and have very much enjoyed the game). There were a couple of things that made this game stand out, one of them being the Soul Capture system, which led to a plethora of magical abilities and forged weapons to use against the evil dead that lurked within Dracula's Castle. The game also brought on the infamous anime character design, which was thankfully only put to use in character interactions (and unfortunatley the box art...). All that said, I spent hours upon hours in the halls of Castlevania (seriously, I would play the game, go to bed, and then wake up and play the game some more), fighting bosses, capturing souls, and having a blast.

Favorite Weapon: Death's Scythe
Procrastination: I should probably finish the "gamrConnect Celebrates 25 Years of Castlevania" feature...

#45: Soul Calibur II (GameCube)
Release Date: August 27, 2003
Last Year: #42

As we go through my top 50, some genres are going to get more attention than others, and the traditional fighter genre (both 3D and 2D) is at the bottom at the totem pole. I'm just not a fan of the usual unintuitive control schemes (Up Up Down Side B is a kick... well that makes sense!) and an uber competitive culture that frowns upon anyone who wants to play "just for fun". But the great thing about this hobby of ours is that great games show up where you least expect them... and that's where Soul Calibur II comes in. Okay, so I only bought the game so I could fight as Link (every 'Cube owner did, so don't give me that look), but how I was I supposed to know that the game would be that fun? That the game's control system actually made some amount of sense? That the single player mode could actually be engaging (Gasp! I know!). Soul Calibur II is one of gaming's biggest pleasant surprises for me, and here it is at #45.

Main: Link (Seriously, I was really good with him. Seriously!)
Favorite Weapon: Butterfly Net (Nothing beats beating the other player with your joke weapon)

#44: Sonic the Hedgehog (Genesis)
Release Date: June 23, 1991
Last Year: #32

If you know anything about me, then you know that I love Sonic the Hedgehog. I think the franchise holds some incredible titles in its stables. But here's an interesting fact: the original Sonic the Hedgehog was not my first Sonic the Hedgehog. In fact, I played the game much later on than I care to admit. So playing it after its predecessors brought some disadvantages for the game, like missing the Sonic Spin (introduced in Sonic the Hedgehog 2). Still, the game showed why Sonic had become such a fan favorite, thanks to great platforming, awesome speed, imaginitive level design, and some sweet tunes. Sonic the Hedgehog started something special, and it's easy to see why. Plus, I think it's neat that my first Sonic in this list is the one that started it all.

Favorite Level: Green Hill Zone
Favorite Robotnik: Wrecking Ball Robotnik. Such a classic.

#43: Rock Band 3 (Wii)
Release Date: October 26, 2010
Last Year: New

It's been interesting to watch the rise and the fall of the "band" music genre. I finally gave the genre a shot with Guitar Hero III: Warriors of Rock, and I loved every moment of it. It was great to really feel like you were playing some fantastic Rock and Roll music, and the good times kept coming with spin-offs, seques, and even a competitor (Rock Band). There were so many titles releasing that the genre finally imploded on itself... but not before letting loose Rock Band 3. Whether it was creating my own band member (girls who rock... rock!), or jamming with my family and friends (Four siblings, four band members. Perfect match.), the good times were plentiful. Even now the game continues to get support with new songs, and I continue jamming. With Rock Band 3, the genre lived its life like many rockers did, burning out bright rather than fading away.

Favorite Instrument: Bass
Favorite New Song: Fix You (Coldplay)

#42: Castlevania: Circle of the Moon (GameBoy Advance)
Release Date: June 10, 2001
Last Year: #36

I don't know why I wanted to get this game, because at that point in time, I never played (or really heard about) a Castlevania game. But buy it I did, and it led to one of the strangest events I've encountered with video game purchases: When I opened up the box (still shrink wrapped), instead of the cartridge, there were two packets of Taco Bell hot sauce. So after returning the sauces for an actual Circle of the Moon game, I plugged it in and turned on the lights (not because it was scary, but because the original GameBoy Advance screen wasn't back lit). It was a good day, because this game showed me the greatness of the Castlevania series (at least, the Iga-vania style ones). A combination of awesome atmopshere, encouraging of exploration, great action enhanced by RPG-style mechanics, and fantastic music music led to a game that was super fun and very satisfying. Like I said, it was a good day, as I had become a Castlevania fan.

Favorite Side Weapon: Cross-Boomerang
Favorite Boss: Adramelech

#41: Paper Mario (Nintendo 64)
Release Date: February 5, 2001
Last Year: #39

Paper Mario was one of the Nintendo 64's final Nintendo games, and also one of its best. The game really came out of nowhere, and the idea seemed almost too odd to be true. Mario finds himself in an RPG adventure. Sure I'll go with it, as it's happened before (although Square helmed the game), but this Paper-cutout art style? Talk about out of left field. But the wonderful thing is that it all worked out spectacularly, and this became one of the few RPGs that I've really loved. Intelligent Systems created a wonderful world to explore, an always engaging and fun battle system, lovable partners to fight with, and fantastic (and hilarious) dialogue that can put a smile on anyone's face. When you get the basics right, everything else fits into place, and the crazy paper world of Paper Mario was a true delight to explore.

Favorite Partner: Watt
Favorite Boss: The Koopa Bros. *bling!*

#40: Super Smash Bros. (Nintendo 64)
Release Date: April 26, 1999
Last Year: #34

Remember when I was talking about how I'm not a huge fan of the traditional fighting genre? Well that still holds true, because when Super Smash Bros. came onto the scene, it was nothing like the fighting games that gamers were familiar with. When you get hit, instead of your health going down, it goes up! And the higher your "health" gets, the farther you fly when you're struck again. This change in pace was refreshing and fun... but what really made this game go above and beyond was its roster. Nintendo's stable of fantastic characters were pitted against one other in a duel to the death, and it turned out just as zany, crazy, and chaotic as you'd think it would be. This game was the start of something special, and nothing beat the 4 player multiplayer fun that this game provided. SUPAAAH SMAAAASH BROOOOOOTHERS!

Main: Link
Best Move: Jigglypuff's "Rest". Fear the Puff.

#39: Super Mario Sunshine (GameCube)
Release Date: August 25, 2002
Last Year: #35

Super Mario Sunshine is the "Super Mario Bros. 2" (aka Doki Doki Panic) of the 3D Mario games. With a totally new setting devoid of any classic Mario monuments (Sorry Koopas and Goombas) and very different platforming rules thanks to Mario's doo-hickey device F.L.U.D.D., the game almost feels like it got the StarFox Adventures treatment: an idea for a new IP is instead transformed into an adventure for a tried and true Nintendo character. However, just because Super Mario Sunshine is different from the rest, doesn't mean is was a dud. In fact, the game felt incredibly fresh and fun, and FLUDD (sorry, too lazy to instert the periods) led to some great platforming moments! Still, I find it ironic that the game's best moments are when Mario finds himself FLUDD-less and has to rely on his own skills to traverse some mind-bending levels. I also miss the more varied level designs of previous (and later) Mario games, as Isle Delfino really only offers one type of terrain: Island Paradise. No Ice levels, no castles, no airships... just... Island Paradise. And yet despite all my bickering, the game is still great... and that's why it's #39.

Favorite Mission: The one where you have to destroy the Manta Ray shadow. Sooo much fun.
Hate: Hunting for Blue Coins

#38: Castlevania: Order of Ecclesia (DS)
Release Date: October 21, 2008
Last Year: #41

Gotta get this off my chest: Shanoa is gorgeous. Absolutely my biggest video game crush. Oh Shanoa... *ahem* Anywho! Yes! Order of Ecclesia is the latest Castlevania game from legendary video game designer Koji Igarashi. And now that I've played every single Castlevania game made by Iga, I've come to the conclusion that Order of the Ecclesia is the best one yet (Symphony just missed the top 50! Don't hurt me!). Brilliant hand drawn pixel graphics, pitch perfect controls, a *ahem* beautiful protagonist, and fantastic music make it another great game in the series, but what really sets it apart is its slight focus to a more linear design. Don't get me wrong, I love exploring the world of Castlevania and finding every secret in its nooks and crannies (which is still present in OoE), but with a slightly more linear level design at the beginning, there are some fanastic action to be had, and the bosses are some of the best yet. As you can tell, I love the Castlevania series, and Order of Ecclesia is my favorite of the bunch. Incredible game.

Favorite Boss: Eligor
Please Iga: Announce a traditional Castlevania game for the 3DS!

#37: Diddy Kong Racing (Nintendo 64)

Release Date: November 24, 1997
Last Year: #38

Diddy Kong Racing is an important game to me, as it was a game that was a first in many aspects. It was my first Nintendo 64 game, my first 3D game, and most importantly, my first Nintendo game (forever changing my alliegance from Sega to Nintendo). And while I'll always remember this game because of those points, Diddy Kong Racing makes my top 50 because it is first and foremost a fun and great game. It sets itself apart from Mario Kart by having a focus on a single player adventure, where winning races gain you access to secrets, different paths, and even bosses to face. In fact, traveling to outer space and facing final Wizpig was one of the fondest memories I've had in gaming. Also, the muliplayer was extrodinarily fun, especially the battle mode. 10x rockets ftw!

Main: Pipsy the mouse
Favorite vehicle: While the airplane is awesome, I can't deny my love for the classic kart. The hoverboat can suck it though.

#36: Fire Emblem: Radiant Dawn (Wii)
Release Date: November 5, 2007
Last Year: #33

Fire Emblem: Radiant Dawn is a brilliant game (Well all these games are brilliant, but still...). It really feels like the pinnacle of the franchise, with a wonderful and engaging story full of twists and turns (and still grabbing your attention past the 30 hour mark), awesome characters that you grow attached to, the ability to save MID GAME (I know right?!), and awesome cut scenes (not much of a cut scene person actually, but these really punctuate important story developments, and the art style is just gorgeous). I really can't say how much I've enjoyed this game, and with so many characters to choose from and grow, I easily played this game twice through and things still felt fresh. I'm really glad I found the franchise with Path of Radiance, but Radiant Dawn is the game that made me a fan for life.

Favorite Laguz Character: Lethe (Never forget Mr Khan... never forget :P)
Awesome: Playing as the Black Knight (<3 Eclipse)

#35: Donkey Kong Country 2: Diddy's Kong Quest (Super NES/Wii)
Release Date: November 20, 1995
Last Year: #25

Diddy's Kong Quest was actually the first Donkey Kong Country game I played (I later played the first on the GameBoy Advance), and it introduced me to the brilliance of the developer studio known as Rare. Incredible graphics (for its time, I was blown away... and they still hold up incredibly well today), wonderful music (I could listen to Stickerbrush Symphony and Snakey Chantey forever), co-op gameplay, and a high difficulty level (which was always fair, which really makes all the difference in tougher games) gave this game its own niche, even when Sonic and Mario ruled the Platformer genre. Many years later, my roommate and I downloaded the game off of the Virtual Console and played the heck out of the game... and we had a blast. Games like this one will stand the test of time... and still be enjoyed by gamers years from now. A true classic.

Ape of Choice: Dixie Kong (Heli-hair all the way)
Toughest Level: Bramble Blast

#34: Metroid Prime 3: Corruption (Wii)
Release Date: August 27, 2007
Last Year: #28

Metroid Prime 3: Corruption is an important game for a couple of reasons. One, the game is the conclusion to the fantastic Prime saga, and two, the game was one of the first to show that Motion Control could be used in a classic-style game, and used extremely well. This is where fans got their first big taste of Wii's IR controls, and it worked like a charm. Blasting foes was more intuitive than ever, and many (including myself) wondered how they ever got by without this new control scheme (hooray for the Metroid Prime Trilogy!). Corruption was also the most epic of Samus' adventures yet, as her adventure took her to multiple plantets (and only one blew up!), had her fighting some huge and intimidating bosses, and had her encountering some of the most adrenaline boosting events I've seen in the series. The Prime series ended with a bang with Corruption, and the galaxy was once again at peace. I wonder if we'll ever find out who was in that space ship...

Favorite Moment: Samus and Ridley doing their best Gandalf and Balrog impersination.
Favorite Song: Skytown

#33: Bioshock (Xbox 360)
Release Date: August 21, 2007
Last Year: #31

"I am Andrew Ryan, and I am here to ask you a question. Is a man not entitled to the sweat of his brow? 'No,' says the man in Washington, 'it belongs to the poor.' 'No,' says the man in the Vatican, 'it belongs to God.' 'No,' says the man in Moscow, 'it belongs to everyone.' I rejected those answers. Instead, I chose something different. I chose the impossible. I chose... Rapture." In what is one of the most jaw-dropping events that I've experienced in video games, the manifestation of Rapture made me rethink what a video game could achieve. Fortunately, Bioshock wouldn't be outdone by its opening, as the game wowed me again and again as I continued to delve into the city that went to hell. The most powerful moment was the revelation of who you were, another standard in video games that Bioshock flipped upside-down. Bioshock is a game that redefines video game traditions, and at the end of it all I was a better gamer for it. This game would be higher on my list, but in an unfortunate ironic twist, the final act is surprisingly straight forward and devoid of the wonder and wow-factor that made the previous hours so incredible. Still, Bioshock is one of this generations most pleasant surprises, and I'm so glad I got to play it.

Little Sister: Save 'em!
Favorite Character: Sander Cohen

#32: Paper Mario: The Thousand Year Door (GameCube)
Release Date: November 12, 2004
Last Year: #29

Paper Mario: The Thousand Year Door is one of my favorite RPGs. It takes everything from the original N64 game and tweaks everything to perfection. The graphics are crisp, clear, and beautiful, the battle system is unique, engaging, and fun, the characters are lovable, and the script is sharp, witty, and always funny. There's so many great moments in this game... from smashing classic Super Mario Bros. levels as Bowser to fighting in the Glitz Pit against Rawk Hawk (in which you're named The Great Gonzales!), there's so much to do and see in this crazy paper world. Paper Mario is such a joy to play through, as it rewards you in various ways through its story, gameplay, and overall unique feel.
You wanna hate me, but you can't help but love the RAAAAAAAWWWWK!

Favorite Partner: Vivian (So adorable... and yes, I know about the Japanese version... >_>)
Favorite Boss: Doopliss (He turns people into pigs. Awesome.)

#31: Donkey Kong Country Returns (Wii)
Release Date: November 21, 2010
Last Year: New

There's many reasons why I've enjoyed Wii so much over the years, and one of the biggest reasons is that Nintendo's latest console was a big part of the platformer Renaissance. Even when the console debuted five years ago, who would have ever thought we'd ever see another Donkey Kong Country game? But in November of last year, that's exactly what we got... and thanks to the spectacular developer studio Retro Studios, the King of Kongs never missed a beat. Brilliant level design, fantastic art design (still love those dusk levels), catchy music, and a higher (but always fair... the "just one more time" type) difficulty setting made this game another incredible and memorable platformer game. It's great to see more and more developers understand that 2D games are still just as fun as ever. Here's to more great 2D Platformers!

I miss: The other Animal Buddies
I don't miss: The water levels

#30: Batman: Arkham City (Xbox 360)
Release Date: October 18, 2011
Last Year: New

I'm a huge fan of Batman: Arkham Asylum (just missed out of my top 50) for a number of reasons. Incredible voice acting (Kevin Conroy and Mark Hamill are legendary), fun and engaging combat, great usage of cool gadgets, and level design inspired by Metroid and Castlevania (which is always a good thing) make it a great game. But the thing that really set Arkham City apart was it's uncanny ability to really make you feel like you were the Batman. Unfortunately the main story was a little weak, and in the end it just felt like some side story... a minor nuisance for the Caped Crusader. But fast forward to 2011 and the release of Arkham City... and this game feels like something really special. Not only does the game contain all of great features that Asylum had, but it improves on everything (everything!) to make this game feel like a Batman event that cannot be missed. Probably my favorite moment is *very minor spoilers* when you're climbing Wonder Tower and you enter an elevator. Right when it stopped, I heard voices outside the door, some goons were waiting for me. Instantly, I knew exactly what to do. I grappled through the top of the elevator, snuck around the guards, and then proceeded to knock their lights out. It was such a Batman moment, and I was a part of it. Brilliant.

The Ending: :O
WTF Moment of the Game: Punching a shark in the face.

#29: Banjo-Tooie (Nintendo 64)
Release Date: November 19, 2000
Last Year: #22

Banjo-Tooie was the (obvious) sequel to Banjo-Kazooie, and the game offered more. More levels, more bosses, more collectables. More, more, more. Unfortunately, more does not always equal better... and Banjo and Kazooie's second adventure lost some of the magic that its predecessor had. However, the bear and bird's adventure was still full of fantastic moments, like battling an evil Mumbo robot-clone, or trying to pop a giant inflatable dinosaur (Love you Patches!). The game also brought in some new gameplay elements, like a new FPS mode (with Kazooie as the gun) that worked surprisingly well. In fact, BT included new Multiplayer Modes, and the FPS multiplayer game was one that my friends and I played constantly, and we had such a great time. We played it so much, that it was our multiplayer FPS game of that generation (even beating out GoldenEye. Yep, we were crazy.) Banjo-Tooie was a pretty unconventional Platformer, and at times its reach exceeded its grasp... but it still was home to so many great memories and moments.

Love: Playing as Mumbo Jumbo
Hate: The Minjos

#28: TimeSplitters: Future Perfect (GameCube)
Release Date: March 21, 2005
Last Year: #30

It's time to SPLIT! TimeSplitters: Future Perfect is the third game in the wonderful TimeSplitters series, and is also my favorite First Person Shooter ever. Now, the FPS genre is not well represented on my top 50 for quite a few reasons... but Future Perfect made all the right design choices for me, as it was such a breath of fresh air when it came out (and in many ways, feels fresher than ever in the overcrowded, super serious, and cliched FPS market of today). The game contains an engaging, fun, and robust single player mode (an endangered species in the FPS world), awesome guns from the past and the future, a plethora of fun and frantic multiplayer modes (<3 Virus Mode), a map builder, numorous characters to choose from, and a sense of humor that really sets the game apart. Future Perfect never takes itself serious, and that makes it that much easier for the player to have a smile on his face and a great time playing video games. So many great memories with this game.

Multiplayer Character: Deadwinda (Your mother sucks lolipops in Hell!)
Favorite Gun: Dual wielding Flare Guns

#27: Disney's Epic Mickey (Wii)
Release Date: November 30, 2010
Last Year: New

Disney's Epic Mickey is probably the most flawed game on my list. But that doesn't change the fact that I think this game is incredible... and in many ways, I feel that this is a video game that was made just for me. I grew up 20 minutes away from Disneyland CA, and my childhood was filled with so many wonderful moments in that magic kingdom. I used to have dreams where I would explore the theme park all by myself, discovering its secrets and what makes it a truly magical place... and in many ways, that is what Epic Mickey is. Every single moment pulls at my heartstrings in this game, from the "It's a Small World" themed world to the Lonesome Manor (inspired by the Haunted Mansion). Everything in this game is inspired by Disney's rich history, and it's so wonderful to see a labor of love such as this. I really do think that Disney's Epic Mickey is something special... a game that transcends age, and reminds us of that eight-year old inside us... that just wants to explore a magic kindom.

Paint (Creation) or Thinner (Destruction): Paint all the way
The Soundtrack: A work of Wonder from James Dooley

#26: StarCraft/Brood War (PC)
Release Date: April 1, 1998
Last Year: #27

I grew up watching my friends play Blizzard games like WarCraft II and Diablo... and I was always intrigued by these "computer games" that seemed so complicated and high-tech compared to the games on my Sega Genesis. Well, when my family finally bought a computer that could play games, I went right ahead and bought StarCraft for myself, to finally play a Blizzard game. I started playing as a boy, but I finished playing as a man... and StarCraft showed me the greatness of Blizzard, and the greatness of RTS games. I've spent hundreds of hours with StarCraft and it's expansion Brood War, playing the campaign numerous times and playing more custom games than I can count. My friends and I would spend entire nights searching for awesome online custom games to play (still remember playing StarCraft Paintball...), and we always had a blast... no matter how many times we played. StarCraft started something special... and I've come to love the company and its games ever since.

Race of choice: Zerg (Spawn more Overlords!)
Favorite Unit: Lurker

#25: Pokemon Diamond/Pearl (DS)
Release Date: April 28, 2007
Last Year: #19

Pokemon Diamond/Pearl was the first game on Nintendo's dual-screen handheld, and with it's release the game brought some great additions to the series. A sleeker, faster interface, improved graphics and music, a split in physical/special attacks (no longer defined by the element. Dark Pokemon rejoice!), online trading and battling, and most importantly... more new Pokemon! This was also the game where I finally got into competitive Pokemon battling... and learned how surprisingly deep and strategic the Pokemon system truly was. I spent hundreds of hours (278 hours to be exact) creating a team which was competitvely sound as well as personally appealing. Having a team of six super-strong Pokemon that you've trained to perfection is truly a great feeling, and it was great to see them be successful on the battlefield. So many great times with this game... gotta catch 'em all!

Favorite New Pokemon: Weavile/Leafeon
Most Broken Move: Stealth Rock (You make Charizard and Aricuno cry)

#24: Super Smash Bros. Melee (GameCube)
Release Date: December 2, 2001
Last Year: #26

Super Smash Brothers... MAYLAAAAY! The second game in the frantic and fun Smash Bros. series was the ultimate launch game... despite the fact that it missed GameCube's launch by a week or two (but hey, who's complaining?). But the game took the whole entire N64 game and overhauled it to the point where everything was improved. Incredible graphics, more characters (Mewtwo! Ganondorf! Falco! Marth and Roy?), a single player that put us in Nintendo's greatest worlds, new Smash attacks (no going back after this), and a trophy system that gave us more collectables to deal with made Melee a game that could not be ignored. Sure, there were issues with the balance (Fox, Falco, and Shiek say hi!), but that doesn't take away from the hundreds of hours I've spent with this game over the years. Seriously, I was still playing this game fervently in 2008. 800 hours later... and Super Smash Bros. Melee is here as my 24th favorite game of all time.

Main: Falco (Yeah yeah...)
Favorite Level: Hyrule Temple

#23: Super Mario World 2: Yoshi's Island (Super NES/GameBoy Advance)
Release Date: October 4, 1995
Last Year: #23

I still remember the day I first encountered this game. I was at a birthday party in a "Chucky Cheese-eque" place called "Planet Kids", and in one of its many rooms there was this video game... It seemed so surreal, with it's magnificent art style... it was like a painting come to life, and better yet, you could play this painting. Only later did I learn that this game was called Super Mario World 2: Yoshi's Island, and that it was on the SNES (another game to add to my 'Man, the SNES has some cool games!' list). So I went around, playing the game at friends houses whenever I could. Fast forward 7 or so year later, and Nintendo finally rereleases it on the GameBoy Advance. I finally got to personally own the game that was always out of my grasp for so many years... and it was just as amazing to play through as it was to look at. Truly a masterpiece.

Favorite Boss: Raphel the Raven
Buying the 3DS early was worth it: Since I'm getting this game!

#22: Sonic the Hedgehog 3 (Genesis)
Release Date: January 23, 1994
Last Year: #12

It took me years to beat this game. Years. Before the age of the internet, we gamers had to get by through playground video game gossip... and no one had a solution for my issue in this game. You see, I couldn't get past those darn cylinders in Carnival Night Zone. I jumped and jumped and jumped... but the thing just wouldn't budge enough to get through... and I always ended up hitting the 10 minute mark and dying. Years later, I learned that it wasn't jumping that made the demoic device go up and down... it was just the directional pad (insert facepalm here). I booted up my old Sega Genesis right away and mintues later... I finally passed the level and went on to beat the game. While the final level and boss were a letdown (because it's really only half of a game...), Sonic 3 introduced some awesome features like Elemental Shields (the Electric Shield is my favorite, I love me that double jump!), the ability to save, and a new bonus level that was all 3Dish. Most importantly, Sonic the Hedgehog 3 would introduce the most awesomest video game character ever: Knuckles the Echidna. A star was born!

Favorite Music Track: Hydrocity Zone (Act 1)
Coolest Moment: Sonic skiiing in Ice Cap Zone

#21: New Super Mario Bros. Wii (Wii)
Release Date: November 15, 2009
Last Year: #24

If I had it my way, when you looked up "fun" in the dictionary, you'd find New Super Mario Bros. Wii under it. The game is a blast, no matter how you play. Great level design, pitch perfect controls, smart use of motion controls (seriously, I absent-mindedly shook my 3DS in Super Mario 3D Land thinking it would get me a more seconds of air... it didn't work.) and classic Super Mario Bros. elements make this game a moden classic... but it's the ability to play with three other friends that push this game over the edge when it comes to fun. Sure, adding players makes the difficulty spike exponentially... but nothing beats four friends sitting on a couch, yelling and screaming (get in the bubble!) and laughing. There's already so many fond memories with this game... and I still play it with friends and family to this day. Oh... and that final Bowser fight? Brilliant!

Favorite New Power-up: Penguin Suit (adorable)
You Know a Game is Great When: Even the Credits are fun

#20: Pokemon Black/White (DS)
Release Date: March 6, 2011
Last Year: New

Every new Pokemon game is an event in our family. The three of us (Myself, my brother, and my sister) bought our specific Pokemon game on launch day (I chose Black version), drove back home, and all started up our DS' at the same time. We each had to choose a different starter (I chose Oshawott, it's tradition that I pick the Water type) and from that point on, we were on our own. I love Pokemon, but Black/White stands out for a couple of reasons. One is numerous new Pokemon (the most ever... even surpassing the original 151 Pokemon), and the fact that you'll never encounter an older Pokemon during your inital adventure makes this incredibly refreshing and engaging (no more Zubats... only now they're Wubats...). The story is also more prominant and more developed than previous Pokemon, making the adventure more than just a "get badges and beat the Elite Four" (Black/White has a great "ending" that shakes this up). Black/White did a lot to change things up and continue to evolve the franchise... and the result was one incredible game.

Favorite New Pokemon: Whimsicott (So huggable!)
It's a Shame: The gamrConnect Pokemon League never took off...

#19: Super Smash Bros. Brawl (Wii)
Release Date: March 9, 2008
Last Year: #21

Super Smash Brawl's hype train was absoultely massive. I checked SmashBrosDojo every night to see what new features Sakurai and Co. were implementing into Nintendo's newest brawler. Even before that everyone was giddy with glee when Snake arrived on the scene... and we all knew we were in for a treat. I knew the game was going to be something special when Sonic the Hedgehog was announced as a playable character... and when March 9th came around I was in line for the midnight opening, waiting to get my mits on the game. More than 500 hours later (my most played Wii game), Brawl is my favorite game in the series and my favorite fighting game of all time. Awesome new characters, a single player that was, while flawed, still a great experience, more stages (including a stage creator), an incredible soundtrack, and Final Smashes made this the Brawl to end them all. Yeah, tripping is lame, and the online was mediocre at best (all about the local multiplayer anyways), but Super Smash Bros. Brawl is a game of endless fun.

Main: Toon Link
Favorite Final Smash: Super Sonic

#18: The Legend of Zelda: Twilight Princess (Wii)
Release Date: November 19, 2006
Last Year: #18

When Miyamoto came out with that Master Sword... the video game world as we knew it had become something infinitely more awesome. The Legend of Zelda: Twilight Princess had come into the world, and it was everything we always wanted. Fast forward two years later and we finally got to play Link's next adventure. What's there to say about it really? It's another stellar Zelda game with fantastic dungeons, a huge overworld ripe for exploration, awesome new tools for Link to use (double clawshots!), and a great story that once again had the wielders of the Triforce change the course of Hyrule forever (punctuated by twists and turns and all that jazz). The game introduced us to Midna, my favorite Zelda sidekick, as well as reintroduced us to everyone's favorite horse Epona (and horseback combat!). Some may say that Twilight Princess' reliance on Ocarina of Time allows for it to be overshadowed by the same game, but I see another amazing adventure, worthy to be mentioned with the other Zelda greats.

Favorite Temple: Arbiter's Grounds
The Final Ending Sequence: Still gives me goosebumps

#17: Okami (Wii)
Release Date: April 15, 2008
Last Year: #20

If you've happened to stumble upon my ramblings, then let's start off on a good note by listening to this. I love the Action/Adventure genre, and Okami is one of the many reasons why. No other genre in the world of video games has such an affect to bring out the adventurer in all of us. I knew Okami would be something else the moment I entered Shinshu Fields and started running around. Once Amaterasu gets to full speed, with the wood-brush style world in front of her and lush flora spawning behind her... well there's just something about it that I can't really put into words. Luckily the rest of the game was just as awe inspiring as those first moments... and Okami became an instant classic. Games like this one are rare, for Okami is just as fresh in my mind as the first day I played it... and I know that I'm a better gamer for playing this gem.

Favorite Boss: Nechku and Lechku
Simple Pleasure: Restoring Cherry Blossoms

#16: Banjo-Kazooie (Nintendo 64)
Release Date: May 31, 1998
Last Year: #17

I'm not really sure where to start with Banjo-Kazooie. I mean, the game is already great by the time you hit the title screen (thanks to the gang rocking out the Banjo theme)... and from there it only gets better. 3D did an interesting thing to many platformers during the 5th Generation: they added many elements of the Action/Adventure genre... creating a game with equal parts platforming and exploration, and Banjo-Kazooie is one of the finest examples of this Platformer/Adventure hybrid. Expansive and diverse worlds filled to the brim with content (which always encouraged exploration), an always expanding roster of moves for the bear/bird duo to take advantage of, witty dialogue and humor, and plenty of action that kept things refreshing made this game stand on its own despite the massive shadow that Super Mario 64 presented. Yep, Banjo-Kazooie was somethings special then... and it still is now.

Favorite World: Mad Monster Mansion
Favorite Transformation: Bee (Click Clock Wood)

#15: Pokemon Gold/Silver (GameBoy/DS)
Release Date: October 14, 2000
Last Year: #16

By the time the year 2000 rolled around, I was a full fledged Pokemaniac. Pokemon cards, Pokemon: The First Movie, the Burger King Pokemon toys... I wanted it all. And when Pokemon Gold/Silver was announced for the GameBoy Color, it was the first game I ever pre-ordered (Silver version. Lugia is awesome!). Suffice to say, this game was one of my biggest hyped games ever. Still, when it came out... it was like a breath of fresh air. A new world to explore, new myseries to solve, and more importantly, we finally had new Pokemon to catch! Each new Pokemon is like a brand new event in the Pokemon world, and I fell in love with the world of Johto. The game also has one of the best ending surprises ever. The ability to travel to Kanto and then battle Red (that was me!) is still such a huge event in the world of video games. Pokemon Gold/Silver is truly a sequel that brings out the best in what it aims for.

Favorite New Pokemon: Tyranitar
Coolest HeartGold/SoulSilver Change: Secret battle with Geovanni

#14: Mario Kart 64 (Nintendo 64)
Release Date: February 10, 1997
Last Year: #15

Welcome to Mario Kart! Mario Kart 64 was my first Mario Kart... and the game holds so many fond memories that it's impossible to not see this game as anything but a masterpiece. Trying to find any "secret" in Peach's castle in Royal Raceway. Hitting a friend with a lightning bolt right when he's about to make the jump in Wario Stadium. Three friends firing a plethora of green shells from the top of Block Fort, with you trying to avoid them at the bottom. Chasing friends in Battle Mode as a Bob-omb. Gazing at the stars and other sights in Rainbow Road... I mean, this game is one of the few that really defined my childhood... and I'll always love it for that. Even now, I type all of this with a smile on my face.

Favorite Track: Bowser's Castle
Always Tried: To land on the Boat in DK's Jungle Parkway

#13: Resident Evil 4 (GameCube/Wii)
Release Date: January 11, 2005
Last Year: #14

The Resident Evil franchise had always fascinated me since the original game debuted on the PlayStation 15 years ago. The concept of surviving a world full of flesh eating zombies and other bio-engineered monstrosities both terrified and intrigued me. So I was always watching friends of mine play these games, as I never dared to play them myself (the tank-like controls and the fixed camera angles did nothing to cast away my fears). But when Resident Evil 4 came out, I was finally ready. The game seemed like a fresh take on the series, and I was ready to take control of Leon S. Kennedy and solve the mysteries of this Spanish village. And let me tell you, Resident Evil 4 was one of the most intense, frightening, action-packed, "holy crap holy crap!" video games I've ever played. In short, the game is brilliant, with every corner holding some new event that will either make you crap your pants or shout out "That was awesome!". The game also positioned Leon S. Kennedy as the number one badass in my book. Hasta luego.

Favorite Boss: Jack Krauser
Jump-out-of-my-Skin Moment: The Oven Man

#12: WarCraft III: Reign of Chaos/The Frozen Throne (PC)
Release Date: July 3, 2002
Last Year: #13

WarCraft III really came out of the blue for me. I mean, I loved StarCraft and I've always enjoyed myself when playing Blizzard's RTS'... but I never realized that I'd love WarCraft III: Reign of Chaos (and it's expansion, The Frozen Throne) this much. For the actual RTS game itself, I enjoy the slower pace compared to StarCraft, as well as the new heroes with RPG-style leveling. I also really enjoyed the four races and the epic storyline that pitted the forces of Azeroth against the Burning Legion. But what made this game really special for me were the Custom Maps of Battle.Net. Tower Defense games as far as the eye could see (with my favorite type being the different themed 'Mauls'), the beginning of DotA (including the most racist and homophobic people ever), and every other type of gameplay style under the sun. There was so much to see and do... it's almost overwhelming. WarCraft III is easily my most played game ever... and for good reason. Whether it's the main game or the thousands of custom ones... everything is just so much fun.

Favorite Race: Undead
Favorite 'Maul': PokeMaul

#11: The Legend of Zelda: The Wind Waker (GameCube)
Release Date: March 26, 2003
Last Year: #11

There are many things that make The Wind Waker stand out, and it's not just the game's cel-shaded visuals (which are completely brilliant). The game starts our young hero off on this tiny little island in the middle of a Great Sea. The land of Hyrule, which I had come to adore by that point, went missing without a trace. Only later on, in one of the most awe-inspiring and heart-wrenching events that I've encountered in a video game, did I realize that Hyrule had been flooded... and that the handful of islands were all that remained. The game also made us look at the character of Ganondorf, and his role in The Wind Waker has made him my favorite video game villain of all time. Sure, there's a lame Triforce hunt near the end, but other than that, The Legend of Zelda: The Wind Waker was a sublime experience for me with events that will continue to be unforgettable. Also, playing in Link's PJ's is awesome.

Favorite New Character: Makar
Awesome Facial Expressions: Here

#10: Conker's Bad Fur Day (Nintendo 64)
Release Date: March 4, 2001
Last Year: #10

Conker's Bad Fur Day came out in a time where the Nintendo 64 was old news. The next generation was already on the forefront with new games (with better graphics!), but if you paid attention you noticed that Rare released their final game on Nintendo's aging system... and to me it was their greatest achievement. Conker's Bad Fur day is a brilliant game for a multitude of reasons. The constant morphing gameplay styles (from Platformer to Racer to Third Person Shooter and everything else you can think of. And every single part is as fun as the other), the awesome and addictive multiplayer modes, and the fantastic humor made this a game unlike any other. The game is so unique and well done that it's simply an unforgettable experience. There's been so many smiles, laughter, and screams (those Zombie Squirrels scared me!) while playing this game... and I wouldn't trade it for anything.

Favorite Boss: The Great Mighty Poo
Favorite Satire: The Matrix

#9: Metroid Prime (GameCube/Wii)
Release Date: November 17, 2002
Last Year: #9

Metroid Prime is one of the most (if not the most) atmospheric games I've ever played. I've never felt so alone in a game before... on a planet that is filled with crumbling ruins, beautiful landscapes, deadly flora and fauna, and a secret that will change the course of the universe. The game's brilliance comes from it's ability to merge you as the player with the protagonist Samus Aran, to the point where it really feels like you are the one who is investigating this long forgotten planet. Every corner holds a secret, every boss encounter is incredibly intimidating, every new area takes your breath away (looking at you Phendrana Drifts). Metroid Prime was actually my first Metroid game, and it turns out that it's also one of the most brilliant games I've ever played. Truly a classic.

Beautiful Music?: Look no further
Hooray For: Added WiiMote functionality in Metroid Prime Trilogy

#8: Pokemon Red/Blue (GameBoy/GameBoy Advance)
Release Date: September 30, 1998
Last Year: #8

I remember reading my issue of Nintendo Power (now you're playing with Power!) and coming across an advertisement for something called Pokemon. It showed a bunch of monsters that actually looked pretty cool, and a saying of "Gotta catch 'em all!". From then on I was intrigued by this Pokemon. In fact, my friends would want to play Pokemon at recess (where we would actually be the Pokemon. Yep, nerd.) and I wanted to be Charmeleon because he sounded cool (no idea what he looked like, but that's okay). Fast forward to Christmas, where I finally got a GameBoy Color and... you guessed it: Pokemon Red. Once I started, there was no end to this amazing adventure of a young Pokemon trainer named Red/Ash/_____. Raising your Pokemon was much more fun than it had any right to be, and there was always something to do while exploring the world of Kanto. By the time I finished the game... it was time to play again! I played this game so many times and had so much fun doing it (Missingno. is the greatest glitch ever!) that to this day I am a full fledged Pokemaniac. But this is the game that started it all, and I will be forever in it's debt! FOR POKEMON (yeah...)!

My first Pokemon: Squirtle (and thus began my tradition of Water Pokemon)
Gary MotherF&*^ing Oak: Has an awesome boss theme

#7: Super Mario 64 (Nintendo 64)
Release Dae: September 26, 1996
Last Year: #6

When Super Mario 64 first came out, it was a marvel. It showed us the potential for magic of a 3D world, and more importantly, it showed us how much fun we could have in this new videogame world. I don't know, I've been at this sentence for 10 minutes now, trying to explain what makes this game so wonderful... but it's hard to put into words. There's really nothing like the first moments of this game, really it's video game magic at its best. The worlds fit the stellar gameplay perfectly, and everything just comes together in a way that only Mario can do. Super Mario 64 is one of those few games that I've played that has that "magic" that's always hard to explain, but it's always a joy to experience. Super Mario 64 marked a huge change in the video game world, and it was a blast to be a part of it.

Favorite Hat: The Winged Cap (Amazing stuff right there)
The Final Bowser: Scared the Crap outta me

#6: The Legend of Zelda: Ocarina of Time (Nintendo 64/3DS)
Release Date: November 23, 1998
Last Year: #6

When kids at school first told me about this game, I brushed it off as nerd stuff. I mean, playing as an elf boy in tights? No way man, I'll stay with the super cool and hip Banjo-Kazooie. Yes, that was sarcasm, as I finally got smart enough to buy the gold cartridge and play The Legend of Zelda: Ocarina of Time. I was stunned. I never saw a world so huge and involving before! The sights! The sounds! The battle against a monstrous beast! And then after all that... I stepped into Hyrule Field. What an amazing moment... it was like a veil was lifted from my eyes and I finally got to see something amazing. It was another one of those "magical" moments... hard to explain, but amazing to experience. The rest of the adventure just kept getting better and better. Link turning into an adult. Shiek revealing herself as Zelda. The final battle against the King of Evil. The other final battle against a gigantic demon that remains one of the most amazing moments I've played in a video game. And when it finally ends... you want to play it all over again. Truly an incredible game, one of the finest examples of the term that I've played thus far. My hat is off to Ocarina of Time... truly an all time classic.

Favorite Temple: Shadow Temple
Creeped me Out: The Great Fairy

#5: Super Mario Galaxy (Wii)
Release Date: November 12th, 2007
Last Year: #5

Almost a year after the Wii launced, Super Mario Galaxy would come out and show us all that Mario still had so much to offer the world of video games. His adventures throughout the years have been legendary, but Super Mario Galaxy had so many exciting ideas to show us in his 3D playground of outer space. Each Galaxy is some new idea implemented in 3D space, and more importantly, these ideas are incredibly fun to play. Whether it's using gravity to pull Mario to different spaces, or using the different suits to change the rules of the worlds around him, this game executes what it sets out to do perfectly. You're never doing the same thing for long, and by the time you've collected the 120th star, you're ready to do everything again. Fortunately, Luigi's ready to play, and his altered physics make everything feel just as fresh as it was when you first played the game. Getting all 242 stars was a joy (even Luigi's Purple Coins...), and the game is testament that this hobby of ours has so many ideas that can be implemented... and how much fun we can have.

Bowser's Hair: Is epic.
I love: Ice Skating

#4: Super Mario World (Super NES/GameBoy Advance/Wii)
Release Date: August 13, 1991
Last Year: #4

Super Mario World was the first game that made me jealous of a console I didn't own. In fact, my neighbor had a Super Nintendo Entertainment System, and I would make it a point to go over that as much as I could, just to get a look at Super Mario World. The colors, the sounds, the vastness of the game... everything came together to create this world that was larger than life... and I wanted to be a part of it. I even remember taking the controller for myself and beating my first level (the one in the Forest of Illusion where you're riding that moving platform through the entire level). I finally got to own the game for myself when it released on the GameBoy Advance, and it was like walking into a time machine. Everything was still there: the wonderful sounds, the colorful sights, the pitch perfect controls... I had fallen in love with Super Mario World again. Everything was right with the world.

Favorite Colored Yoshi: Blue (Flight is awesome)
Favorite Koopaling: Ludwig Von Koopa

#3: Sonic the Hedgehog 2 (Genesis/GameCube/DS)
Release Date: November 20, 1992
Last Year: #3

I still remember when I opened up that Sega Genesis on Christmas day '94 (I was six years old). My first video game system. It was like a whole new world was opened up in front of my eyes... and I'll be forever grateful to the Genesis for that. But a console without its games is just a door stopper... and as such, Sonic the Hedgehog 2 was my very first game for my very first console. But nostalgia can only place a game so far, as Sonic the Hedgehog 2 is one of the greatest games I have ever played in my 17 years of gaming. Tight, responsive controls, beautiful sprite graphics (man I love how the 16-bit games hold up so awesomely!), a wonderful soundtrack, and a Hedgehog with 'tude (and a two-tailed fox) showed me this wonderous world that I would play again and again. So many unforgettable moments (the first time I collected all the Chaos Emeralds and became Super Sonic. Or the first time I defeated Dr. Robotnik's gigantic robot in the Death Egg...), and so many smiles. I owe a lot to this game, and every year I'll go back and play this great game all over again. Kudos to you Sonic.

Favorite Zone Music: Metropolis Zone
Favorite Badnik: Clucker (a machine gun firing chicken robot)

#2: Sonic & Knuckles (Genesis/GameCube/DS)
Release Date: October 17, 1994
Last Year: #1

When it comes to 2D games (if you haven't gotten it by now, I think they're pretty great), I think that Sonic & Knuckles is the greatest of the great. Words cannot begin to describe what this game has meant to me over the years that I've been a gamer... but I'll try to explain what makes me love this game so much. Perfect controls, stellar and diverse level design, superb physics (a necessity for a platformer), an engaging story (that is actually told during gameplay. A hidden art to many game developers), characters that you care about, goregous sprite based graphics, a killer soundtrack... Like I said, this game really does it all for me. No other game will have a single moment that means more to me than Sky Santuary Zone does. The atmosphere, level design, and music come together so wonderfully... it puts a smile on my face just thinking about it. I play this game every year, just to have a taste of something that is so great. A true masterpiece.

This is My Ringtone: Sky Santuary Zone
Favorite Robotnik Battle: Giant Eggman Robo. Truly an Epic battle!

#1: Super Mario Galaxy 2 (Wii)
Release Date: May 23, 2010
Last Year: #2

Wii had a pretty rough year this year. The first half was devoid of any games that I really wanted... so instead I went back and played games on my backlog, or games I wanted to play all over again. So I once again inserted my Super Mario Galaxy 2 disc... and I fell in love once more. I think this game is one of the extremely few games I've played that is absolutely perfect in its execution. And with its plethora of brilliant new ideas and gameplay mechanics... that's quite an incredible feat. It was easy to underestimate this game before its release, as we all wondered what more the team that gave us the brilliant Galaxy 1 could offer us... but this game both expands and perfects the ideas of old, as well as introduces us to brand new features that once more give a breath of fresh air to the supposedly faltering Platformer genre. But it's more than that too... with the soundtrack (now my favorite video game soundtrack ever) and artstyle (the mixture of Mario and Outer Space give them no limits at what they can present us) create something that is magical... Super Mario Galaxy 2 is a game that doesn't come around very often... but it's brilliance cannot be denied. The game is a wonderful example of what this medium is capable of. I tip my hat to this incredible game.

Favorite Music Track: The Credits
Daredevil Run GrandMaster Galaxy: Punch-me-in-the-Face-Difficulty, but I loved every second of it.



#50) Kingdom Hearts II (PS2)

Kingdom Hearts II added ONE new feature that makes it better than the original. No, not the Drive Gauge or the Reaction Commands. Not the new Gummi Ship segments, and certainly not those creepy guys in white jumpsuits.

No. I'm talking about the "Skip Cutscene" button.

It may seem like a little thing, but in a game where cutscenes are this long and frequent, and the story is such a mess of poor fan-fiction, Mary Sues, and ridiculous amounts of melodrama, it can be the difference between a decent game and an awful one.

#49) Ratchet & Clank (PS2)

In comparison to its two sequels, (which I still enjoy more than most other games) the original Ratchet & Clank has boring weapons, unmemorable boss fights and slow pacing. Though I'll grant that in comparison to Going Commando and Up Your Arsenal, most games have boring weapons, unmemorable boss fights and slow pacing.

But despite those facts, (AND the fact that until you hit planet Rilgar, the game is easy enough for stupid babies with motor problems) the second half of the game still manages to be flat-out fun enough to earn this game a spot on the list. (That might just be the nostalgia talking, but whatever)

#48) Warcraft II (PC/PS/SAT)

At every other title on this list, I consider myself to be at least fairly good... But I royally suck at this game. My micro-managing skills are ass, I don't know how to properly use Mages/Death Knights at all, and even the dumb-as-fuck AI often manages to give me a hard time.

But I like the game. Though admittedly, I probably wouldn't if I hadn't played some of the newer, better installments of the series first.

#47) The Legend of Zelda: Twilight Princess (GCN/Wii)

I have a lot of beefs with 3D Zelda games, and not a small number of them are present in Twilight Princess. The combat is unsatisfying, the overworld (And now that I think about, the entire game) is devoid of any truly challenging enemies, most items are useless outside of the dungeons they were found in, yadda yadda yadda. But amidst those things are a hell of a soundtrack that sets the mood, the most coherent game world the series has ever seen, and some great dungeons that, while superficially might feel just a tad... recycled, have some interesting quirks that keep things fresh.

#46) The Legend of Zelda: Ocarina of Time (N64/GCN/Wii/3DS)

The only things that differentiate Ocarina from Twilight Princess are that the items aren't quite as useless, and the difficulty is a bit higher. And I really don't feel like writing a full paragraph about virtually the same game twice in a row.

#45) Lylat Wars (N64/VC)

And I mean Lylat Wars. Not Star Fox 64. Why is it such a big deal, you ask? Because you have the option to toggle off that ear-piercing voice acting, that's why! The alternative is admittedly not much better, but it beats listening to Slippy.

Anyhow, Lylat Wars is a quality arcade-style rail shooter. If it wasn't so damn easy, the game could be a lot higher. (That out-of-place seabed tour didn't help much either)

#44) Mario & Luigi: Bowser's Inside Story (DS)

It turns out "entertaining unskippable cutscene" and "fun turn-based combat" aren't oxymora after all. Huh.

#43) Spyro The Dragon (PS/PSP/PS3)

Ripto's Rage was way too easy, Year of the Dragon had those awful kangaroo, yeti and space monkey stages, (The penguin stages were actually okay) and everything after that is just irredeemable. The original is where it's at. It's a shame that the price Insomniac had to pay for no annoying sidekicks and a difficulty curve that's actually a curve instead of a flat line turned out to be decent boss fights.

#42) ActRaiser (SNES/Wii)

I'm as atheist as they come, but even I can't claim there's not a certain appeal to playing as the Lord Almighty himself. Be it building a city for your peeps with the help of your constantly interrupting naked angel friend, or plowing your way through minions of the Devil to BITCHING 16-bit music.

#41) The Lord of the Rings: Return of the King (PS2/GCN/Xbox/GBA/PC)

I initially wrote a whole paragraph explaining why I think this right here is the best movie game ever instead of GoldenEye, but then I realized I was rambling and talking more about GoldenEye than about this game.

In single player mode, the game is hardly anything special. In co-op mode, it's a blast. Until that one guy who doesn't know how to play rages out and picks Gandalf or Legolas.

#40) Metal Slug (Everything known to man)

Before there were alien invasions, zombie apocalypses or fucking dragon grim reapers with skulls on their chest, there was this. A simple game about a guy, (sometimes accompanied by another guy) armed with a pistol, some grenades and a trusty RAWKET LAWNCHAIR, fighting to rescue half-naked bearded men with flamethrowers in their pants from a general that looks like the lovechild of Hussein and Stalin.

The game had some serious frame-rate issues, but some of the sequels it spawned are among the best things ever. Anywhere.

#39) Zeus: Master of Olympus (PC)

I played this game as if there were no tomorrow as a kid. Which is probably why it's not higher up on the list. I memorized every building, every building's corresponding function, hell, even almost every music track in the game. (And the music isn't even that memorable) I played the game so much that I eventually couldn't stand it anymore. Years later, I still haven't quite recovered. Maybe if I could track down that fucking expansion pack...

#38) Sly 3: Honor Among Thieves (PS2/PS3)

Bentley was more fun when he wasn't of the handicapped variety, and the lack of clue bottles was a bummer, but in turn, Sly 3 has some nice multiplayer modes, a much-needed mission select feature, and a few new characters that are fun to play as. (Does not include Penelope or Dimitri) The game also breaks the tradition of having a huge drop-off in quality around halfway in. (Vicious Voodoo in Thievius Raccoonus and Jailbreak in Band of Thieves)

Carmelita's voice actress is all over the place, though. It's like she can't decide between an American accent and (what I think is supposed to sound like) a Spanish accent, so she flip-flops between the two throughout the entire game.

#37) Crash Bandicoot 2: Cortex Strikes Back (PS/PS3)

This is how platformers should have transitioned into 3D. Not get turned into collect-a-thons.

#36) Mega Man 9 (Wii/PS3/X360)

A shout-out to Soultrigger and for making me a fan of this game long before I actually played it.

The other aspects of the game aren't that bad either. The level design is good, there are no Hyper Bomb or Metal Blade equivalents (Utterly useless and game-breakingly overpowered, respectively) and some of the less pattern-based boss fights are a blast to fight.

#35) The Legend of Zelda (NES/GCN/GBA/Wii)

If I were better at this game, and didn't always get stuck on that room full of Darknuts in Dungeon 5, this game would be a lot higher on my list. I honestly can't come up with a single complaint about it. And if you've been following my list at all, you know what a Negative Nancy I can be, so that's saying something.

But this isn't a thread about the fifty best games of all time, it's a thread about the fifty games we enjoyed the most. And this game's difficulty (Or rather, my own ineptitude at it) prevented me from enjoying it as much as I could have.

#34) Metal Slug 4 (NG/PS2/Xbox/Wii/PSP)

Metal Slug 4 relied more on cheap enemy placement for difficulty instead of pure great game design, and I fail to remember most of what happened in the final two stages, but it still doesn't fall too short of its two predecessors.

By the time this list is finished, you'll realize what a huge compliment that is coming from me.

#33) Crash Bandicoot 3: Warped (PS/PS3)

I dislike most 5th gen platformers for a variety of reasons, which include, but are not limited to wonky camera angles, flat-out crap controls, and a severe deficiency of lethal enemies in most levels.

The only things Crash Bandicoot 3 suffers from are easy (albeit memorable) boss fights and underwater levels.

#32) Snake II (Old-ass Nokia phones)

If I had spent my first five years of comprehensive school actually paying attention instead of playing Snake II under the desk, maybe I would be a better person today. But then I would never have scored 2497 points on max speed, so I have no regrets.

#31) Mega Man 10 (Wii/PS3/X360)

Mega Man 10 is far from the best game in the series. I can tell that just by watching YouTube videos. However, it is the best game in the series that doesn't play in slow motion in PAL regions.

If this game had been the one to be released over a decade after the previous installment instead of Mega Man 9, it would probably be a lot more acclaimed.

#30) The Legend of Zelda: Link's Awakening DX (GBC/3DS)

It's a world o' fun until you bump into a liftable object without the Power Bracelet or pick up a Guardian Acorn.

#29) Chrono Trigger (SNES/PS/DS/Wii/PS3)

I don't usually like JRPGs. It usually takes several dozen hours for the game to start being non-linear, and more often than not, they're filled to the brim with unskippable cutscenes, Mary Sues and awkward humor. And Chrono Trigger has all of those things in abundance.

Which is why I'm so puzzled as to why I like this game so much. Maybe it's because of the dynamic take on the Active Time Battle system, the thirteen different endings, the fact that you can summon a giant frog from the sky to crush your enemies, or the soundtrack that poops over everything that Square's music department has pumped out since.

Maybe.

#28) Kirby's Adventure (NES/GBA/Wii/3DS)

If you can just stop wondering what the living Hell is going on in this guy's digestive system for a second, you'll find that this game right here is pure gaming pleasure injected straight into your eyeballs. Simple and precise platforming action combined with a soothing yet catchy lullaby-esque musical score, and to this day, no other game quite feels the same. (But then again, this is the only official Kirby game I've played)

But like many games on my list, Kirby's Adventure loses points for just being too damn easy.

#27) Metroid Prime 3: Corruption (Wii)

 While it is still indubitably a Metroid game, Prime 3 is where the series began its "less exploration, more cutscenes" policy. It wasn't bad enough to ruin the game, but it was bad enough to make me place it over ten places lower than its predecessors. A pity, since it really could've been the best Prime game, with its perfect controls, lore scans that you just have to read each and every one of, and bosses that are perhaps the third-best in the series. (That's a much bigger compliment than it sounds)

#26) Sonic CD (Listing every platform would take half a day)

For some reason, every Sonic fan I run into thinks this is either the best Sonic game ever, or one of the worst. To the first group, I point out the lackluster soundtrack and the weird physics. And to the second group, I say nothing, because if they can't appreciate the excellent level design and special stages, or the inventive time travel mechanic which is sure to make every playthrough unique, they're obviously not capable of thinking properly.

#25) Grand Theft Auto: Vice City (PS2/PC/Xbox)

It's funny. Many gamers of my age utterly dismiss games that they could possible enjoy just because their self-consciousness about their own masculinity prevents them from enjoying anything that doesn't have coarse language and excessive amounts of virtual intestines continuously splattering across the screen. But I dismissed this game for years because it had those two things.

I don't shy away from violence or swearing; I've been foulmouthed and into action movies since kindergarten. It was just that every 18-rated game I'd played before Vice City had been a shallow turd with gameplay as an afterthought, and the "edgy" subject matter (Oooooh, guns and drugs!) as the main attraction. Including GTA III. So what the Hell was I supposed to expect? Certainly not well-written (and completely skippable) dialogue, an interesting cast of characters, an even more interesting setting, a great (albeit completely licensed) soundtrack, and good controls even outside the vehicle. But that's exactly what Vice City has to offer. Well, that and ethnic stereotypes and Scarface worship. (Sorry, old habits die hard)

#24) Ratchet & Clank: Going Commando (PS2)

I don't always like 3D platformers, but when I do, chances are they have a huge-ass arsenal of delectably destructive weaponry.

#23) The Legend of Zelda: A Link to the Past (SNES/GBA/Wii)

A Link to the Past is great. The grass is also green and homosexuals are gay. I should be sorting out my fucked up sleep pattern right now, not doing this.

#22) Mario Kart Wii (Wii)

Not much to say about this game. You drive around a track with annoyingly upbeat BGM on a bike, (unless you're stupid and use karts) throwing banana peels and turtle shells at other racers. It's simple. It's chaotic. It's hella fun.

#21) Sonic the Hedgehog (Everything. Sega likes to re-release shit)

Branching paths. Power-ups. Hidden items. Dangerous enemies. Special stages that cause seizures in little children. Sonic the Hedgehog has everything you want in a platformer. And then there are the little things, like standstill animations and the debug mode. It's not as good as its immediate sequel, or the two games that followed, but the original is somehow... Purer. No foxes, no echidnas, no retarded cats or fwuffy wabbits. Just a hedgehog and a sadistic scientist.

I still instinctively press 'Down' and tap 'Jump' at the start of the stage every now and then, though.

#20) Ratchet & Clank: Up Your Arsenal (PS2)

This right here is my favorite thing to ever come out of the 3D platformer genre. It's funny and action-packed, controls like a charm, has even more ridiculously disproportionate weapons than the first two... Hell, even the 2D Captain Qwark mini-game and the shoehorned multiplayer mode are fun. If it were as long as Going Commando, it would break the top 10 in a second.

#19) Super Castlevania IV (SNES/Wii)

http://www.youtube.com/watch?v=9sX3fjpkFwk

Remember when Castlevania games... Hell, any games had music like this? I don't, because I wasn't alive back then.

Thank God for the Virtual Console.

#18) Sonic the Hedgehog 3 (GEN/PC/DS/Wii/X360/PS3)

What it lacks in the amount of Zones, Sonic 3 makes up in level length and complexity. Marble Garden, Carnival Night and Launch Base are just huge compared to every Zone seen before in the series. (Except for maybe some stages in Sonic CD) Furthermore, the special stages don't make me nauseous or swear profusely at my sidekick, which is nice.

#17) Donkey Kong Country Returns (Wii)

It's a 2D platformer, and a well-made one at that. Frankly, I was beginning to think such things had ceased to exist.

Sure, classic controller support wouldn't have gone unappreciated, the loading times didn't do good for the momentum of the game, and extra lives were handed out a bit too generously. (Despite the game's difficulty, I don't think I ever fell below fifty lives) But the exquisite level design, irreproachable controls, and the sheer amount of content, replay value and Retro's usual unlockable concept art, music and whatnot outshine those flaws like Diane Kruger beside Rosie O'Donnell.

I wonder if Retro will ever make a bad game. (And don't give me that Metroid Prime 2 bullshit, that game's still coming up on my list)

#16) Super Mario World (SNES/GBA/Wii)

This pretty much sums it up.

#15) Minecraft (PC)

It's more immersive than most adventure games. It's scarier than most horror games. It satiates your creative appetite better than a box full of Lego blocks. And if you're okay with playing just for the sake of playing, without trying to accomplish a specific end goal, it might possibly have more replay value than any other game on God's green earth.

#14) Sonic & Knuckles (GEN/SAT/GCN/PS2/Xbox/Wii/X360)

Aside from the anticlimactic battle with the second titular character, this game is just great. Through and through, from top to bottom. Nothing stands out because everything stands out.

#13) Metroid Prime 2: Echoes (GCN/Wii)

Black sheep, my ass. This game has everything a Metroid game should have. Difficulty, mood-setting music, giNORMOUS bosses, and tension in spades. It's also nice that you actually have to conserve ammunition and switch between weapons instead of just mowing through everything with the Plasma Beam. On some days, I might even say I like it more than the original. But those are days when I don't remember that grueling scavenger hunt near the end, and they are not common.

#12) World of Warcraft (PC)

I have a love-hate relationship with many games on my list, such as the ridiculously fun Kirby's Adventure, which excels in every aspect except the difficulty, or Metroid Prime 3, which is beautiful, interesting and controls like a charm, but is hindered by the story that is pushed on your face, (relative) linearity and the lack of fluid exploration. They have me alternating between singing their praises and cursing profusely at them.

But no game on my list does it more than World of Warcraft.

I positively loathe the game for reducing more interesting three-dimensional characters than I can count into DBZ-esque Mary/Marty Sues or utterly shallow raid bosses who get killed by 10 or 25 ragtag no-names and are then utterly forgotten about. The Dungeon and Raid Finder features could also use a lot of refinements.

But it's still an incredibly intricate virtual world that you can just lose yourself in for longer than what's healthy. Successfully taking down a raid boss and collecting the spoils of your victory is as gratifying as ever, many of the quests introduced in Cataclysm are fun and inventive, and if you're capable of blocking out the occasional somewhat frequent ever-present annoying twats, PvP Battlegrounds can be a real blast.

#11) Resident Evil 4 (GCN/PS2/Wii)

I never truly grasped the concept of "satisfaction" until I bought Resident Evil 4 and blasted the first oncoming motherfucker straight in the face.

#10) Crash Team Racing (PS/PS3)

I'm not the biggest fan of the fifth generation of video games, (a fact which I have broadcasted on numerous occasions over the course of this list) but there is a handful of games from that period that I still enjoy, namely most of Naughty Dog's output.

CTR contains some (Oh, who am I kidding?) most of the most memorable and well-designed tracks in genre history. It's excellently balanced, infinitely replayable, and it has the best controls of any kart racer I've played in my life. (And the game was made in an era where awkward controls were the norm, no less)

Maybe I'm looking though rose-tinted glasses. But over the years, I've grown to hate just about every other game I grew up with, so I don't think it's just simple nostalgia.

#9) Super Mario Bros. (NES/SNES/GBC/GBA/Wii)

-

#8) Metal Slug X (NG/PS2/PSP/Wii)

Aliens. Slapstick humor. Mummies. Hilarious Engrish. Fat people. Invigorating music. Half-naked men with flamethrowers in their pants.

2D shoot 'em up perfection.

I love the living shit out of this game.

#7) Metroid Prime (GCN/Wii)

Ugh, the closer we get to the end of this list, the harder it becomes to articulate my feelings about these games. Without sounding like a total cliché, at least.

#6) Super Mario Bros. 3 (NES/SNES/GBA/Wii)

 Super Mario Bros. 3 is the benchmark that all platformers should strive to meet. It is mechanically perfect, and design flaws are few and far between. It is positively rife with secrets, branching paths and power-ups. It is the physical manifestation of FUN, and it is head and shoulders above everything in its genre.

#5) Super Smash Bros. Brawl - Wii

I'm completely fine with everyone playing the game the way they want to, but it's just tiring when I have to deal with all that Melee-worshipping tourneyfag bullshit every time I mention Brawl on a message board. (or at least on the two other ones I frequented)

Brawl was not meant to be a competitive fighter. If you want to try and turn it into one, that's fine, but don't pan the game because it is not something it was never meant to be. Nay, it was meant to be the most fun you can have with three other people on a couch, and that's exactly what it is.

#4) Metal Slug 3 (NG/PS2/Xbox/Wii/PSP/X360)

Even if I were the most composed, rational and articulate man on the planet, I would still end up sounding like a mental patient if I tried to write a serious description about this game. It's just marvelous. I'll leave it at that.

#3) Sonic the Hedgehog 2 (Seriously Sega, cut down on the compilations)

Remember when I said Super Mario Bros. 3 was head and shoulders above every other game in its genre? I lied.

This is how you make a sequel. Improve the controls, physics and the gameplay in general without messing with the fundamentals, add more content, and just generally improve upon just about every imaginable aspect of the preceding game. This game is the finest piece of platforming paradise I have played in my life, and I'm willing to fight tooth and nail with anyone who tries to convince me otherwise.

Think I'm blinded by nostalgia? I had never even played this game until 2009.

#2) Super Metroid (SNES/Wii)

Super Metroid is like fine wine. It is just insusceptible to aging. Almost every other 16 or 8-bit game on my list could benefit from modern technology in some way, shape or form, but Super Metroid is just perfect as it is. Not one thing wrong with it. Well, alright, an option to skip the monologue at the beginning of the game would be nice, but nothing else!

Over the course of the two and a half years I have owned this game, I've completed this game close to twenty times. Sometimes in barely over an hour, sometimes not until I've explored every nook and cranny in the entire game.

On many days, it is my favorite game of all time. Just not on the day I made this list.

#1) Warcraft III (PC)

I have sunk more hours into this game than entire franchises that have been around since before I was born. Hell, I've spent more time clicking units for amusing responses ("Why don't you lead an army instead of touching me?") than playing some other games. And that's excluding all the time I've spent playing custom maps on Battle.net. (The amount of hours I've spent on Battle.net alone is a four-digit number) Playing through the campaign has pretty much been an annual tradition for me for the past eight years.

I love the RPG elements, I love the fleshed out game world, I love about a dozen other things about Warcraft III, but listing them all would might get a bit redundant. (Plus it's 1:30 in the morning and I really need to get my sleep pattern under control) It's not flawless like Super Metroid; off the top of my head, I could name seven things I don't like about it. But if I had to pick one game to play until the coming of the Four Horsemen, it would hardly be a contest.



50. Wii Sports

49. Ikaruga (GC)

48. Street Fighter 2 Turbo: Hyper Fighting (SNES)

47. Fire Emblem: Shadow Dragon (DS)

46. Road Rash (Genesis)

45. Worms Armageddon (N64)

44. General Chaos (Genesis)

43. NBA Jam (Arcade, Genesis)

42. Golden Axe 2 (Genesis)

41. Luigi's Mansion (GC)

40. Sonic the Hedgehog 2 (Genesis)

39. Super Paper Mario (Wii)

38. Command & Conquer: Red Alert (PC)

37. Mortal Kombat 2 (Arcade)

36. Might & Magic: Clash of Heroes (DS)

35. Metal Slug Advance (GBA)

34. Starsiege: Tribes (PC)

33. Monster Hunter 3 (Wii)

32. Animal Crossing (GC)

31. Star Fox 64

30. Super Smash Bros. Brawl (Wii)

29.  Duke Nukem 3D (PC)

28. Perfect Dark (N64)

27. Fire Emblem: Radiant Dawn (Wii)

26. World of Goo (WiiWare, PC)

25. Mario Kart: Double Dash!! (GC)

24. F-Zero X (N64)

23. New Super Mario Bros. Wii

22. Diablo 2 (PC)

21. Mario Kart Wii

20. Civilization 3 (PC)

19. Phantasy Star Online: Episode 1 & 2 (GC)

18. Gran Turismo 2 (PS1)

17. Starcraft (PC)

16. Advance Wars 2 (GBA)

15. Mario Kart 64

14. Tactics Ogre: The Knights of Lodis (GBA)

13. Gran Theft Auto: San Andreas (PC)

12. Advance Wars: Dual Strike (DS)

11. Super Mario 64

10. Armored Core (PS1)

9. Super Mario Bros. (NES)

8. Magic Carpet (PC)

7. Final Fantasy 7 (PS1)

6. Paper Mario (N64)

5. Twisted Metal 2 (PS1)

4. Super Smash. Bros. Melee (GC)

3. Super Mario RPG (SNES)

2. Paper Mario: The Thousand-Year Door (GC)

1. Super Mario Bros. 3 (NES)



         50. Super Mario World (SNES)

One of the first video game I played, it will forever be an amazing souvenir. With it's memorable worlds and ennemies, Super Mario World is probably the finest 2D platformer ever.

 

49. Dynasty Warriors 2 (PS2)

Probably the best in the series, Dynasty Warriors 2 was unique. It engrossed you into it's charming settings and wonderful music. It was the first PS2 game I played and one of the main reason why I wanted a PS2 but it's only until Dynasty Warriors 4 that I finally decided to get one. Dynasty Warriors 4 was a great game but I have more souvenirs related to the second entry in the franchise.

 

48. Age of Empires (PC)

One of my first RTS, Age of Empires gave me hours of fun. It introduced me to the genre and made me love it. And what an amazing soundtrack!

 

47. The Legend of Zelda: Ocarina of Time (N64)

One of the most epic (in it's literal meaning) game I have ever played, Ocarina of Time was audacious and memorable. My young age is what prevented me from loving the game even more. I barely played it myself but I've seen people playing it a lot. Some parts of the game were so scary! I think I would have enjoyed the game a little more if I would have been a little older. The best soundtrack in a video game hands down.

 

46. Donkey Kong Country 2 (SNES)

All three DKC are awesome and I love all of them equally but DKC2 stood out because it's the one that puzzled me the most and made me realize how wacky that franchise actually was! It's not a franchise that aged very well but I remember how I loved this game. And what a soundtrack!

 

45. The Lord of the Rings: The Battle for Middle-earth II (PC)

The mix of the best movie trilogy with a great RTS system was perfectly achieved with Battle for Middle-earth II. It evolved so much from it's predecessor. The music was AMAZING (obviously) and everything else was AMAZING as well! I just love everything LotR.

 

44. Buzz! Quiz TV (PS3)

Loads of fun, simply put. Whether you're good at trivia games or not, you are going to have fun with friends. But don't play it alone! The singleplayer mode is rather simple and you'll get bored fast. There's an online mode but very few people are playing it so you might wait a long time before finding someone. The sequel, Buzz! Quiz World, is equally as fun and is a much more complete package. There are a lot of people online so you'll want to get Quiz World before Quiz TV. I simply played Quiz TV more and it's the one I fell in love with. Last year model FTW!

 

43. Mario Party (N64)

Another game where fun is at it's prime. It's the kind of game that you can play at any time with anyone. Too bad they replaced the series with Wii Party. Hopefully we'll see another one soon.

 

42. Super Smash Bros. Melee (GC)

I don't need to tell you how great that game was. It was EPIC. And so much better than the N64 version. By the way, my main was Sheik or Kirby!

 

41. Super Mario 64 (N64)

The funny thing about this game is that I played it soo much when I was younger but I actually never owned it myself. It was THE game to play when you went at a friend's house. Back then, the Internet wasn't quiet as big as it is now so we had to find the stars ourselves without the help of a walkthrough. ~So hard~ Especially since the game was in English and I couldn't speak English at that age. Amazing game nonetheless.

 

40. Spider-Man 2 (PS2)

Simply puy, the controls felt like heaven. Such a huge improvement over the first game (where you couldn't even go on the ground!!). Here's hoping for another great Spider-Man game.

 

39. Ragnarok Online (PC)

A very great and charming game. Amazing memories.

 

38. Mega Man X (SNES)

A hard game for the little boy I was back then. But I loved watching people play the game. The atmosphere was unique and the enemies were very original. Also, the game aged very well.

 

37. The Legend of Zelda: A Link to the Past (SNES)

The first thing that comes to mind when I think of that game is, oddly, the sound made by Link when he would get hurt. A Link to the Past had a lot of these epic elements that made the game memorable and amazing.

 

36. Rayman 2: The Great Escape (N64)

This game is in the same league as Mario and Donkey Kong. It felt fresh and very different. I can only curse at Ubisoft for snubbing such an amazing franchise.

 

35. Skies of Arcadia Legends (GC)

Just a great JRPG with a great combat system. Very classic with many clichés. Awesome.

 

34. Left 4 Dead (PC)

First time I played this game, I was petrified. The sequel was a disappointment for me as I think it got rid of the amazing atmosphere of the first game.

 

33. Secret of Mana (SNES)

Probably the best co-op game ever, this game was amazing.

 

32. Mirror's Edge (PS3)

This game took me by surprised. I knew a bit what to expect from the game before buying it but I never expected it to feel so great gameplay-wise. Yeah the story was very uninspired but the gameplay and the visuals win me over. One of my most requested sequel.

 

31. inFamous (PS3)

Again, amazing gameplay. The atmosphere was very cool as well as the visuals. It had some bugs and felt clunky sometimes but hopefully the sequel will fix these issues.

 

30. GoldenEye 007 (N64)

GoldenEye is the precursor of the FPS genre as we know it. A very addictive and fun online mode is mostly what made the game so innovative. This game won't be equalled.

 

29. Hype: The Time Quest (PC)

Oh yes a Playmobile game! The epic tale of a soldier trying to go back in his own era in order to save his kingdom from a black knight. An Epic and amazing game.

 

28. Black & White (PC)

I just love to play God. It's a very satisfaying role. I'd do it in real life too. Give me a call if you need a break. On topic, this game (and it's sequel) is awesome.

 

27. Spyro the Dragon (PS1)

A very great adventure game. The franchise is very dead now I'm afraid. Get a grip Activision.

 

26. Starfox Adventures (GC)

The guy at the store suggested me to try this game for the graphics alone. I was impressed. But not by the graphics alone. The whole game felt great. Very polished.

 

25. Harvest Moon: A Wonderful Life (GC)

One of the most joyous game I've played. It's not the first Harvest Moon I had played but it still the best. I want his life so badly. Things are so simple in these games.

 

24. Half-Life 2 (PC)

23.  Call of Duty 4: Modern Warfare (PS3)

22. Paper Mario: The Thousand-Year Door (GC)

21. The Sims (PC)

20. Final Fantasy XIII (PS3)

19. Mario Kart Wii (Wii)

18. Shin Megami Tensei: Persona 3 (PS2)

17. Diddy Kong Racing (N64)

16. Heavy Rain (PS3)

15. The Elder Scrolls IV: Oblivion (PS3)

14. Fable (Xbox)

13. Donkey Kong 64 (N64)

12. League of Legends (PC)

11. Kingdom Hearts 2 (PS2)

10. Kingdom Hearts (PS2)

9. Uncharted 2: Among Thieves (PS3)

8. Paper Mario (N64)

7. Roller Coaster Tycoon (PC)

6. World of Warcraft (PC)

5. Dragon Quest VIII: Journey of the Cursed King (PS2)

4. Warcraft 3 (PC)

3. Pokémon Blue (GBC)

2. Dark Cloud 2 (PS2)

1. Final Fantasy X (PS2)



50. Goldeneye 007 (N64)

49. Galaga (Arcade)

48. Super Street Fighter 4 3D Edition (3DS)

47. Kirby's Dreamland (GB)

46. Super Mario Bros (NES)

45. Mercenaries: Playground of Destruction (PS2)

44. Shantae: Risky’s Revenge (DS)

43.Pokemon Snap (N64)

42. God of War (PS2)

41. Mega Man: Battle Network 3 (GBA)

40. SimEarth (PC)

39.Final Fantasy X (PS2)

38.Professor Layton and the Diabolical Box (DS)

37.Final Fantasy (NES)

36. Pokemon Sapphire/Ruby (GBA)

35.Minecraft (PC)

34. Peggle: Dual Shot (PC/DS)

33.Super Columbine Masacre RPG! (PC)

32.New Super Mario Bros (DS)

31. Fallout: New Vegas (PC)

30. Kirby: Adventure/Nightmare in Dreamland (NES/GBA)

29. Katamari Damacy (PS2)

28. Mario & Luigi: Superstar Saga (GBA)

27. Advance Wars: Dual Strike (DS)

26. Portal (PC)

25. Shadow of the Colossus (PS2)

24. Final Fantasy 4 (SNES/GBA/DS)

23. Final Fantasy Tactics: Advance (GBA)

22. Metroid Fusion (GBA)

21. Mario & Luigi: Bowser’s Inside Story (DS)

20. Team Fortress 2 (PC)

19. Elite Beat Agents (DS)

18. Pokemon HeartGold/SoulSilver (DS)

17. Metal Gear Solid 3: Snake Eater (PS2)

16. SimCity4 (PC)

15. The Legend of Zelda: A Link to the Past (SNES/GBA)

14. Metroid: Zero Mission (GBA)

13. Tetris (Multiple)

12. The Legend of Zelda: Phantom Hourglass (DS)

11. Super Mario 64 (N64)

10. Resident Evil 4 (PS2)

9. Kingdom Hearts (PS2)

8. Age of Mythology (PC)

7. Pokemon Black/White (DS)

6. The Legend of Zelda: Ocarina of Time (N64/3DS)

5. Yoshi's Island (SNES/GBA)

4. Mother 3 (GBA)

3. Civilization 4 (PC)

2. The World Ends With You (DS)

1. Chrono Trigger (SNES/DS)



Love and tolerate.

  • 50. Spyro: Year of the Dragon (PS1) - Better skateboarding than in any Tony Hawk.
  • 49. Tomb Raider Legend (GC, 360) - A game with Lara Croft that doesn't have to rely on Lara Croft.
  • 48. Neutopia II (TG16) - Announcing a sequel in the credits is not cool, if it never gets released.
  • 47. Sonic Rush Adventure (DS) - Marine is great, but the 3D segments are not.
  • 46. GRID (360) - If this game was a Porsche, Forza and Gran Turismo would be Trabis.
  • 45. Terranigma (SNES) - One of the saddest endings in video game history.
  • 44. Trauma Center: New Blood (Wii) - Nothing for emos. You don't cut yourself, just others.
  • 43. Castlevania: Order of Ecclesia (DS) - Finally a Castlevania game without unfair bosses.
  • 42. Secret of Mana (SNES) - Lots of broken stuff in this game, but it's for three players.
  • 41. Etrian Odyssey III: The Drowned City (DS) - A mighty fine dungeon crawler.
  • 40. Metroid Fusion (GBA) - When story started to matter in Metroid games.
  • 39. F-Zero (SNES) - Dated SNES tech demo, but still fun to play. Excellent music.
  • 38. Sonic the Hedgehog 2 (MD) - Not sure why this is on my list. To make Smeags happy, I guess.
  • 37. Final Fantasy IX (PS1) - Yes, a good Final Fantasy game. It actually is possible.
  • 36. Super Mario Bros. (NES) - Why even play games on consoles? This is the answer.
  • 35. Resident Evil 4 (GC, Wii) - PS2 version excluded due to poor controls.
  • 34. Baten Kaitos Origins (GC) - When Nintendo didn't care anymore to bring JRPGs to Europe.
  • 33. Xenoblade Chronicles (Wii) - When Nintendo didn't care anymore to bring JRPGs to America.
  • 32. Okami (PS2, Wii) - Heavily inspired by modern Zelda, right down to all its weaknesses.
  • 31. Alundra (PS1) - Heavily inspired by old Zelda and Landstalker. That's great.
  • 30. Fire Emblem (GBA) - Rock, Paper, Scissor with some twists.
  • 29. Wave Race: Blue Storm (GC) - Barely any content, but very high replay value.
  • 28. Picross DS (DS) - Highly addictive and much more enjoyable than Sudoku and others.
  • 27. Sin & Punishment: Successor of the Skies (Wii) - One kill per second. Oh yeah!
  • 26. Resident Evil (GC) - A remake that far surpasses the original game.
  • 25. Wario Land: The Shake Dimension (Wii) - A game that lives up to its developer's name.
  • 24. F-Zero X (N64) - One of the very few 3D games of its time that ran at 60 fps.
  • 23. Fire Emblem: Path of Radiance (GC) - More fleshed out than the GBA games.
  • 22. Super Mario World (SNES) - Much longer levels than in SMB3, but also much less power-ups.
  • 21. Atelier Iris 3 (PS2) - 100 % completion in a JRPG that you actually want to replay? Yes.
  • 20. Banjo-Kazooie (N64) - Before Rare went bonkers and thought that bigger is better.
  • 19. New Super Mario Bros. (DS) - Whoever had the idea to make this game is a genius.
  • 18. Donkey Kong Country Returns (Wii) - A game that lives up to its name.
  • 17. Metroid Prime (GC, Wii) - The Return of Samus. Pun intended.
  • 16. Super Mario 64 (N64) - Without this, 3D games would have been very primitive a while longer.
  • 15. Picross 3D (DS) - I didn't think this concept would work in 3D, but it does.
  • 14. Mario Kart Wii (Wii) - Customizable four player GPs. About damn time.
  • 13. The Legend of Zelda (NES) - Huge world, varied tools and weapons, plus a save feature.
  • 12. Metroid Prime 2: Echoes (GC, Wii) - Much less cheap backtracking than its predecessor.
  • 11. Mega Man II (NES) - A game to build one of the medium's most expansive brands.
  • 10. Super Mario Galaxy 2 (Wii) - Pretty much the perfection of the star collectathon.
  • 09. Paper Mario: The Thousand Year Door (GC) - Moronic item management is moronic.
  • 08. Metroid Prime 3: Corruption (Wii) - One of the few true Wii games.
  • 07. The Legend of Zelda: Majora's Mask (N64) - When optional swords still existed.
  • 06. Donkey Kong Country 2: Diddy's Kong Quest (SNES) - Get those Krem Coins.
  • 05. Fire Emblem: Radiant Dawn (Wii) - The most polished game of the series.
  • 04. New Super Mario Bros. Wii (Wii) - It took long enough until we got a real Mario game again.
  • 03. Super Metroid (SNES) - The game that was all about Samus Aran's maternal instincts.
  • 02. The Legend of Zelda: A Link to the Past (SNES) - Still waiting for another game like this.
  • 01. Super Mario Bros. 3 (NES) - A game that was a generation ahead of its time.


Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes

  • 50 - Portal 2
  • 49 - Bully: Scholarship Edition
  • 48 - WarCraft 2: Tides of Darkness / Beyond the Dark Portal
  • 47 - Terraria
  • 46 - Gears of War
  • 45 - World of WarCraft + Expansions
  • 44 - Kessen 2
  • 43 - Metal Gear Solid 4
  • 42 - Super Mario 64
  • 41 - Final Fantasy IV
  • 40 - Halo Reach
  • 39 - Turrican
  • 38 - Castle Crashers
  • 37 - Sonic 3
  • 36 - Age of Empires 2: The Age of Kings
  • 35 - Demon's Souls
  • 34 - Mortal Kombat 2
  • 33 - Resident Evil 2
  • 32 - Need for Speed: Underground 2
  • 31 - GoldenEye 007
  • 30 - The Legend of Zelda: The Wind Waker
  • 29 - Shadow of the Colossus
  • 28 - StarCraft 2
  • 27 - Grand Theft Auto: San Andreas
  • 26 - StarCraft
  • 25 - The Lord of the Rings: The Battle for Middle Earth 2
  • 24 - Banjo Kazooie
  • 23 - Chrono Trigger
  • 22 - Red Dead Redemption
  • 21 - Crash Bandicoot 2
  • 20 - Uncharted 2: Among Thieves
  • 19 - Icewind Dale + Expansions
  • 18 - WarCraft 3
  • 17 - Mass Effect
  • 16 - Ultimate Soccer Manager 98
  • 15 - The Longest Journey
  • 14 - Call of Duty 4: Modern Warfare
  • 13 - Fallout 3
  • 12 - Super Mario World
  • 11 - Crash Bandicoot 3
  • 10 - The Legend of Zelda: Majora's Mask
  • 9 - The Secret of Monkey Island: Special Edition
  • 8 - Final Fantasy VII
  • 7 - Metal Gear Solid
  • 6 - The Legend of Zelda: A Link to the Past
  • 5 - Suikoden
  • 4 - Valkyria Chronicles
  • 3 - Metal Gear Solid 3
  • 2 - Final Fantasy IX
  • 1 - Suikoden 2

Done!

Very possible that I made a mistake here, but I'm too tired to go through it atm



Cthulhu!

50 - Wii  - The Godfather: Blackhand Edition (Electronic Arts)
49 - PC   - Grand Theft Auto III (Rockstar)
48 - N64 - Snowboard Kids (Atlus)
47 - PC   - Portal (Valve)
46 - Wii  - F1 2009 (Codemasters)
45 - Wii  - Metroid: Other M (Nintendo)
44 - GC   - Mario Kart: Double Dash (Nintendo)
43 - GC   - Star Wars Rogue Squadron III: Rebel Strike (Activision... apparently)
42 - PC   - Grand Theft Auto Vice City (Rockstar)
41 - GC   - Eternal Darkness: Sanity's Requiem (Nintendo)
40 - Wii  - SSX: Blur (EA Sports)
39 - Wii  - Red Steel 2 (UbiSoft)
38 - PC   - Sim City 4: Deluxe (EA)
37 - N64 - Jet Force Gemini (Nintendo)
36 - N64 - F1 World Grand Prix II (Nintendo)
35 - N64/GC - The Legend of Zelda: Ocarina of Time (Nintendo)
34 - Wii  - The Conduit (Sega)
33 - VC   - Super Mario 64 (Nintendo)
32 - WW - Hydroventure (Nintendo)
31 - WW - World of Goo (2D Boy)
30 - GC   - Resident Evil (Capcom)
29 - GC   - Burnout (Acclaim)
28 - GC   - F-Zero GX (Nintendo)
27 - Wii  - Okami (Capcom)
26 - Wii  - Resident Evil 4 (Capcom)
25 - Wii  - Metroid Prime (Nintendo) [MP Trilogy version]
24 - Wii  - No More Heroes (Rising Star Games)
23 - N64 - Goldeneye 007 (Nintendo)
22 - Wii  - Wii Sports (Nintendo)
21 - N64 - Star Wars Episode 1 Racer (Nintendo)
20 - N64 - Perfect Dark (Nintendo)
19 - Wii  - Goldeneye 007 (Activision)
18 - N64 - Pilotwings 64 (Nintendo)
17 - N64 - Blast Corps (Nintendo)
16 - N64 - Banjo Tooie (Nintendo)
15 - GC   - Star Wars Rogue Leader: Rogue Squadron II (Activision)
14 - Wii  - Metroid Prime 3: Corruption (Nintendo)
13 - Wii  - Super Mario Galaxy 2 (Nintendo)
12 - Wii  - Wii Sports Resort (Nintendo)
11 - Wii  - Battalion Wars II (Nintendo)
10 - Wii  - Super Mario Galaxy (Nintendo)
9   - GC   - Wave Race: Blue Storm (Nintendo)
8   - GC   - TimeSplitters 2 (Eidos Interactive)
7   - Wii  - The Legend of Zelda: Twilight Princess (Nintendo)
6   - Wii  - Endless Ocean (Nintendo)
5   - Wii  - Mario Kart Wii (Nintendo)
4   - VC   - The Legend of Zelda: Majora's Mask (Nintendo)
3   - N64/VC - F-Zero X (Nintendo)
2   - Wii  - Endless Ocean 2: Blue World (Nintendo)
1   - GC   - The Legend of Zelda: The Wind Waker (Nintendo)



Around the Network

Click the links for commentary

50. New Super Mario Bros Wii
49. Medal of Honor: Allied Assault (PC)
48. Diddy Kong Racing (N64)
47. NBA Jam (SNES)
46. Professor Layton and The Curious Village
45. Lylat Wars (N64)
44. Mario Kart Wii
43. Grand Theft Auto: Vice City (PS2)
42. Half Life 2 (As part of The Orange Box on PS3)
41. Donkey Kong Country Returns
40. Banjo-Tooie (N64)
39. Beneath a Steel Sky (PC)
38. Trine (PS3)
37. Duke Nukem 3D (PC)
36. Super Street Fighter II (SNES)
35. Championship Manager 97/98
34. Uncharted 2: Among Thieves
33. Super Mario World 2: Yoshi's Island (SNES)
32. Tomb Raider (PS1)
31. BioShock (PS3)
30. Perfect Dark (N64)
29. Doom (PC)
28. Grim Fandango
27. WWF No Mercy
26. SSX Tricky (GC)
25. Super Smash Bros Brawl
24. The Curse of Monkey Island (PC)
23. Banjo-Kazooie (N64)
22. Beyond Good & Evil HD (PS3)
21. Goldeneye 007 (N64)
20. LittleBigPlanet (PS3)
19. Sonic the Hedgehog (Mega Drive)
18. Star Wars Rogue Squadron II: Rogue Leader (GC)
17. Batman: Arkham Asylum (PS3)
16. The Legend of Zelda: Twilight Princess (Wii)
15. Super Mario World (SNES)
14. Batman: Arkham City (PS3)
13. The Legend of Zelda: A Link to the Past (SNES)
12. Epic Mickey
11. Super Mario Bros (NES)
10. Pro Evolution Soccer 5 (PC)
9. Mario Kart 64 (N64)
8. Super Mario 64 (N64)
7. Super Mario Galaxy
6. Grand Theft Auto III (PS2)
5. Donkey Kong Country (SNES)
4. Super Mario Galaxy 2
3. Metroid Prime (GC)
2. Super Mario Bros 3 (NES)
1. The Legend of Zelda: Ocarina of Time (N64)



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