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Forums - Gaming - Games You Want to love, but can't

Bro what's with the Sekiro hate? Git gud.

- Mario Kart 8 Deluxe. CTR ruined this genre forever, nothing scratches the same itch.
- Every beloved Capcom game after Okami. As far as I'm concerned they're still Crapcom lol.
- Persona 5
- God of War 1-3
- God of War 2018
- The Elder Scrolls Oblivion
- GTA4
- Sly, Ratchet, and Crash (except CTR and 1 for the brutal difficulty and 3D wow factor).
- Any Sonic that isn't 2 or Adventure 1
- Anything I played/watched with Mario in it.

I did like some of these, but just couldn't "love". Please don't tear the limbs.



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Anything from Fromsoft or any Soulslike; frustration is the opposite of fun and there's no motivation to "get good" if it just isn't enjoyable.



I tried Control multiple times but there is something about that game I just cant find a way to get to enjoy it



Star Wars Jedi Fallen Order. The story is better than Jedi Survivor (but they're pretty on par in that regard). The maps are such chores to get through. Yeah, the maps in Survivor are big too but much easier and more satisfying to get around.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

Any Donkey kong game that came after DK64. I finished Returns, but didn't enjoyed it. I tried Tropical Freeze, but gave up after World 3. Haven't tried Pauline Bananza yet, but based on what I saw it's not even a proper Donkey Kong game. And those Bongo games aren't my thing. It's crazy, because I really love DK's gang.

Any Souls Like with a few exceptions, like ENDER LILIES and Stranger of Paradise: Final Fantasy Origin. Oh, and CODE; VEIN was good too. But yeah, I just can't play any Dark Souls or Elden Rings kind of game. I hear a lot of people praising, but I swear I tried it.

Danganronpa is another example, the game has some cool mechanics for a Visual Novel, but the plot is at the top of the worst things I ever saw. Basically they kill all the best characters, let the trash ones survive, and at the end they're like: "Yay, we won!"



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Alex_The_Hedgehog said:

Any Donkey kong game that came after DK64. I finished Returns, but didn't enjoyed it. I tried Tropical Freeze, but gave up after World 3. Haven't tried Pauline Bananza yet, but based on what I saw it's not even a proper Donkey Kong game. And those Bongo games aren't my thing. It's crazy, because I really love DK's gang.

Any Souls Like with a few exceptions, like ENDER LILIES and Stranger of Paradise: Final Fantasy Origin. Oh, and CODE; VEIN was good too. But yeah, I just can't play any Dark Souls or Elden Rings kind of game. I hear a lot of people praising, but I swear I tried it.

Danganronpa is another example, the game has some cool mechanics for a Visual Novel, but the plot is at the top of the worst things I ever saw. Basically they kill all the best characters, let the trash ones survive, and at the end they're like: "Yay, we won!"

Bananza is quite different from Returns or Tropical Freeze as it's not really about platforming.

It's a pretty good game, but I think it has far too many bananas for its own good, it's supposed to be a collectathon game with a sandbox element to do what you want with the destruction mechanic, and it is fun on what, but when you break stuff and there are bananas literally everywhere it really defeats the purpose of it, it starts feeling like you should just break stuff mindslessly and eventually find most of the "hidden" things doing it. Sometimes it's fun to turn off and just break some stuff. Not all the time tho.

I dunno if you would consider it a spoiler, but you may stop reading if you do, otherwise, it has a sonar mechanic where you slap the ground and a wave detects stuff like bananas so you can find stuff more easily, it's one of the skills you have and you can upgrade it, but after a while you just stop using it too much and grab a harder chunk of material and break stuff instead, as you'll get rewarded by reaching milestones on breaking any kind of terrain.

From the literal hundreds of bananas in the game only a small handful fell like you worked for it or figured out how to get them, when in games like Banjo Kazooie you always feels like you are setting goals and/or working out stuff, so you always feel rewarded, on Bananza you really just feel like you are collecting them to upgrade skills and because they simply exist.

Again, the game is good, there is a lot of fun to be had but it really feels just... inflated. I do easily recommend it tho. Even as I think Tropical Freeze is a better game and you didn't like it, they are nothing alike.



BraLoD said:
Alex_The_Hedgehog said:

Any Donkey kong game that came after DK64. I finished Returns, but didn't enjoyed it. I tried Tropical Freeze, but gave up after World 3. Haven't tried Pauline Bananza yet, but based on what I saw it's not even a proper Donkey Kong game. And those Bongo games aren't my thing. It's crazy, because I really love DK's gang.

Any Souls Like with a few exceptions, like ENDER LILIES and Stranger of Paradise: Final Fantasy Origin. Oh, and CODE; VEIN was good too. But yeah, I just can't play any Dark Souls or Elden Rings kind of game. I hear a lot of people praising, but I swear I tried it.

Danganronpa is another example, the game has some cool mechanics for a Visual Novel, but the plot is at the top of the worst things I ever saw. Basically they kill all the best characters, let the trash ones survive, and at the end they're like: "Yay, we won!"

Bananza is quite different from Returns or Tropical Freeze as it's not really about platforming.

It's a pretty good game, but I think it has far too many bananas for its own good, it's supposed to be a collectathon game with a sandbox element to do what you want with the destruction mechanic, and it is fun on what, but when you break stuff and there are bananas literally everywhere it really defeats the purpose of it, it starts feeling like you should just break stuff mindslessly and eventually find most of the "hidden" things doing it. Sometimes it's fun to turn off and just break some stuff. Not all the time tho.

I dunno if you would consider it a spoiler, but you may stop reading if you do, otherwise, it has a sonar mechanic where you slap the ground and a wave detects stuff like bananas so you can find stuff more easily, it's one of the skills you have and you can upgrade it, but after a while you just stop using it too much and grab a harder chunk of material and break stuff instead, as you'll get rewarded by reaching milestones on breaking any kind of terrain.

From the literal hundreds of bananas in the game only a small handful fell like you worked for it or figured out how to get them, when in games like Banjo Kazooie you always feels like you are setting goals and/or working out stuff, so you always feel rewarded, on Bananza you really just feel like you are collecting them to upgrade skills and because they simply exist.

Again, the game is good, there is a lot of fun to be had but it really feels just... inflated. I do easily recommend it tho. Even as I think Tropical Freeze is a better game and you didn't like it, they are nothing alike.

See? This one of the downgrades in the series. Lots of collectibles, and no satisfying rewards. Ok, in DKC1 you also complete the bonus rooms just because they exist. But in both DKC2 and DKC3 there were reasons for collecting itens.

In DKC2 you need the Bonus Coins to unlock secret levels, the true final battle and the secret ending.

Heck, in DKC3 you must figure out how to get to the Secret World, you need the Bonus Coins to unlock the paths, and with the DK Coins, you can get a freakin' helicopter to soar through the map AND the final mission to get the true ending. This is one of my favorite childhood memories related to games.

I understand people who love the recent DK games, but man, you can't say they're upgrades over the original SNES titles. Also, give me the possibilty to play as the other Kongs. And bring the Kremlings back.



Most mainstream games and conversely most indies. I just can't get into them as much. I would love to be able to enjoy Fortnite, Call of Duty, Pokemon, etc. I would have a game every year! Or indies would save me a lot of money.

Instead I enjoy the mid tier still expensive games.



TallSilhouette said:

A lot of older games (particularly CRPG's) that I didn't grow up with and have aged too much for me to get into now. For instance I keep hearing how great the first two Fallout games are but I just couldn't get into it when I tried it. Would love to see faithful but modernized remakes of games like that, though.

On my recommendation, my younger son played both of them few of years ago, when he was around 15...he loved them. Yes, they are still that great...not to mention FO1 is pretty much regarded as first CRPG that implemented cohesively what became standard trinity of combat/stealth/diplomacy approaches to gameplay (to no surprise, since Tim Cain was avid TTRPG gamer).

That said, I can see how clunky they can seem to modern sensibilities - there's plenty that can be improved, especially when it comes to UI. I'd rather not see remakes of them, if they are not spearheaded by Tim and Leonard, since Bethesda has clearly shown that they don't understand (or just don't care about) original Interplay's Fallout.



Alex_The_Hedgehog said:
BraLoD said:

Bananza is quite different from Returns or Tropical Freeze as it's not really about platforming.

It's a pretty good game, but I think it has far too many bananas for its own good, it's supposed to be a collectathon game with a sandbox element to do what you want with the destruction mechanic, and it is fun on what, but when you break stuff and there are bananas literally everywhere it really defeats the purpose of it, it starts feeling like you should just break stuff mindslessly and eventually find most of the "hidden" things doing it. Sometimes it's fun to turn off and just break some stuff. Not all the time tho.

I dunno if you would consider it a spoiler, but you may stop reading if you do, otherwise, it has a sonar mechanic where you slap the ground and a wave detects stuff like bananas so you can find stuff more easily, it's one of the skills you have and you can upgrade it, but after a while you just stop using it too much and grab a harder chunk of material and break stuff instead, as you'll get rewarded by reaching milestones on breaking any kind of terrain.

From the literal hundreds of bananas in the game only a small handful fell like you worked for it or figured out how to get them, when in games like Banjo Kazooie you always feels like you are setting goals and/or working out stuff, so you always feel rewarded, on Bananza you really just feel like you are collecting them to upgrade skills and because they simply exist.

Again, the game is good, there is a lot of fun to be had but it really feels just... inflated. I do easily recommend it tho. Even as I think Tropical Freeze is a better game and you didn't like it, they are nothing alike.

See? This one of the downgrades in the series. Lots of collectibles, and no satisfying rewards. Ok, in DKC1 you also complete the bonus rooms just because they exist. But in both DKC2 and DKC3 there were reasons for collecting itens.

In DKC2 you need the Bonus Coins to unlock secret levels, the true final battle and the secret ending.

Heck, in DKC3 you must figure out how to get to the Secret World, you need the Bonus Coins to unlock the paths, and with the DK Coins, you can get a freakin' helicopter to soar through the map AND the final mission to get the true ending. This is one of my favorite childhood memories related to games.

I understand people who love the recent DK games, but man, you can't say they're upgrades over the original SNES titles. Also, give me the possibilty to play as the other Kongs. And bring the Kremlings back.

About your very last sentence, let's just say you might be surprised about it on Bananza.

Also, it's different, it's not perfect but it is a good game I do recommend you eventually playing when you have the chance.

And I do think Tropical Freeze is an excellent game like the SNES DKC trilogy, dunno why you don't like it. I also still preffer the originals, specially 2, but that doesn't mean TF is not great as well.

One thing about the SNES games is that they are so full of personality and charming, it instantly enchanted me when I first saw it on a friend's house back in the day.

Some games like Sonic, Fantasy Zone, Streets of Rage, DKC, all I needed was a few seconds looking at and playing them and they really grabbed me.