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Forums - Gaming - Sony stepped away from Physint (Kojima Game), and now the game will be published by Xbox

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KManX89 said:
Kyuu said:

Sony doesn't seem to be in the wrong on this one. Honestly they spoiled Kojima more than enough.

Except this isn’t just any Hideo Kojima game they let go, this is an action-espionage game, a Metal Gear spiritual successor we’re talking about here, his bread and butter. But sure, continue to fund live service slop. 

BTW, how many first party games have they released this gen? I can probably count with my fingers.

Are they trying to turn people away to their competition (they don’t really consider Nintendo competition)? It sure seems like it. Or they’re arrogant enough to think nothing they do can backfire on them, you know, kinda like when they released the PS3 at $600 a couple of gens ago.

They helped him establish a AAA studio from the ground up, funded expensive projects, gave him first party tools, and allowed him to keep his IP's and do whatever the he wanted including porting his game to other platforms like Xbox. They spoiled him alright. Funding a 3rd underperforming video game with limitless budget isn't smart business.

Microsoft is only in this for desperate PR points and we don't know if they'll commit. It could easily end up like Scalebound (which probably didn't cost anywhere near a Kojima game), and I very much doubt they would continue working with him after making two overbudget games that take forever to make and not sell well enough on their platform.

Nintendo funded Bayonetta 3 and 3, but these games didn't cost a fortune and were exclusive to their platforms. Kojima was expecting endless funding while keeping the project multiplatform seemingly against Sony's will lol. Sony isn't a charity. Kojima is an over ambitious spoiled moneypit and his modern games didn't quite inherit the quality or appeal of Metal Gear. Sony gave him over a decade of support and creative freedom, and he didn't use it wisely. People shifting the blame onto Sony are engaging in console wars or sentimentalism. They're just not obliged to fund him forever.

Regardless, as a big fan of Metal Gear I do look forward to Physint. I'm glad Microsoft is taking Sony's place in funding him, but there are countless talented developers out there who won't get a fraction of the privilege that he enjoys, and are able to produce amazing video games without Sony's or Microsoft's or Nintendo's backing. If Kojima is efficient, he wouldn't need any major company's backing for his games to continue existing. It's all business and no one owes him shit.



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As excited as I am for Physint, I won't like when I say that I found both MGS4 and MGS5 top be sub-par experiences (but enjoyable games nonetheless). I also have never convinced myself to buy either Death Stranding 1 or 2, and most likely never will.

And since this game is most likely at minimum a 2030 game, I most likely won't play it until 2032 anyways (when the pricing is more acceptable for me). So, personally I am not too concern with Sony dropping this. I'm sure there are multiple reasons they are doing this, but if this allows them to funnel funds into 3-4 other projects, I'd prefer that anyways.



I like Kojima’s games, but this is not a shocking decision. This would be a $200m game that’s probably 5 years away, being funded as a prestige product that’s potentially never going to make significant profit.

Google also cancelled a Kojima game, and OD got rejected by basically everyone they pitched it to before Microsoft (which was presumably the last option). Quote by Kojima "I pitched to many people, to the big companies, and also to the up-and-coming companies. All of them said the same thing, They said that I'm crazy, and that they really don't understand the concept — that they will not be able to do it."


I’m not sure why people are so mad though, the game is still getting made, you’ll still be able to play it. Does it really matter what corporation’s name is on the “box”

Last edited by DekutheEvilClown - on 12 September 2026

This is so weird to me because this at the least would be a next gen game which would have the main purpose of selling consoles. Sony seems to have been actively trying to devalue themselves so much I wonder why they don't just commit to exiting the hardware business altogether and just selling games on Xbox.



DekutheEvilClown said:

I like Kojima’s games, but this is not a shocking decision. This would be a $200m game that’s probably 5 years away, being funded as a prestige product that’s potentially never going to make significant profit.

Google also cancelled a Kojima game, and OD got rejected by basically everyone they pitched it to before Microsoft (which was presumably the last option). Quote by Kojima "I pitched to many people, to the big companies, and also to the up-and-coming companies. All of them said the same thing, They said that I'm crazy, and that they really don't understand the concept — that they will not be able to do it."


I’m not sure why people are so mad though, the game is still getting made, you’ll still be able to play it. Does it really matter what corporation’s name is on the “box”

I saw a yt video with a guy saying it would need to be remade in a new engine.
Also he needs to finish OD before he can start working on Physint again.
This means it likely MORE than 5 years away.



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Kyuu said:
KManX89 said:

Except this isn’t just any Hideo Kojima game they let go, this is an action-espionage game, a Metal Gear spiritual successor we’re talking about here, his bread and butter. But sure, continue to fund live service slop. 

BTW, how many first party games have they released this gen? I can probably count with my fingers.

Are they trying to turn people away to their competition (they don’t really consider Nintendo competition)? It sure seems like it. Or they’re arrogant enough to think nothing they do can backfire on them, you know, kinda like when they released the PS3 at $600 a couple of gens ago.

They helped him establish a AAA studio from the ground up, funded expensive projects, gave him first party tools, and allowed him to keep his IP's and do whatever the he wanted including porting his game to other platforms like Xbox. They spoiled him alright. Funding a 3rd underperforming video game with limitless budget isn't smart business.

Microsoft is only in this for desperate PR points and we don't know if they'll commit. It could easily end up like Scalebound (which probably didn't cost anywhere near a Kojima game), and I very much doubt they would continue working with him after making two overbudget games that take forever to make and not sell well enough on their platform.

Nintendo funded Bayonetta 3 and 3, but these games didn't cost a fortune and were exclusive to their platforms. Kojima was expecting endless funding while keeping the project multiplatform seemingly against Sony's will lol. Sony isn't a charity. Kojima is an over ambitious spoiled moneypit and his modern games didn't quite inherit the quality or appeal of Metal Gear. Sony gave him over a decade of support and creative freedom, and he didn't use it wisely. People shifting the blame onto Sony are engaging in console wars or sentimentalism. They're just not obliged to fund him forever.

Regardless, as a big fan of Metal Gear I do look forward to Physint. I'm glad Microsoft is taking Sony's place in funding him, but there are countless talented developers out there who won't get a fraction of the privilege that he enjoys, and are able to produce amazing video games without Sony's or Microsoft's or Nintendo's backing. If Kojima is efficient, he wouldn't need any major company's backing for his games to continue existing. It's all business and no one owes him shit.

That's a very good post, even as I do think Death Stranding was surpringly good, it indeed lacked commercial appeal.

That being said, they funded 2 games for him, and gave him one of their best engines and support to develop them, they didn't achieve nearly as much return as they were hoping, they didn't keep the IP. They did a lot for him, yes.

So why proudly announce PhysInt as a SoP show finisher? It's not like Kojima was suddenly a costly and quirky guy, they have been working with him for his entire life, and directly for a decade now. So why fund the third project, commit to it publicly when it was in very early concept stages, and then pull the rug?

Sony has been doing spreadsheet decisions on a whim, Kojima said it actually happened pretty much right when they were about to announce the physical media ending plan.

Kojima may have his share of blame, as was the case with MGS V in the Konami situation, but this is yet another stupid decision from Sony that can't evaluate anything other than how to show bigger number during the next few quarters to please its investors.

What Kojima is responsible in the whole picture for Playstation's success since the PS1 days, and the kind of fresh air it can provide to AAA is insanely valuable, and even as you are right its business and they don't have to please someone forever, it's such a stupid decision that, once again, harms their brand image, that if you has already commited to it publicly, you at least go for it this one more time. That'll likely be Kojima's last game, he has very must indicated it himself, just why choose to pull the rug now?



As a fellow Dutch guy I recognized Herman immediately when he entered the spot light. I know the type. A Smooth talker trowing around hyperboles, selling himself to upper management as a generational talent. Sucking up to their boss to get promotion after promotion. But actually just took credit for the work more talented people did. An empty suite that has no ideas.



Koshima is obviously pissed. Sorry Sony no more Game of the Year prizes anytime soon from Jeff.



Tober said:

Koshima is obviously pissed. Sorry Sony no more Game of the Year prizes anytime soon from Jeff.

https://www.forbes.com/sites/paultassi/2026/09/10/sony-loses-hideo-kojima-to-xbox-in-its-latest-disaster/

"also noteworthy that, since Kojima is no longer working with Sony, he's lost access to the Sony-exclusive Decima engine, raising further questions about the path forward. The game is high-concept, meant to blend film and games, and previously, Kojima was using Sony Pictures and the Sony-owned Columbia Pictures for that aspect. That's also not happening."  cormack12 neogaf.


This is the problem.  No access to the engine so needs to remake the game anew, in a different engine. No help with his planned movie tie in mix with game stuff.

Even if Kojima was still years away from a actual game, releasing.
Sony going "this is too much cost for too little in return for us", is kinda understandable.
So in business you talk with people.

If Kojima was not holding up his part of the deal, and refused to give sony something in return.... this happens.


Him getting help from Xbox is fine, it means the project can go on, even if it is basically just a remake of things anew.

The thing is, he has promised xbox to do OD first.
Which means, he owes them OD,.... and then Physint.

We are looking at a game that might release in 2035 or something.

I think Kojima should have offered Sony better terms or something, to keep staying there.
The hassle of all this, because of greed by both parties and Kojima being bad with progress and deadlines.... is sad. 
The result is this game will take longer to release.




Saw this on neogaf too:


> Be Kojima
> Get in bed with Playstation
> Get the Decima engine for free, literally handed over to you in a PR video
> Playstation gives you carte blanche to make what you want
> Make two artsy fartsy pseudo-intellectual philosophical games that cost a fortune and barely (if at all) made a reasonable profit
> Make another game
> Only a name an a vague concept announced
> Game is like five years out at this point
> Already missing deadlines
> Already over budget
> Tweet every day how you're chilling around and watching movies and invite Hollywood celebrities and indie musicians to your studio
> Never got told "no" by anyone for two decades, be completely flummoxed when Sony is tired of your shit and pulls the plug
> Get in bed with Xbox who is on an unbelievable studio/game ultra kill spree
> Lose access to Decima engine
> Have to start all over again


There is some fault with Kojima too.
We can't just blame Sony for this.

Kojima could have been like "I know this is gonna cost alot more, than expected, and take longer to release... I'm in rut here... How about I give you guys full exclusivity so you get something for the 100's of millions extra your giving me?" 
Sony might have been like "okay, even if this ends up costing like 500m, its fine as long as it is great and exclusive"

The thing is Kojima didn't want to do that.
So now, xbox is gonna fund the remake of this game somewhere down the line.
For timed exclusivity as well, I guess? otherwise why not just say "okay" to being exclusive to playstation?

Greed (by both Kojima and Sony) and poor planning / deadlines and ballooning costs.

This is what happens.

Last edited by JRPGfan - on 13 September 2026

JRPGfan said:
Tober said:

 

Saw this on neogaf too:


> Be Kojima
> Get in bed with Playstation
> Get the Decima engine for free, literally handed over to you in a PR video
> Playstation gives you carte blanche to make what you want
> Make two artsy fartsy pseudo-intellectual philosophical games that cost a fortune and barely (if at all) made a reasonable profit
> Make another game
> Only a name an a vague concept announced
> Game is like five years out at this point
> Already missing deadlines
> Already over budget
> Tweet every day how you're chilling around and watching movies and invite Hollywood celebrities and indie musicians to your studio
> Never got told "no" by anyone for two decades, be completely flummoxed when Sony is tired of your shit and pulls the plug
> Get in bed with Xbox who is on an unbelievable studio/game ultra kill spree
> Lose access to Decima engine
> Have to start all over again


There is some fault with Kojima too.
We can't just blame Sony for this.

Kojima could have been like "I know this is gonna cost alot more, than expected, and take longer to release... I'm in rut here... How about I give you guys full exclusivity so you get something for the 100's of millions extra your giving me?" 
Sony might have been like "okay, even if this ends up costing like 500m, its fine as long as it is great and exclusive"

The thing is Kojima didn't want to do that.
So now, xbox is gonna fund the remake of this game somewhere down the line.
For timed exclusivity as well, I guess? otherwise why not just say "okay" to being exclusive to playstation?

Greed (by both Kojima and Sony) and poor planning / deadlines and ballooning costs.

This is what happens.

And don’t forget - he made a dramatic exit from Konami over many of the same issues that got him fired from Sony. Cue  “#FuckKonami” and “#AHideoKojimaGame” from his social media defense force. 

The guy has an enormous ego, and it’s fed by him being surrounded by yes-men like Geoff Keighley.