| flames_of said: So this has effectively come down to PS3 is graphically stronger, even though the screens for both systems come very close to each other. Thus, if a 360 version of similar quality comes, the PS3 version must have been downgraded. This entire concept revolves around the PS3 being superior by a large margin which has not been sufficiently proven. |
Well the devs behind the upcoming Ghostbusters game for instance stated they would have been able to have twice as much onscreen if the game would have been developed as a PS3 exclusive instead of a 360/PS3 game. Another dev stated the upcoming Tomb Raider game will be assets wise designed around the 360's capabilities, this due to when the project started the 360 had a one year headstart.
It's also important to note, cross platform designers often don't intend to make one version much better than the other. Many future 360/PS3 games will therefor likely stay roughly on par. For truly exclusive games developers have no reasons to hold back. So I agree with thread, that comparing exclusives is more interesting.
@ thread
Not everything can be judged from a couple of screenshots, to fully judge a game's graphics you will have to play the game in optimal settings (slow vs fast paced, fluent animation, activity on screen, graphics diversity, etc).










