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Slownenberg said:

Wow I had no idea they were only making it one size. That's crazy. Doing that Nintendo was basically forcing most devs into GKC's because why in the world would you pay for a 64gb card if your game is way smaller than that.

Yes, we've known about this even before launch: https://gamrconnect.vgchartz.com/thread/249213/ns2-only-offers-64gb-or-game-key-cartridges/

Pemalite said:
KLXVER said:

Should have been available since the launch, but better late than never.

Technically it was available.
Switch 1 carts are forwards and backwards compatible between Switch and Switch 2.

You lose out on bandwidth, but developers can use a buffer on the Switch 2's internal drive to make up for that.

That's something I wondered why smaller games did not just release in Switch cartridges.

Did mention something similar to this in the thread I linked above.

TomaTito said:
FlashmanHarry said:

I would imagine it's tied to the high bandwidth needs of the new carts. I'd imagine different sizes will be made available sometime in the future. How long it'll take nintendo though is anyone's guess.

Was thinking about this earlier today, and the missing 1GB to 32GB cards could be intentional as those would be covered by the Switch 1 cartridges.
It could push developers to continue releasing Switch 1 games and offer upgrades for the Switch 2. Win-Win in this transitional period.

And for bigger current gen games that can only run on Switch 2, then those will most likely be above 32GB as seen here: https://gamrconnect.vgchartz.com/thread/249161/nintendo-switch-2-physical-game-list/



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