| SvennoJ said: TotK has the armor set for rain climbing, so Nintendo did acknowledge the inconvenience, in the sequel. |
I've also deliberately not activated some towers, but not because I wanted to explore the area blindly, but because I want to have the wind jumping ability while climbing some of them for the first time.
I'm not sure where to find it, but I did encounter one bird-person, so perhaps their village is somewhere in that area. I think I have to do the story boss related to them.
I didn't go south of the Plateau yet. Maybe because I didn't even see what's over there. But I think I'll go there next, or after I get the wind ability. Presuming it's not in the south. (But don't tell me)
Also, the information I had about needing to free the dragons first seems to be at least partially incorrect, because I happened to see one.

Not sure if the "set them free" part only pertained to some of the others, or if that info was based on TOTK, (again, don't tell me please) but in the meantime I'll try to get the parts I need from this one to upgrade one of my armor pieces.
There is no durability indicator in BOTW that I'm aware of, other than the message that props up when it's nearly broken.
Not knowing how much durability is left is inconvenient. And swapping weapons mid-combo after recieving the warning is awkward. Especially since you can't until the attack animation finishes.
I wish they were just rendered unsuable instead of vanishing from the inventory, along with a system that fixes durability. Especially when there's seemingly no durability indicator to help you plan out your attacks better before engaging.
And I definitely won't go out of my way to collect any more Korok seeds than I need.
Last edited by Hiku - on 27 May 2025









