Resident Evil 5. RE4 is one of my favorite games ever, so to follow that one up would be difficult, but RE5 was just not fun to play.
Resident Evil 5. RE4 is one of my favorite games ever, so to follow that one up would be difficult, but RE5 was just not fun to play.
Not attempting to overthink this thread, or be unncesarily annoying, but I personally dont like to say that a game is disappointing because it didnt click with me, theres a lot of great games that are objectively fantastic, are very well received by the masses, sell very well, and still they just dont appeal to my taste. That has more to do with myself than it does the game, so i wouldnt call them "disappointing".
Id rather comment on games i expected would be good, only for them to release and be exactly the opposite and disappoint not only me, but the majority of their own fandom. Games like Mass Effect Andromeda, Dragon Age Veilguard, Dead Space 3 or REvil 5/6.
DA Veilguard is a particular frustrating case cause the fandom - and me personally - were clamoring for a new DA for years, and when they announced DA Dreadwolf we were very excited. Inquisition was somewhat divisive, so fans where expecting something major with Dreadwolf. Yet every new reveal about the game just keep pissing everyone off little by little until Veilguard finally released to major hate. The game isnt even THAT horrendous or terrible, it had some redeeming elements, but it didnt matter because the whole fandom was sour on it.
Thankfully I haven't had this happen too many times before. The only time that comes to mind is The Evil Within 2. I've read that a lot of people consider it to be a superior game over the first one which I find really baffling.
Don't get me wrong though, the first one has its fair share of flaws but as a whole I had a really good time with it and it ended up being a distinct enough horror game from the likes of RE and SH, it's like an 8/10 for me. TEW2 though? It just didn't click with me. The more open setting didn't really help the game, the bosses were much less interesting than the first game and the story was just a severe letdown. The first one had a story that was kinda all over the place but by the end, enough of it works (particularly the main villain). The second game's story had an interesting idea for a villain but they throw it away halfway through the game and the person who ends up being the main villain/final boss just...doesn't work for me, at all.
| KLXVER said: Resident Evil 5. RE4 is one of my favorite games ever, so to follow that one up would be difficult, but RE5 was just not fun to play. |
I can sympathize with this. I enjoyed the game since I played it with my wife and that obviously makes the experience more fun but as we went through the game, it was obvious that RE4 was way more polished than what we got.
Also, Capcom should've gotten a slap for putting enemies with guns/ranged weapons and not letting you move and aim at the same time, a problem introduced in RE4 but not nearly as severe. What a stupid idea!
Final Fantasy 13 - FF was my favorite series before this game. I spitefully played it, because I bought it on day 1 (like I always did for FF games), and eventually it got really good after 20-25 hours of gameplay. Still I find this mistake to be unforgivable. No game should suck for the first 20+ hours to get to the good part. I no longer buy FF games on day 1. I've only played FF15 for 1 hour before giving up, and I haven't tried FF16 at all.
Mario 64 - This game was nothing like 2D Mario. I played it at a friends house and didn't like it. Consequently, I stopped buying Nintendo home consoles until the Wii. I tried it again on the DS and still didn't like it. I'm just never going to like this game.
curl-6 bet me that PS5 + X|S sales would reach 56m before year end 2023 and he was right.
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I'll consider games that were widely anticipated, but as a whole were disappointing, not just disappointing to myself. Because while I personally have been incredibly disappointed with games like Last of Us, FF7 Remake, or Zelda: Tears of the Kingdom, I know that's just me and doesn't represent the majority.
Biggest disappointment that comes to mind is Homeworld 3. Waited 20 years for a proper sequel, and we got an abysmal story, of which story and tone were strong core components of the original games, bugs/glitches galore, no innovation after such a long wait, even the cinematics were rushed and cheaply made. They were really pushing the marketing that this game was going to be worth the wait, and it just wasn't.

You called down the thunder, now reap the whirlwind
Mario Sunshine without a doubt.
Back in the day I bought the GameCube with Sunshine and Wind Waker on the same day. With Mario64 and Ocarina being my favs 64 games I was really looking forward to this.
Started with Mario, then after 2 hours or so switched to Zelda and never looked back.
It takes ages before Sunshine actually gets going and I really did not like the flud mechanic. Somehow the game feels less good to control than Mario64.
Spike0503 said:
I can sympathize with this. I enjoyed the game since I played it with my wife and that obviously makes the experience more fun but as we went through the game, it was obvious that RE4 was way more polished than what we got. |
Yeah, it worked in RE4 at the time(although its a bit outdated now), but RE5 is a straight up action game, so not being able to move while aiming was bad. I hear its fun in co-op though. Makes sense since you dont have to deal with the idiot AI.
I don't tend to really get disappointed with games because I tend to follow the moto "It's just entertainment, you shouldn't worry"
That's said, there are of course many games I expected to be awesome and ended being quite bad unfortunately
Civ 7 - Literally build a PC to play this... I put on 60 hours on it I think, which is absolutely nothing compared to the over 600h I have in both V and VI. Damn this game is all over the place, really felt like a Beta GaaS but the backlash following the weird progression and poor non-military gameplay made them scrap most of the releases and come back to redesign it entirely. Still waiting for the 2.0 version
Vampire the Masquerade Bloodlines 2: The first one is a cult classic, despite the jarring issues and problematic controls, it still a good RPG with an interesting and atmospheric world. I enjoy how interactive and open it is, specially considering it's time. Unfortunately Bloodlines 2 is bad like REALLY bad. It has PS3 levels of clunkness totally unacceptable by a 2025 game, and it's certainly a poor RPG. Couldn't go over 8 hours
Astral Chain: Was expecting and epic action game, got a mixed bag action game with horrendous art design, annoying side characters and pathetic story. Even the gameplay loop is unnefective, ranging from utterly boring police/investigation quests and confusing mini puzzles and platforming in whatever the astral dimension is called
Recently Dispatch. Checked it because Clair Obscure devs recommended. All around mediocre story game, with meaningless choices in every chapter and a core management gameplay that NEVER improves past chapter 2. Instead of game designers, here you will only find artists trying to make an animated movie I guess