11ht11 said:
i disagree with that, some have and that certain game didnt end up selling |
Name me a third party wii game and I'll come up with 5 games that developer put more effort into on the other systems.
11ht11 said:
i disagree with that, some have and that certain game didnt end up selling |
Name me a third party wii game and I'll come up with 5 games that developer put more effort into on the other systems.
11ht11 said:
i disagree with that, some have and that certain game didnt end up selling |
In the case of Dead Space: Extraction, I think Visceral and Eurocom put a lot of effort into making this game. But there's no denying that Wii was an after thought in EA plans and this game was only released because they HD game didn't do the numbers they would've liked it to. Instead of making a true, RE4 style TPS, we get another light gun game...
If EA is gonna treat the Wii like a bastard, step-child... they should expect the cold shoulder when it comes to folks coming out of their pockets at Gamestop...
Dead Space Extractions sells 9k in September
EA's on-rails shooter Dead Space Extraction sold 9,000 copies in the US between its release on September 29 and the end of the NPD’s monthly reporting period on October 3, the market research firm has told us.
Developed by Visceral Games, the Wii exclusive title is a prequel to survival horror Dead Space, which launched in October 2008 for Xbox 360, PS3 and PC to critical acclaim and had sold around 1.4 million units as of May this year.
While Extraction hasn’t enjoyed a strong start, EEDAR analyst Jesse Divnich told us that the title’s early sell through wouldn't come as a surprise to publisher EA.
“Electronic Arts didn’t market Dead Space Extraction as much as it does with other titles. And the success or failure of a Wii title usually correlates directly to marketing spend. If Electronic Arts spent little on marketing, I am sure the sell through was no surprise to them. So I do not believe sell through was a disappointment to EA.”
We contacted EA to for comment on the game’s opening week performance, and to find out how the game has been performing at retail during October, but received no response.
We contacted EA to for comment on the game’s opening week performance, and to find out how the game has been performing at retail during October, but received no response. “Given Wii games tend to have a flatter sales curve, I don’t think 20,000 plus units is out of the question for October and maybe we get a holiday bump in November and December,” Divnich suggested. EA said previously that the performance of Extraction would influence the company's decision to create mature-content games for Wii in the future, and Divnich implied that the publisher’s decision not to heavily market the title may have been based on the poor performance of other mature-rated Wii games released while Extraction was still in development. “Most games have a 12 to 24 month development schedule and over a year ago the industry was under the assumption that mature-rated games could succeed on the Wii. Unfortunately, as we progressed and witnessed the sales results from games such as MadWorld, it became pretty clear the market size for games with mature-content was extremely small, much smaller than any other home platform. The truth is most core gamers who gravitate towards mature content likely own more than just a Wii.” http://www.edge-online.com/news/npd-dead-space-extraction-sells-9000-in-september ---------------------------- So EA decided not to market it because MadWorld didn't do "well"? That makes no sense.
outlawauron said:
It's $13 for Ps2 and $20 for Wii on Amazon. Yes, it's a difference but the Ps2 version has been out for two more years. |
You do realize sites like amazon only make a small fraction of game sales right?
MaxwellGT2000 - "Does the amount of times you beat it count towards how hardcore you are?"
Wii Friend Code - 5882 9717 7391 0918 (PM me if you add me), PSN - MaxwellGT2000, XBL - BlkKniteCecil, MaxwellGT2000
big_boss said: I want to know what third party developers have to do to get Wii owners to buy there games? EA gives Wii owners a exclusive title that scores really well and nobody buys it because its a on the rails shooter. Hell Activision is given Wii owners CoD4 ( One of the best FPS of all time ) and some of you bitched about it being too late and the graphics looking bad. Capcom, EA, Activision are trying to reach the "other" Wii crowd by making good games and very few are buying them. Do you honestly think that these companies are going to keep throwing Wii owners a bone with sales like this? You know maybe if they throw Mario in as a playable character or gave you Links crossbow to use more people would have bought it. It worked for Sega and Sonic. |
Genre matters. A lot. Just because I want a FPS or a TPS does not mean I will settle for a rail shooter.
As for games being late, do you remember what happened to Bioshock? It released a year late on the PS3 and sold like crap compared to the 360 version. CoD 4 is coming two years late to the Wii.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)
Hopefully they revamp it to work on the 360 and PS3. The first was a great game and it still is being slowly discovered by people. I know they won't make it a on-rail shooter, but that's kinda the point. On-rail shooters are not really that popular.
Kasz216 said: I've actually heard from people that it's buggy as hell. For example it will cut away when monsters are still there and they will kill you with you being unable to shoot them. With two RE rail shooters and 2 HOTD rail shooters... why should anyone care about a glitched game. |
I'm surprised it is getting good reviews. I've heard the same about the monsters, and I've also heard that several of the weapons are waaaaay too strong.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
Switch - The Legend of Zelda: Link's Awakening (2019)
Switch - Bastion (2011/2018)
3DS - Star Fox 64 3D (2011)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Wii U - Darksiders: Warmastered Edition (2010/2017)
Mobile - The Simpson's Tapped Out and Yugioh Duel Links
PC - Deep Rock Galactic (2020)
Sorry I don't care how good this game is..... it's a rail shooter, not worth my $50. If it was a real TPS game I would of bought it day one guaranteed.
Paul said:
|
You wrote "never", not "only 1/5 as many". Did you even pay attention to what you wrote?
theRepublic said:
I'm surprised it is getting good reviews. I've heard the same about the monsters, and I've also heard that several of the weapons are waaaaay too strong. |
I'm wondering if actual gameplay doesn't matter anymore to some reviewers. As in did Madworld get good reviews for the gameplay or for looking like a stylized graphic novel? And the GTA IV reviews gushed about making this virutal world more than the gameplay.
A flashy-first game is awesome when it comes out. A great-first game is awesome forever.
Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs
The game is too short.
The problem it´s that wii is dead
All wii-core has other console
the wii -360 buy halo3 osd
the wii - ps3 wait for uncharted
the wii - ds buy mario and luigi or kindom hearts ds
All my friends buy a xbox360 bored of lame ps2 version , not street fighter 4, not resident evil 5 not cod 4, no assasin creed ......