I'll put some more infos that include things like local multiplayer and a own preset of DLSS for Switch 2 (I'll just put the article below).
About the DLSS, Switch 2 has its own DLSS presets, the regular version includes Preset A-C.


The Switch 2 Version (currently) culls NPCs slightly differently. For most the distance it triggers at is cut in half (100 regular/50 NSW2). It also seems to always cull for most NPCs. The NPC refers to not just humans, but also monsters and the like. It's also mentioned that the Switch 2 version has local multiplayer.

Potentially Switch 2 Wilds Related

The spawn rate for Endemic Life MIGHT be fifthed in the Switch 2 Version. The problem here though is that (while not shown in this image), the empty PlatformID is named "OPT". As such it's possible that this isn't related to the NSW2 Version, but the January Steam Update, since you'll be able to change CPU related settings in it. For further context, the NSW2 Version is always named with NSW2, but this COULD be related, so I'll mention it. (BUT DON'T COUNT ON THIS BEING ACTUALLY NSW2 STUFF).
RE ENGINE Related

No we obviously aren't getting a Wilds Upgrade Edition (why would we even??). This seems to just be something they added into RE ENGINE.
This could mean a few things (but like we have no actual proof for any of this so this is purely hypothetical)
Rise gets a NSW2 Upgrade (I doubt this since they rarely touch previous games).
Another RE ENGINE game is coming to both NSW1 and NSW2 and as such will have an Upgrade available.

The rest of the NSW2 mentions are mainly this, just listing it as a platform alongside current and defunct consoles (no Wilds isn't coming to Stadia I'm sorry).
Source