| TallSilhouette said: Three hours in and feeling great. It's not dramatic, but I can definitely see and feel the improvements in production values. Performances, flora and fauna, npc's, etc. Early days but the map feels much more dense with content. Everywhere I look there's at least one distinct destination with something to do not far away. The sound design really is excellent and the game makes better use of the DualSense than any other game I can remember since Astro Bot. The biggest thing that's taking some getting used to are the combat differences. After multiple playthroughs as Jin I'm so used to his style that Atsu is a sizeable adjustment. Looking forward to more! |
Not sure if I like the sound of that. One of the things I enjoyed about the first game is that there wasn't a chore waiting around every corner. It let me enjoy the world more when there weren't so many things to do, and I think that was something that set the first game apart from many other open world games. Of course it wouldn't have worked if the world wasn't so gorgeous. I expect this to be a fun game anyway once I do end up getting it somehow, but I might have to temper my expectations further.









