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Forums - Gaming Discussion - Would you buy GTA6 at 100 dollars/Euros? (Poll)

 

GTA goes for 100 price point.

I'd still buy 8 9.09%
 
No purchase for me 22 25.00%
 
I'd wait for a sale 30 34.09%
 
I'd buy it and then give up new games totally 1 1.14%
 
I have no interest in GTA6 27 30.68%
 
Total:88
killer7 said:

Guys GTAVI will be 80$ max! Mark my words! You really think Rockstar wants bad word of mouth and bad press? Like most games today there will be bugs day 1 and if there is just one pixel wrong, people gonna trash the game. The fanbase will be split into hardcore fanboys who would eat shit no matter what and dissapointed gamers who just payed 100$ for a broken mess.

Is 80 dollars already a thing in America? Before or after tax? Also, on 70 Dollar games how much do you get taxed? I want a comparison to our 20+% Value added tax here in Europe whoch is included in games here so the 69.99 doesn't sting as much as it would to you lot, I would think. 



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It will more than likely be the first $80 game. I personally wouldn't buy it at $100 and probably won't buy it at $80 either. I'll more than likely wait until it's on sale for $40 or less.



Thats a no from me.

Don't enjoy GTA enough to spend that much on it.



rapsuperstar31 said:

It will more than likely be the first $80 game. I personally wouldn't buy it at $100 and probably won't buy it at $80 either. I'll more than likely wait until it's on sale for $40 or less.

While there would be a lot of backlash for a game above $70, GTA VI seems like it is one of the games that could get away with it. 



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LegitHyperbole said:
Mar1217 said:

No and considering how much of the gaming ground is now covered by the almighty AAA Gacha live-service games knowdays, it would simply be even more of a prohibitive increase to the general people who can only afford so few games a year.

And that's not even considering the fact that a lot of those big publishers like Take Two derives most of their profits from the add-ons(MTX,DLC, subscriptions, etc ...)
It would only add further to the barrier of entry before even getting into their (bad exploitative) ecosystem.

Anyway, it would definitely wouldn't the help the trend of seeing people wait up for those sweet sales instead of the 1st day buyers being there in mass.

Yep, I agree with your last sentence, they wouldn't make up the difference of the people who wait for sales... but, they could get the whales first and then drop the price to 70 and people who wait for sales might end up becoming what we consider day one pricing to be. 

Considering people regularly tripled dipped on GTAV through two console generations and the PC version, especially once the games were dirt cheap because the real incentive was GTA Online, I guess it made sense.

Not so much, if that 30% discount in the future only gets you to the price of 70$ still lol. 



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LegitHyperbole said:
killer7 said:

Guys GTAVI will be 80$ max! Mark my words! You really think Rockstar wants bad word of mouth and bad press? Like most games today there will be bugs day 1 and if there is just one pixel wrong, people gonna trash the game. The fanbase will be split into hardcore fanboys who would eat shit no matter what and dissapointed gamers who just payed 100$ for a broken mess.

Is 80 dollars already a thing in America? Before or after tax? Also, on 70 Dollar games how much do you get taxed? I want a comparison to our 20+% Value added tax here in Europe whoch is included in games here so the 69.99 doesn't sting as much as it would to you lot, I would think. 

Usually games are 69,99€ in Europe. There are a few games on XboxSeX/PS5 that are 79,99€ but that was announced before thos Ukraine vs Russia circus occured. They would be 80€, Covid and War or not. Because development got more expensive. Switch 2 games will be 70€ as well for sure! I highly doube we will see 80€ games on Switch 2.



Mar1217 said:
LegitHyperbole said:

Yep, I agree with your last sentence, they wouldn't make up the difference of the people who wait for sales... but, they could get the whales first and then drop the price to 70 and people who wait for sales might end up becoming what we consider day one pricing to be. 

Considering people regularly tripled dipped on GTAV through two console generations and the PC version, especially once the games were dirt cheap because the real incentive was GTA Online, I guess it made sense.

Not so much, if that 30% discount in the future only gets you to the price of 70$ still lol. 

Might actually works out better for them



Machina said:

I would (barring negative fan reviews/word of mouth for the game itself), but it's one of only a handful of games I'd be prepared to pay that much for, so if the industry as a whole thinks "well, GTA can get away with it, so can we", then a lot of publishers are going to be disappointed.

Yes but this previously happened before over time when games used to cost £40 here, then they went up to £55, then £60, now £70, and finally £80-100, and all because each big publisher that had enough rep/power/IP's was able to push for those over time.

I mean look at each time games recieve a price increase, it starts off with 1-2 big fish publishers, then the articles start coming out defending the price increases, and then the smaller publishers start coming up with wild excuses as to why they too will be pricing their games at higher prices.

This is all how it starts, it's a nasty, nasty mind game of drawing lines in the sand between publisher and the customer, only we don't pay much attention to it, or we either get gaslit or roll with "something is worth whatever the price someone pays for it" (which is mindless logic, because if that was applied en mass, society would be fucked, thus I ignore/defy that statement).

If T2 really wants to increase the base price higher than what other games are charging, then that will be them acting as the next markers to lead the other publishers into also charging more money. It stops when people realise enough is enough. I know if T2 does this and gets away with it, SE/MS/Sony/Nintendo/Capcom/EA/Ubi will all end up following that as the new trend, and then even more people will be barred as a result.

Sure some publishers could become disappointed if they don't have enough sway and not many people buy their game, but today in most cases it falls down to a game being straight up bad/not interesting, broken for months, or targeting a genre/audience that was niche/not there to begin with (aka the "modern audience"), for a lack of people buying into their higher prices. 

I already mentioned this in the main PC thread, but I am effectively screwed out of Nvidia's brand going forward due to their higher pricing models, and AAA has been forcing me out via multiple account systems, forced region locking and so on. People don't seem to fully realise letting the bad practices flow through a dam like a tidal wave are just going to cause damage for other people over the long-term. What you are happy with paying more and more money for will only end up with you having to pay more and more, while others like me get left in the dust because we're not making thousands a month.

Do you see where I'm coming from with this?.

Last edited by Chazore - 2 days ago

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Chazore said:
Machina said:

I would (barring negative fan reviews/word of mouth for the game itself), but it's one of only a handful of games I'd be prepared to pay that much for, so if the industry as a whole thinks "well, GTA can get away with it, so can we", then a lot of publishers are going to be disappointed.

Yes but this previously happened before over time when games used to cost £40 here, then they went up to £55, then £60, now £70, and finally £80-100, and all because each big publisher that had enough rep/power/IP's was able to push for those over time.

I mean look at each time games recieve a price increase, it starts off with 1-2 big fish publishers, then the articles start coming out defending the price increases, and then the smaller publishers start coming up with wild excuses as to why they too will be pricing their games at higher prices.

This is all how it starts, it's a nasty, nasty mind game of drawing lines in the sand between publisher and the customer, only we don't pay much attention to it, or we either get gaslit or roll with "something is worth whatever the price someone pays for it" (which is mindless logic, because if that was applied en mass, society would be fucked, thus I ignore/defy that statement).

If T2 really wants to increase the base price higher than what other games are charging, then that will be them acting as the next markers to lead the other publishers into also charging more money. It stops when people realise enough is enough. I know if T2 does this and gets away with it, SE/MS/Sony/Nintendo/Capcom/EA/Ubi will all end up following that as the new trend, and then even more people will be barred as a result.

Sure some publishers could become disappointed if they don't have enough sway and not many people buy their game, but today in most cases it falls down to a game being straight up bad/not interesting, broken for months, or targeting a genre/audience that was niche/not there to begin with (aka the "modern audience"), for a lack of people buying into their higher prices. 

I already mentioned this in the main PC thread, but I am effectively screwed out of Nvidia's brand going forward due to their higher pricing models, and AAA has been forcing me out via multiple account systems, forced region locking and so on. People don't seem to fully realise letting the bad practices flow through a dam like a tidal wave are just going to cause damage for other people over the long-term. What you are happy with paying more and more money for will only end up with you having to pay more and more, while others like me get left in the dust because we're not making thousands a month.

Do you see where I'm coming from with this?.

Yes I see where you're coming from, and yes you're right this is how it always starts. But it's up to consumers whether they tolerate it as the new norm, and it'll soon become clear to publishers if they have. I could probably count the number of games I'd pay that much for in a generation on one or two hands (GTA, Dark Souls titles, and a bunch of 'probably not gonna happen' sequels to my all-time favourite games), and that's my particular line in the sand; if publishers cross it then that's up to them, but I'll be waiting for a hefty sale in the vast majority of cases if they do that. I'm a patient person so I'm fine with waiting.



I never bought GTA V. Why would I buy GTA VI for $100?