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Forums - Nintendo - Why are there so few third-party games announced for switch 2?

Short answer: because it just came out this month.

Slightly longer answer, there are 78 new games confirmed for Switch 2 - 89 if you include Switch 2 Editions that function as updates to existing Switch 1 games. That's not a small number for a console that just launched: https://en.wikipedia.org/wiki/List_of_Nintendo_Switch_2_games

As time goes forward, so too will the games announced. Nintendo and partners usually only announce a small number of titles more than a few weeks in advance of the release date.



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1. It just came out.
2. Even with Nintendo's successes over time and Switch 2's record launch, Nintendo is often more a pain for third-party developers and publishers than PlayStation and Xbox. And part of that is the ceiling for the specs. Switch 2 is still weaker than a Series X and PS5 as we know it would be.
3. A lot of digital-only releases get short windows of confirmation. Switch 2 is looking to have fewer physical third-party games than Switch.



Lifetime Sales Predictions 

Switch: 161 million (was 73 million, then 96 million, then 113 million, then 125 million, then 144 million, then 151 million, then 156 million)

PS5: 122 million (was 105 million, then 115 million) Xbox Series X/S: 38 million (was 60 million, then 67 million, then 57 million. then 48 million. then 40 million)

Switch 2: 120 million (was 116 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

They're coming.  



Seems ironically western publishers are doing much better job than Japanese publishers when it comes to Switch 2 support. Japanese publishers for some reason are going all in on PC/Xbox/PS no matter how many records Nintendo consoles break.



I demand that we change this thread title to, "THE SWITCH 2 HAS NO GAEMZ AND WE NEED TO TALK ABOUT IT!!!"

If you know, you know



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Third party games typically sell bad on the Switch.



I think we can say this is resolved now :D

Definitely seemed some intentional effort from Nintendo to hold off on Dev kits



I saw the title of this thread and was like “What on earth are you talking about?”. Then I realized it was posted back when devs were still deep in their struggle to get their hands on dev kits (i.e. launch month).

Yeah… NS2 is delivering some powerful third-party support so far. Won’t be long before all AAA releases come to PS5 and NS2 same day— heck, if you look atmy thread with all the upcoming NS2 releases, you already have Pragmata, RERequiem, 007, etc., dropping alongside their PS5/PC release.



Yeah I love the third party support on switch 2.

Bought RE requiem and will buy the new capcom game Pragmata



firebush03 said:

I saw the title of this thread and was like “What on earth are you talking about?”. Then I realized it was posted back when devs were still deep in their struggle to get their hands on dev kits (i.e. launch month).

Yeah… NS2 is delivering some powerful third-party support so far. Won’t be long before all AAA releases come to PS5 and NS2 same day— heck, if you look atmy thread with all the upcoming NS2 releases, you already have Pragmata, RERequiem, 007, etc., dropping alongside their PS5/PC release.

I'd hold off on that just yet. Switch 2 ports still take time and aside from 007 those games you mentioned are very linear and performant on playstation 5 already. Open world games are looking to require a lot more optimisation and of course anything without a solid 60fps mode (see Borderlands delay etc). I think 6-9months will still be realistic target for 50% of AAA games. And I'm sure we'll continue to see a fair portion of the more ambitious games continue to skip the Switch 2 or not consider it until after a PC/Playstation release, purely out of audience prioritisation.