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Forums - Gaming Discussion - Malstrom: Microsoft has lost control of the NATAL hype

disolitude said:
KungKras said:
The Ghost of RubangB said:

Sony's "make money on software not hardware" philosophy has gotten out of control and almost killed Sony and Microsoft's game divisions as well.

The PS1 did what the SNES did, but was bigger and better. The only new interesting things the PS1 did were "fill whole CD's with FMVs" and "treat 3rd parties better than Nintendo does, and they will give you more support."

Also, selling hardware at a loss was nothing new. Sega selling the megadrive at a loss whas the reason that it could compete with the Super Nintendo.

No one has been able to prove this. Do you have an article stating this?

Its a fact that genesis is less powerfull and was made 2 years before the SNES. Yet it was always around the same price range, if maybe 50 dollars cheper. So it should have been cheaper to make...

Combined with the fact that Sega CD was sold at 299 (for a profit) and 32X was sold for 149 (for a profit) and Sega Saturn was sold for 399 (for a profit UNTIL sony cut the price on them to 299 and then cut it agian to 199 a year later.

And Dreamcast was launched at 199 in NA which was at cost...which was the main reason Bernie Stolar was fired by Sega of Japan. They wanted it sold for 249 and a profit.

I think its safe to say that Genesis was sold at cost if not a slight profit no?

I don't think I can come up with a reliable source, so feel free to correct me if I'm wrong, but the megadrive was around $190 until Tom Kalinske got hired in 1990 and cut the price od the console. From what I know, Tom Kalinske was a believer in the razor and blades model.

   I am very curious as to how you know that Bernie Stolar was fired just because he wanted the DC to launch cheap. I thought that they fired him after the dreamcast launch because launches was all he did well. He made the Playstation launch big, but tried to prevent square from making Final Fantasy VII for the playstation and thus got fired. Sega hired him and he proceeded to fuck up the Saturn with his no-RPG-no-2D policies. Sega knew he would fuck up the Dreamcast and just let him do the launch well and then fired him. That's how I understand it anyway.

As for the Mega CD and the 32X, maybe Sega just considered them peripherals to make up the money lost by the megadrive on, just like selling controllers or memory cards at a profit.

About the playstation and Saturn, you forget that the playstaytion and the Saturn were both differently expensive to manufacture. Saturn was a monster when it came to components, and therefore much much more expensive then the playstation to manufacture. Playstation had a simpler design and thus Sony didn't suffer as much as Sega did from price cuts. Saturn was expensive to manufacture through it's entire lifespan, and playstation manufacture costs got cheaper.



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I am sorry of my previous point, I was confusing sales with quality.. my bad



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Avinash_Tyagi said:

Creepy Milo kid, Peter “I lie all the time” Molneaux, and the dude who wears sunglasses inside and was responsible for driving EA Chicago to the ground. What a picture!

This is why I despise Malstrom. Hey, it's fun to bash Molyneux for his BS but he's still a hell of a game maker.

And blaming Tsunoda for the downfall of EA Chicago? Come on, you *&)$ing hack. Tsunoda was responsible for Fight Night, the one EA Chicago title that was good.

He's making it awfully easy for me to despise him. He's become the typical popular blogger; so full of himself that he no longer realizes that his lack of journalistic integrity isn't funny anymore.




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The_vagabond7 said:
Malstrom was good when he very first started. Now the guy is just a narcissistic fanboy blowhard.

Thank you. I'm glad someone with reason thinks the same way I do about the guy.

Shit, I'm a better editorialist than that guy and I write pretty shitty editorials compared to most.




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rocketpig said:
The_vagabond7 said:
Malstrom was good when he very first started. Now the guy is just a narcissistic fanboy blowhard.

Thank you. I'm glad someone with reason thinks the same way I do about the guy.

Shit, I'm a better editorialist than that guy and I write pretty shitty editorials compared to most.

If you have read his main site you will know that he is not trying to be like a journalist. He despises game journalists. He is just a blogger who states his opinion and tries to analyze Nintendo.



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KungKras said:
disolitude said:
KungKras said:
The Ghost of RubangB said:

Sony's "make money on software not hardware" philosophy has gotten out of control and almost killed Sony and Microsoft's game divisions as well.

The PS1 did what the SNES did, but was bigger and better. The only new interesting things the PS1 did were "fill whole CD's with FMVs" and "treat 3rd parties better than Nintendo does, and they will give you more support."

Also, selling hardware at a loss was nothing new. Sega selling the megadrive at a loss whas the reason that it could compete with the Super Nintendo.

No one has been able to prove this. Do you have an article stating this?

Its a fact that genesis is less powerfull and was made 2 years before the SNES. Yet it was always around the same price range, if maybe 50 dollars cheper. So it should have been cheaper to make...

Combined with the fact that Sega CD was sold at 299 (for a profit) and 32X was sold for 149 (for a profit) and Sega Saturn was sold for 399 (for a profit UNTIL sony cut the price on them to 299 and then cut it agian to 199 a year later.

And Dreamcast was launched at 199 in NA which was at cost...which was the main reason Bernie Stolar was fired by Sega of Japan. They wanted it sold for 249 and a profit.

I think its safe to say that Genesis was sold at cost if not a slight profit no?

I don't think I can come up with a reliable source, so feel free to correct me if I'm wrong, but the megadrive was around $190 until Tom Kalinske got hired in 1990 and cut the price od the console. From what I know, Tom Kalinske was a believer in the razor and blades model.

   I am very curious as to how you know that Bernie Stolar was fired just because he wanted the DC to launch cheap. I thought that they fired him after the dreamcast launch because launches was all he did well. He made the Playstation launch big, but tried to prevent square from making Final Fantasy VII for the playstation and thus got fired. Sega hired him and he proceeded to fuck up the Saturn with his no-RPG-no-2D policies. Sega knew he would fuck up the Dreamcast and just let him do the launch well and then fired him. That's how I understand it anyway.

As for the Mega CD and the 32X, maybe Sega just considered them peripherals to make up the money lost by the megadrive on, just like selling controllers or memory cards at a profit.

About the playstation and Saturn, you forget that the playstaytion and the Saturn were both differently expensive to manufacture. Saturn was a monster when it came to components, and therefore much much more expensive then the playstation to manufacture. Playstation had a simpler design and thus Sony didn't suffer as much as Sega did from price cuts. Saturn was expensive to manufacture through it's entire lifespan, and playstation manufacture costs got cheaper.

Bernie stollar firing summary.

http://info.sonicretro.org/Bernie_Stolar

I think sega was using a lot of bundled games as razorblades in the razor and blades model. I remember sonic 1 bundle, sonic 1 and 2 bundle...but I had to save up my money to buy a snes or a genesis in 1992 and the were both similarly priced. Later in the lifecycle of the console they may have been 50 dollars cheaper until 1996 when the genesis was discontinued and fire sale was on.

I agree that Saturn was a beast cost wise. They used brand name parts and quality was top notch. My saturn still works and never misses a beat...see howmny PS1s work from 1996 :) PS2 was a better example of sony cutting price to eliminate competition. Just look at the losses sony had the year PS2 launched. You have the number 1 and number 2 platform (PS1 and PS2) and you lose 510 million dollars?

http://www.vgchartz.com/forum/thread.php?id=72524&page=1

All in all, I dont think sega needed to sell hardware at a loss until PS1. Nintendo wasn't going to do it, 3DO wasn't going to do it and rest didn't matter. So this method was a disruption on how business was done...and Sony gets the credit for starting it. (or blame depending how you look at it)



"Malstorm is WORSE than the SDF"

I don't agree darthdevidem01,

I think he is a ninty fanboy who does write well thought out articles. He does bring solid thought to his posts while SDF spews rainbow hyperbole about Sony



mhsillen said:
"Malstorm is WORSE than the SDF"

I don't agree darthdevidem01,

I think he is a ninty fanboy who does write well thought out articles. He does bring solid thought to his posts while SDF spews rainbow hyperbole about Sony


I don't think his articles are particularly well thought out.  I mean he wrote an article two weeks before E3 2009 stating that Microsoft does everything with the Xbox 360 in response to Sony.  To show just how ridiculous he can get in order to justify his views he basically stated that he thinks Project Natal (of course he didn't know the name of it then) is a response to the Eyetoy and not a response to the success of the Wii.  Keep in mind that the same article also completely contradicts a part of an article he wrote last year in which he wondered if Microsoft even cared about Sony anymore.

Also a wall of text does not mean an article is well thought out.  For instance he wrote a huge analysis giving reasons why he felt that McCain was going to win the presidential election.  One of the reasons he bashed the Obama Campaign for example was their obsession with the media.  I mean what person who knows anything about elections would even fault a campaign for caring and taking a huge interest in what the media is saying about them?  Considering the incredible influence the media can and usually does have on elections only someone with a complete misunderstanding of the subject would even make the argument he did.

I could go on with other examples as well but lets take the article this thread is based on.  In one part he states: "With the Natal hype out of control" and then a couple of paragraphs later he says: "No one swallowed the stupid Natal hype".  Well if nobody even swallowed the hype how in hell could it be out of control?  It's stuff like that which makes reading his articles so painful.  I've seen an article in which he quoted someone saying something they didn't (it was a misquote from someone at another company).  I mean how well thought out are his articles when he basically makes up things at times to further his argument? 



stof said:
Legend11 said:


As for Steven Spielberg I want to ask you, do you think it would have been better for Microsoft to have gone with Will Wright or Richard Garriot instead?  Do you think it would have gotten as many headlines or had as much weight with the mass casual audience and non-gamers?  Do you think that when Oprah was showing Wii Fit that her credibility with the gaming industry mattered?

As for what the Wii Fit crowd is going to buy, how do you know what they're going to buy in the future?  Seriously unless you show me some kind of poll or whatever that backs you up I'm going to say you're just pulling that out of your ass.  From my perspective and I'm not stating this as fact but as an observation, the fitness industry is so big because people tend to continue buying new products every year.  I've yet to see someone buy an Ab Roller for instance and then never buy another piece of fitness equipment again.

Isn't that kind of the point about this article though, Legend? That Microsoft went for headlines but didn't really provide any actual substance for the story that one would expect to find right underneath that headline? Microsoft says "Hey, look at this amazing piece of technology we've got, even Steven Spielberg likes it" and then gives us no evidence at all that the thing will actually be useful as a gaming device. If you're going to show off a piece of equipment that has no known release date or retail software (either working or planned) and is probably even a work in progress, you really do need to prove that it has a point if you want anyone to get excited for it. This article suggests that they really aren't at the point where they should be bringing out Spielberg, they're at the point where they should probably bring out a game designer who can say "This is how we can actually use the thing!" Because so far, the most impressive part of their unvealing wasn't the camera itself, but how those two people were able to make that funky Elephant shape. And we don't need a camera for that, we can do that with a lightbulb and a sheet.

How can people say this. There is a reason Natal was on GMA and Jimmy Fallon. It is because they do have actual substance.  It takes balls to show off technology like this 1.5 years out.   Has Sony actually lets someone outside of thier labs play with the Sony WiiMote+?  I havent heard of anyone getting to try it hands on.  Have you?



Its libraries that sell systems not a single game.

Motion+ is available today, for $20, with multiple compatible games available at retail right now, and is going to be bundled with one of the biggest games of the year next month. As far as I'm concerned, Natal and the Sony Wiimote don't exist. At this point Microsoft doing this amount of marketing for Natal makes as much sense as Will Wright's Spore lectures from 5 years ago.