JRPGfan said:
Saw this on neogaf too:
> Be Kojima > Get in bed with Playstation > Get the Decima engine for free, literally handed over to you in a PR video > Playstation gives you carte blanche to make what you want > Make two artsy fartsy pseudo-intellectual philosophical games that cost a fortune and barely (if at all) made a reasonable profit > Make another game > Only a name an a vague concept announced > Game is like five years out at this point > Already missing deadlines > Already over budget > Tweet every day how you're chilling around and watching movies and invite Hollywood celebrities and indie musicians to your studio > Never got told "no" by anyone for two decades, be completely flummoxed when Sony is tired of your shit and pulls the plug > Get in bed with Xbox who is on an unbelievable studio/game ultra kill spree > Lose access to Decima engine > Have to start all over again
There is some fault with Kojima too. We can't just blame Sony for this.
Kojima could have been like "I know this is gonna cost alot more, than expected, and take longer to release... I'm in rut here... How about I give you guys full exclusivity so you get something for the 100's of millions extra your giving me?" Sony might have been like "okay, even if this ends up costing like 500m, its fine as long as it is great and exclusive"
The thing is Kojima didn't want to do that. So now, xbox is gonna fund the remake of this game somewhere down the line. For timed exclusivity as well, I guess? otherwise why not just say "okay" to being exclusive to playstation?
Greed (by both Kojima and Sony) and poor planning / deadlines and ballooning costs.
This is what happens. |
And don’t forget - he made a dramatic exit from Konami over many of the same issues that got him fired from Sony. Cue “#FuckKonami” and “#AHideoKojimaGame” from his social media defense force.
The guy has an enormous ego, and it’s fed by him being surrounded by yes-men like Geoff Keighley.