| OneTime said: The cost of manufacturing the cartridge is actually tiny (64Gb thumb drive is $5 retail). It's the logistics around shipping it. |
Not the same memory. Macronix's XtraROM is what is used, not pure NAND memory that is found in a USB Flash drive.
| KLXVER said: Should have been available since the launch, but better late than never. |
Technically it was available.
Switch 1 carts are forwards and backwards compatible between Switch and Switch 2.
You lose out on bandwidth, but developers can use a buffer on the Switch 2's internal drive to make up for that.
firebush03 said:
You would have access to the base game years after servers shut down regardless of whether it’s a GKC. Just look at how digital purchases work on 3DS and Wii U (and, well, any console with online servers that no longer operate). In fact, there is speculation that the cartridges which hold Switch 1/2 games will die out quicker on the physical versions, slower on the GKC. That said, however, I am very pleased to finally see this problem finally starting to be addressed. It’s crazy that 64GB was the only option up until now. |
The issue has existed since the 3DS days, Nintendo implemented a firmware feature to "recharge" the memory in the carts to keep the readable if you plug the cart into a console. (So play your games!)

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