160rmf said:
Fine, thats your opinion/perception |
No, it is a fact. Response time decreases as fps increases. Again, people might not care, but that doesn't change facts.
160rmf said:
Fine, thats your opinion/perception |
No, it is a fact. Response time decreases as fps increases. Again, people might not care, but that doesn't change facts.
Chrkeller said:
No, it is a fact. Response time decreases as fps increases. Again, people might not care, but that doesn't change facts. |
Ok, wake me up when 60fps reach the shaming status
We reap what we sow
160rmf said:
Ok, wake me up when 60fps reach the shaming status |
When it does, the majority of good games will be running at a higher rate. That's why it'll get shamed. Because we will have advanced past it.
JackHandy said:
When it does, the majority of good games will be running at a higher rate. That's why it'll get shamed. Because we will have advanced past it. |
It wasn't an accident Metroid Prime 4 offers a 120 fps mode.
JackHandy said:
When it does, the majority of good games will be running at a higher rate. That's why it'll get shamed. Because we will have advanced past it. |
And I bet it will be a game changer when we reach that point, right?
Last edited by 160rmf - 1 day ago
We reap what we sow
As arrogant as Nintendo is, I think they care more about GTA VI on Switch 2 than Rockstar does. If GTA VI somehow comes to Switch, I really don't see it happening at launch.
Despite Nintendo's audience and hardware restrictions, I think GTA VI could sell similar on Switch 2 to Xbox Series X/S. Or maybe I'm crazy to think that.
Lifetime Sales Predictions
Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)
PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)
Switch 2: 120 million (was 116 million)
PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)
3DS: 75.5 mil (was 73, then 77 million)
"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima
160rmf said:
And I bet it will be a game changer when we reach that point, right? |
Technically, yes. 8-bit, 16-bit, 3D, CD-rom, HD and solid state hard drives... all of it was "game-changing" because it changed the industry.
I wouldn't be surprised if the Switch 2 version of GTA 5 is launching day and date with GTA 6 on PS5/Xbox Series.
Rockstar games being Rockstar games.
| Wman1996 said: As arrogant as Nintendo is, I think they care more about GTA VI on Switch 2 than Rockstar does. If GTA VI somehow comes to Switch, I really don't see it happening at launch. |
Other then the PS2 trilogy that was ported to Switch 1 five years ago, the last 2 mainline GTA's have never been ported over to Switch.
Some Nintendo fans on this site have mentioned to me that lower 3rd party game sales such as RE9, FF7 Remake and others that are multiplat sell lower because "they need to build an audience over time first".
At least that's the excuse I was told. So using that logic, GTA VI on Switch 2 would not sell similar to Xbox Series X/S version.
| Wman1996 said: As arrogant as Nintendo is, I think they care more about GTA VI on Switch 2 than Rockstar does. If GTA VI somehow comes to Switch, I really don't see it happening at launch. |
In the short term I'd call you crazy. I think the Xbox version would outsell the Switch by a factor of 4:1 or something like that for first year on market
Long term, Switch 2 will be selling for another 8 years or so, whereas the Xbox Series consoles will be finished in about a year or so. So long term I don't think its as crazy as it sounds. Both I could see ending up around 10 (S2)-12m (XS) LT