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Forums - Gaming - Predict what gaming will look like in 2035

Conina said:
Wman1996 said:


PS7 will launch in 2034-2035. It will be digital-only. PS6 in the best-case scenario has an optical drive only as a separately available add-on. 

  • The PS5 blu-ray add-on won't be compatible to PS6, because... reasons.

Yup. Because it is a clip-on one, it's not the same as the external drives you often see for computers.

Sony could easily make sure the PS6 could have the same design in that area, but I doubt it. They'll either make it different than PS5 but still clip-on or USB or something like that only. 



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

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It depends on which type of screen we will looking in 2035. 8k is already dead and 4k will be dead. The industry will think about something different. That's what always happened if the current technology is at its peak and when there's barely room for improvement. Maybe not even a flat screen which we know for the past 20 years. Probably some kind of flexible screen or holographic medium.

Maybe this is a bold prediction, but I think Microsoft will lead because of PC/Game Pass/Xbox with Steam. Nintendo will be fine with another portable device and Sony will be struggling to release games and selling consoles because of increasing development time and production costs.



2035? 

Well, by then neural rendering will be coming into its own, if it isn't already very mature already.  

The leap between now and then in terms of perceived visuals probably will be greater than the leap between 2015 and now. 

Not because hardware is especially more powerful, but because we will have made huge gains through more efficient software and specialized deep-learning assisted rendering. 

Nvidia has already set the stage with their white papers. It is just a matter of AMD (and possibly Intel) catching up.

The current trends of moving to hardware-agnostic development and a digital-only future will also continue toward their logical conclusion.

Edit: If network bandwidth is high enough (which is possible through more developed photonics) we might see large parts of the pipeline being computed in the cloud. 

Last edited by sc94597 - on 29 June 2025

zorg1000 said:
curl-6 said:

I mean, I didn't see many people in 2015 predict that the successor to the Wii U would outsell the PS4 and DS, or that Forza and Gears of War would come to Playstation, or the advent of AI, or that Sony's first party blockbusters would come to PC.

Calling Switch the successor to Wii U while leaving out their handheld line is pretty disingenuous. Yeah, 150+ million would have seemed like a long shot but like I said, Nintendo was already talking about unifying their handheld & consoles into a unified ecosystem as far back as 2014 so the successor to 3DS+Wii U (~90 million) being a big hit shouldn’t have been a surprise.

Yeah, Sony & Microsoft have started to release games on other platforms which is surprising but I don’t think those are massive shifts that make 2025 unrecognizable to someone in 2015. Console/mobile/PC hardware & software is a pretty straightforward evolution of the last decade.

I’m not really sure what to say about AI, has it done something that drastically changed gaming?

The thought that "NX" as it was known then would sell over 150 million would be considered utterly laughable in 2015; even the 3DS barely made it to 75m.

Similarly, if you'd told people in 2015 that you'd be playing Forza/Gears on Playstation or TLOU2/Spiderman/God of War on PC (officially, not via emulation) that would be considered far fetched.

The stuff AI is doing now was science fiction a decade ago, and its application in gaming is (unfortunately, it can be argued) considerable and growing rapidly in everything from content generation to DLSS to lifelike NPC interactions. (See the AI Darth Vader in Fortnite recently which quickly started being racist)

Last edited by curl-6 - on 29 June 2025

curl-6 said:
zorg1000 said:

Calling Switch the successor to Wii U while leaving out their handheld line is pretty disingenuous. Yeah, 150+ million would have seemed like a long shot but like I said, Nintendo was already talking about unifying their handheld & consoles into a unified ecosystem as far back as 2014 so the successor to 3DS+Wii U (~90 million) being a big hit shouldn’t have been a surprise.

Yeah, Sony & Microsoft have started to release games on other platforms which is surprising but I don’t think those are massive shifts that make 2025 unrecognizable to someone in 2015. Console/mobile/PC hardware & software is a pretty straightforward evolution of the last decade.

I’m not really sure what to say about AI, has it done something that drastically changed gaming?

The thought that "NX" as it was known then would sell over 150 million would be considered utterly laughable in 2015; even the 3DS barely made it to 75m.

Similarly, if you'd told people in 2015 that you'd be playing Forza/Gears on Playstation or TLOU2/Spiderman/God of War on PC (officially, not via emulation) that would be considered far fetched.

The stuff AI is doing now was science fiction a decade ago, and its application in gaming is (unfortunately, it can be argued) considerable and growing rapidly in everything from content generation to DLSS to lifelike NPC interactions. (See the AI Darth Vader in Fortnite recently which quickly started being racist)

I mean, those first two things don’t really dispute what I said.

I already acknowledged that 150m would have been shocking. I remember those NX discussions from 2015 and back then I was predicting 100 million, here’s my post from May 2015.

If they go with a unified family of devices than I think something like

NX Console, 20-30 million
NX Handheld, 70-80 million
Total, about 100 million

I got the form factor wrong, I thought two separate devices with a shared library rather than a single hybrid device, but I got the general premise correct and thought it would be a massive success.

Sony & Microsoft releasing their games on different platforms would have been a surprise to many but doesn’t really fundamentally change what gaming is like. Playing on a PS5/Series in 2025 is ultimately pretty similar to what playing on a PS4/XBO was like in 2015. Playing Forza on PS or God of War on PC is cool and unexpected but it’s not some mind blowing development that makes gaming unrecognizable.

Every generation sees new advancements in technology & development methods. AI is no different, as of now it hasn’t changed gaming in any way that was unimaginable a decade ago. The games of 2025 are bigger, better looking updates of what 2015 offered.



When the herd loses its way, the shepard must kill the bull that leads them astray.

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zorg1000 said:
curl-6 said:

The thought that "NX" as it was known then would sell over 150 million would be considered utterly laughable in 2015; even the 3DS barely made it to 75m.

Similarly, if you'd told people in 2015 that you'd be playing Forza/Gears on Playstation or TLOU2/Spiderman/God of War on PC (officially, not via emulation) that would be considered far fetched.

The stuff AI is doing now was science fiction a decade ago, and its application in gaming is (unfortunately, it can be argued) considerable and growing rapidly in everything from content generation to DLSS to lifelike NPC interactions. (See the AI Darth Vader in Fortnite recently which quickly started being racist)

I mean, those first two things don’t really dispute what I said.

I already acknowledged that 150m would have been shocking. I remember those NX discussions from 2015 and back then I was predicting 100 million, here’s my post from May 2015.

If they go with a unified family of devices than I think something like

NX Console, 20-30 million
NX Handheld, 70-80 million
Total, about 100 million

I got the form factor wrong, I thought two separate devices with a shared library rather than a single hybrid device, but I got the general premise correct and thought it would be a massive success.

Sony & Microsoft releasing their games on different platforms would have been a surprise to many but doesn’t really fundamentally change what gaming is like. Playing on a PS5/Series in 2025 is ultimately pretty similar to what playing on a PS4/XBO was like in 2015. Playing Forza on PS or God of War on PC is cool and unexpected but it’s not some mind blowing development that makes gaming unrecognizable.

Every generation sees new advancements in technology & development methods. AI is no different, as of now it hasn’t changed gaming in any way that was unimaginable a decade ago. The games of 2025 are bigger, better looking updates of what 2015 offered.

Forza/Gears on PS or PS first party on Steam are massive changes compared to 2015; both represent giving over some of their biggest IPs to a competing platform in a way that would have been practically unthinkable a decade ago.

And literally nobody in 2015 was talking about how artificial intelligence would threaten developer's livelihoods in the foreseeable future.

To claim AI is "just another technology" or hasn't changed things is nonsense, it's probably the biggest technological breakthrough for humanity since the advent of the internet, and in just a few short years much of the industry already heavily relies on it to speed up development, or in the case of the Switch 2, as part of its core rendering toolkit.  (DLSS)

Claiming any of these things aren't a huge change from a decade ago is absurd.

Last edited by curl-6 - on 30 June 2025

i expect all games will be playing in vr with advanced neural controls



curl-6 said:
zorg1000 said:

I mean, those first two things don’t really dispute what I said.

I already acknowledged that 150m would have been shocking. I remember those NX discussions from 2015 and back then I was predicting 100 million, here’s my post from May 2015.

If they go with a unified family of devices than I think something like

NX Console, 20-30 million
NX Handheld, 70-80 million
Total, about 100 million

I got the form factor wrong, I thought two separate devices with a shared library rather than a single hybrid device, but I got the general premise correct and thought it would be a massive success.

Sony & Microsoft releasing their games on different platforms would have been a surprise to many but doesn’t really fundamentally change what gaming is like. Playing on a PS5/Series in 2025 is ultimately pretty similar to what playing on a PS4/XBO was like in 2015. Playing Forza on PS or God of War on PC is cool and unexpected but it’s not some mind blowing development that makes gaming unrecognizable.

Every generation sees new advancements in technology & development methods. AI is no different, as of now it hasn’t changed gaming in any way that was unimaginable a decade ago. The games of 2025 are bigger, better looking updates of what 2015 offered.

Forza/Gears on PS or PS first party on Steam are massive changes compared to 2015; both represent giving over some of their biggest IPs to a competing platform in a way that would have been practically unthinkable a decade ago.

And literally nobody in 2015 was talking about how artificial intelligence would threaten developer's livelihoods in the foreseeable future.

To claim AI is "just another technology" or hasn't changed things is nonsense, it's probably the biggest technological breakthrough for humanity since the advent of the internet, and in just a few short years much of the industry already heavily relies on it to speed up development, or in the case of the Switch 2, as part of its core rendering toolkit.  (DLSS)

Claiming any of these things aren't a huge change from a decade ago is absurd.

I guess we just have different opinions on what is considered a massive change.

I’m thinking more like someone playing 2D side-scrollers like Super Mario Bros jumping forward a decade and seeing 3D worlds like Mario 64.

Or someone in 1991 pre-Wolfenstein/Doom/Mortal Kombat, when Sonic the Hedgehog was considered cool & edgy, jumping ahead a decade and seeing the most popular game lets you run around and kill people or bang hookers.

Or a group of kids in 1997 having a sleep over and thinking 4-player split screen for Goldeneye was amazing jumping ahead a decade and they can all play Call of Duty together from across the country.

Or someone in the early 90s when you had a game consoles, a stereo & a VCR all hooked up to the TV simultaneously jumping ahead a decade and you can play games, listen to music and watch movies on a single device.

Take someone in 1993 when console gaming was a war between Nintendo & Sega, jump ahead a decade and Sega is out of the race, Sony has over 70% marketshare and Nintendo is losing to newcomer Microsoft.

Take someone in 1996-1999 when Nintendo is fighting hard to have the best graphics and trying to appeal to sports, racing & shooters fans then jump forward a decade and Nintendo has opted out of making powerful hardware and focusing on motion controls and fitness games.

To me the 80s-90s-00s saw massive changes after massive change in terms of graphics, genres, controllers, form factors, online features, multimedia features, etc. Whereas the last 15 or so years has been more refinement rather than revolution. With the exception of Nintendo unifying their platforms, gaming is for the most part kind of the same place it was at 15 years ago.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Technically 8 years now, but I remember Yoshi-P saying how 10 years down the road, gaming would become cloud based and that gaming hardware would become agnostic. But the pandemic slowed down this eventual reality, and he expects things to operate somewhat traditionally for one more generation. This was mentioned in late 2023 and honestly lines up with my views as well.



You called down the thunder, now reap the whirlwind

Switch 1 games will remain full price.