Ask the Developer Vol. 18: Mario Kart World — Part 1
From Nintendo.Com's Ask the Developer Volume 18, the developers of Switch 2 launch title Mario Kart World, Kosuke Yabuki, Kenta Sato, Masaaki Ishikawa, Shintaro Jikumaru, and Atsuko Asahi revealed that the reason Switch 1 never got its own Mario Kart after getting a port of Mario Kart 8 is because World was originally meant to be that game and development started 8 years ago, all the way back in 2017.
The developers' ambitions proved to be too ambitious for the Switch 1's hardware, but they could not decide on what features to cut or graphical settings to lower to make it work. In particular, 60 FPS would not have been possible consistently. The Switch 2 solved this dilemma by being powerful enough to do everything they wanted.
The article goes into more detail about things like the music, the design of the open world, the day-night cycle, and more.








Didn't see any when I began making it

