SvennoJ said:
TotK has the armor set for rain climbing, so Nintendo did acknowledge the inconvenience, in the sequel.
I'm the same with OCD, drove my wife crazy when we were playing PoE2 and I could not leave a level without clearing every piece of the 'shroud of war' on the map. The tiniest sliver, knowing full well there couldn't be anything left there, got to go back and clear it. She has it when it comes to checking treasure chests, can't skip one, so I'm trying to pull the screen one way to clear a piece of blue on the map while she was trying to pull the screen to a chest or other cache in the opposite direction lol.
In BotW it resulted in not using the towers until after making sure I had explored every bit of the area (uncovering the names on the map) to make sure I wouldn't miss anything.
I never used the Octoroks in BotW, didn't know about them. They work in TotK anyway but first you got to find them. I also don't remember if BotW has any durability indication? Only when it's almost broken. TotK has a 'health bar' for weapons.
Very recognizable about storing potions / elixers extra for 'later' and finishing the game or a level with enough things left to do it 10x more in a easier way haha. Inventory management is always fun with OCD... In Hitman I'm quite the hoarder, collecting everything that can be picked up in the levels.

At least similar items stack and no limits. (PoE2 with limited inventory was 'fun' heading back regularly to sell fodder just to end up with millions and millions of gold there is no real use for haha)
At least I don't have it that bad to 'need' to collect all Korok Seeds. That's pure evil, 900 in BotW, 1000 in TotK. But I did 'have to' max out inventory space.
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I've also deliberately not activated some towers, but not because I wanted to explore the area blindly, but because I want to have the wind jumping ability while climbing some of them for the first time.
I'm not sure where to find it, but I did encounter one bird-person, so perhaps their village is somewhere in that area. I think I have to do the story boss related to them.
I didn't go south of the Plateau yet. Maybe because I didn't even see what's over there. But I think I'll go there next, or after I get the wind ability. Presuming it's not in the south. (But don't tell me)
Also, the information I had about needing to free the dragons first seems to be at least partially incorrect, because I happened to see one.

Not sure if the "set them free" part only pertained to some of the others, or if that info was based on TOTK, (again, don't tell me please) but in the meantime I'll try to get the parts I need from this one to upgrade one of my armor pieces.
There is no durability indicator in BOTW that I'm aware of, other than the message that props up when it's nearly broken.
Not knowing how much durability is left is inconvenient. And swapping weapons mid-combo after recieving the warning is awkward. Especially since you can't until the attack animation finishes.
I wish they were just rendered unsuable instead of vanishing from the inventory, along with a system that fixes durability. Especially when there's seemingly no durability indicator to help you plan out your attacks better before engaging.
And I definitely won't go out of my way to collect any more Korok seeds than I need.
Last edited by Hiku - on 27 May 2025