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Forums - Gaming - System RAM in PS3 and XBox 360 is like half a GB

Burgles said:

Take "Oblivion" for example, that NEEDS 2GB on a PC....The PS3 seems to do quite well with only 256MB. (Much better example than nwn2)

o.O

Oblivion is designed for 512MB, you can tweak the settings to preload much larger amounts of memory, but no it doesn't need 2GB.

Actually win XP takes about 140MB, if you don't have all extra crap running. (However it doesn't beat linux, which can go as low as 70MB with gui(As you can see theres apache and stuff running, if shutdown those it will go down to 70MB). It takes 140MB when you have all necessary programs on. ^^)

@alucardremixed

Sorry to burst your dream bubble, but both consoles are less powerful than todays PC CPU:s. And optimizations are the ones that they use to compensate poor hardware.



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Deneidez said:
Burgles said:

Take "Oblivion" for example, that NEEDS 2GB on a PC....The PS3 seems to do quite well with only 256MB. (Much better example than nwn2)

o.O

Oblivion is designed for 512MB, you can tweak the settings to preload much larger amounts of memory, but no it doesn't need 2GB.

Actually win XP takes about 140MB, if you don't have all extra crap running. (However it doesn't beat linux, which can go as low as 70MB with gui(As you can see theres apache and stuff running, if shutdown those it will go down to 70MB). It takes 140MB when you have all necessary programs on. ^^)

@alucardremixed

Sorry to burst your dream bubble, but both consoles are less powerful than todays PC CPU:s. And optimizations are the ones that they use to compensate poor hardware.

True burt thats the point I'm making, WITHOUT the tweaking Oblivion will be a stuttering joke while is pages memory backwards and forwards with less than 1GB, and still hitch a fair amount with less than 2GB.

By doing what you suggested, it shows that these fairly basic tweaks can easily be applied by developers so that games like that can run smoothly with 512MB of RAM, at the expense of having more load points and that sort of thing.

 



A basic fresh install of XP with all the bunf removed takes less than 100mb (and you can still have the XP GUI)



ion-storm said:
madskillz said:
MikeB said:
@ NJ5

Actually, the thread title is wrong. On the PS3, system RAM is 256 MB (the other 256 MB are graphical memory). On the 360, there's no distinction between graphical/system memory, it's just a total of 512 MB to be divided as developers prefer.


Like on the PC, the PS3 setup is much better (twice the bandwidth). Of course should be noted both types of memory can be accessed by both the GPU and CPU.

The PS3's fast XDR Ram has very low latency which is very important to CPUs, especially for the Cell processor. Potentially if needed the GPU can access both types of RAM simultaneously, latency isn't much of an issue for GPUs (the RSX also has relatively large cache) and such an approach would significantly add bandwidth which is more important.

Man, you never fail me to spin the PS3. Even when the 2.4 update was making PS3 bricks, you are like this cat:

You should take lessons from Baghdad Bob. He said the U.S. soldiers were killing themselves and would die as soon as they entered Baghdad. As he was announcing it, U.S. tanks were rumbling past his building!

Please, wake up and stop trying to tout the PS3's supernatural abilities. It's pathetic when I see you post, I know it's gonna be all-pro Sony, lite on actual facts and devoid of unbiasness.

OT: RAM in consoles will always trail PCs. Why? You can open a PC up and add mad RAM. Not so much with a console, well, without voiding your warranty.

 

I thought his accepted name was comical ali? You know, because it sounded like that other guy, chemical ali.

Chemical Ali:

Got his name for gassing a grip of folks - Kurds - in northern Iraq.

Baghdad Bob was the minister of propaganda - he was known for some of the craziest quotes in history. Google him.

Baghdad Bob straight up lied and stood by it. Every time I see a Mike B post, I automatically default back to Baghdad Bob.

 

 



madskillz said:
ion-storm said:
madskillz said:
MikeB said:
@ NJ5

Actually, the thread title is wrong. On the PS3, system RAM is 256 MB (the other 256 MB are graphical memory). On the 360, there's no distinction between graphical/system memory, it's just a total of 512 MB to be divided as developers prefer.


Like on the PC, the PS3 setup is much better (twice the bandwidth). Of course should be noted both types of memory can be accessed by both the GPU and CPU.

The PS3's fast XDR Ram has very low latency which is very important to CPUs, especially for the Cell processor. Potentially if needed the GPU can access both types of RAM simultaneously, latency isn't much of an issue for GPUs (the RSX also has relatively large cache) and such an approach would significantly add bandwidth which is more important.

Man, you never fail me to spin the PS3. Even when the 2.4 update was making PS3 bricks, you are like this cat:

You should take lessons from Baghdad Bob. He said the U.S. soldiers were killing themselves and would die as soon as they entered Baghdad. As he was announcing it, U.S. tanks were rumbling past his building!

Please, wake up and stop trying to tout the PS3's supernatural abilities. It's pathetic when I see you post, I know it's gonna be all-pro Sony, lite on actual facts and devoid of unbiasness.

OT: RAM in consoles will always trail PCs. Why? You can open a PC up and add mad RAM. Not so much with a console, well, without voiding your warranty.

 

I thought his accepted name was comical ali? You know, because it sounded like that other guy, chemical ali.

Chemical Ali:

Got his name for gassing a grip of folks - Kurds - in northern Iraq.

Baghdad Bob was the minister of propaganda - he was known for some of the craziest quotes in history. Google him.

Baghdad Bob straight up lied and stood by it. Every time I see a Mike B post, I automatically default back to Baghdad Bob.

 

 

I always had him as comical ali

http://en.wikipedia.org/wiki/Mohammed_Saeed_al-Sahaf

Al-Sahhaf is known for his daily press briefings in Baghdad during the 2003 Iraq War. His colorful appearances caused him to be nicknamed Baghdad Bob (in the style of previous propagandists with alliterative aliases such as" "Hanoi Hannah" and "Seoul City Sue") by commentators in the United States and Comical Ali (an allusion to Chemical Ali, the nickname of former Iraqi Defence Minister Ali Hassan al-Majid) by commentators in the United Kingdom; commentators in Italy similarly nicknamed him Alì il Comico.

Seems he has a different nickname depending on where you live :D

What a guy.



Yes

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He is fiercely handsome though!



Gnizmo said:
Rock_on_2008 said:
Lessons will have been learned this generation. Consoles with vastly better features will be implemented into the PS4 and new XBox. Online gaming being mainstream in consoles. Lack of system memory of the consoles has been a concern but developers have brought good games on both consoles despite the problems the consoles have.

I predict next generation the consoles will have system RAM of 4GB and more processors, 1GB memory graphics card included, HDD internal hard drives of around 120GB. Blu-Ray in the consoles could be the standard medium format. Unless there is something newer and better on the horizon.

 With the lessons learned this generation, the next will not be a huge step up power wise. If anything has been shown this far it is that you don't need to have a super powerful design to the dominant console. The upgrades will be a modest step up from the PS360 for all the major players. I would bet money on it.

I think you could both be right, in the sense that in four years consoles could have 4 or 8 GB RAM and a CPU at least twice and up to four times as powerful as the current Cell, and obviously a BD drive and still cost to build less than PS3 currently does, so a PS4 or an XB720 could have a launch price of $400 without losing money. Their performances would be more than twice this gen's ones, a consistent, but not stunning leap forward, the lesson learned would be to not push anymore HW specs so high to be forced to choose between huge losses or an unaffordable price. It's still valid what I wrote in a previous msg in this thread, if Windows remains for the majority of users too long stuck on 32bit, despite the low price of RAM and technical possibility to have an awful lot of it on PCs, next gen consoles could for the first time, simply equipping more than 4GB, have more usable RAM than average contemporary 32bit PCs.

When AMD and linux were already ready for 64bit, MS was in huge delay and intel still had a fetish for its far too expensive high end niche Itanium 2 (let's simply forget Itanic 1), temporary patched it up with its first sub par mainstream 64bit P4s, then finally regained leadership with Core 2 Duo, but years of MS and Intel delays effects could rebound still for a long time and hit hard the PC market as next gen consoles could totally accidentally turn out as better home computers than x86 PCs, when instead this time too little RAM for office productivity bloatware prevented it.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")
A fart without stink is like a sky without stars.
TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW! 
 


Dgc1808 said:
As good as the Cell is, due to the other parts of the ps3 consoles wouldn't stand up to a $2K+ pc right now. But who cares at the moment??? Major PC exclusives might not be playable for consoles, but that doesn't make the PC games more enjoyable now does it??? Most games developed these days are for consoles anyway...

Because there are 6 consoles currently in the market.....

But PC has more games coming out than PS3/360/Wii/PS2 combined.