BraLoD said:
Not only that, but both those games were basically dependant on the servers that got shut down. So those two didn't just got obsolete, they lost basically all value aside from a collection perspective. Sad how the online focus can both make a game great, and also mean it eventually will lose all or close to all of its value. Gladly there are people trying to keep those kind of games alive by being back online. |
I spent probably an hour or two typing in codes and downloading levels for Mario Maker 1 before the servers got shut down. I grabbed all the anniversary celebration levels since I knew those would be good.
https://kaizomariomaker.fandom.com/wiki/One_Year_of_Mario_Maker
https://kaizomariomaker.fandom.com/wiki/Two_Years_of_Mario_Maker
https://kaizomariomaker.fandom.com/wiki/Three_Years_of_Mario_Maker
So many levels lost to corporate BS.
Switch Code: SW-7377-9189-3397 -- Nintendo Network ID: theRepublic -- Steam ID: theRepublic
Now Playing
Switch - Super Mario Maker 2 (2019)
3DS - Phoenix Wright: Ace Attorney (Trilogy) (2005/2014)
Mobile - Yugioh Duel Links (2017)
Mobile - Super Mario Run (2017)
PC - Borderlands 2 (2012)
PC - Deep Rock Galactic (2020)









