BasilZero said:
I actually liked the weapon breaking mechanic, made me think twice before going into a fight. I never ran out of weapons and this became a non-issue after I got the master sword. The slipping mechanic added to my fun experience as well when it rained. lol |
The weapon braking mechanic was annoying and drove me to use puff shrooms and muddle buds for about every fight. You can harvest them quickly in the Depths, then simply watch them fight each other and sneak strike the last one(s) standing with a puff shroom.
So I never ran out of weapons either, hardly used them!
And the Depths was my favorite place as it never rains there :)
Oh oops, talking about BotW. Yeah same there, keeping all the good and fun weapons for 'later' not willing to harm them on canon fodder. It made the combat rather boring instead of letting me experiment freely.
I didn't have rain in BotW until I was nearly 50 hours in the game. I headed to the Desert first from the plateau, then the mountains. Explored that all, did all the quests and the 'dungeons' there, collecting tons of korok seeds with no clue what they were for until I finally got to Kariko village. (Then finally got more inventory space for weapons) So by the time I got rain I already had tons of stamina and Revali's gale, powering my way through the slippage.
Getting to the Kariko area that late was rather weird. Some mobs level with you, most don't. So combat was both extremely unsatisfying and they dropped worthless weapons. So all the more reason only to fight with crap weapons and not use good stuff on canon fodder.
But heading South at the start was an awesome journey of survival!







