@Slorgnet
Loved the analysis of it. I guess if you want to look at it, the story is a big metaphor, but that's just if one is willing to read between the lines there.
FF12...I did really enjoy it, enjoyed the combat system, and the story was amazing. I did enjoy the overall broad appeal of the story (lack of focus on the main characters and more on the political landscape of Ivalice). I agree with the poster who said Vaan could be taken out and nothing would change. I never used him anyways. My party consisted of Basche, Ashe, and Fraan.
What really hurt the game though was the uneven flow of the story, but if you managed to pay attention and play the game at a good pace (not put the game off for a week or two), you would follow along perfectly.
Another aspect that bothered me was the summoning system. Not able to control them, and the fact that they are pretty useless was a letdown, but thats another minor issue.
This really is a love/hate game. I think what turned off alot of players was that game has a very political storyline, mature characters (even though not developed well, Basche is my fav. though), and it was a complete departure from the typical FF rpg style. Glad square took a risk with it and it paid off imo.