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firebush03 said:

I saw the title of this thread and was like “What on earth are you talking about?”. Then I realized it was posted back when devs were still deep in their struggle to get their hands on dev kits (i.e. launch month).

Yeah… NS2 is delivering some powerful third-party support so far. Won’t be long before all AAA releases come to PS5 and NS2 same day— heck, if you look atmy thread with all the upcoming NS2 releases, you already have Pragmata, RERequiem, 007, etc., dropping alongside their PS5/PC release.

I'd hold off on that just yet. Switch 2 ports still take time and aside from 007 those games you mentioned are very linear and performant on playstation 5 already. Open world games are looking to require a lot more optimisation and of course anything without a solid 60fps mode (see Borderlands delay etc). I think 6-9months will still be realistic target for 50% of AAA games. And I'm sure we'll continue to see a fair portion of the more ambitious games continue to skip the Switch 2 or not consider it until after a PC/Playstation release, purely out of audience prioritisation.