mZuzek said: #35 - The first game in a "first-person shooter" series where you don't actually shoot bullets. #34 - The third game in a "third-person shooter" series where you don't actually shoot bullets. |
And I guess #34 is Splatoon 3
mZuzek said: #35 - The first game in a "first-person shooter" series where you don't actually shoot bullets. #34 - The third game in a "third-person shooter" series where you don't actually shoot bullets. |
And I guess #34 is Splatoon 3
Farsala said: Now to catch up very quickly I will simply name some main characters until the top 35. |
50) FF 15
49) Some One Piece game. I think there's one called Red World of something
48) Pokémon yellow?
41) FF7
39) Sound like Digimon but I don't know which one
35) Tales of Arise
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Darashiva said:
I guess 35 could be Portal. |
Veknoid_Outcast said:
And I guess #34 is Splatoon 3 |
You are both correct.
UnderwaterFunktown said:
50) FF 15 49) Some One Piece game. I think there's one called Red World of something 48) Pokémon yellow? 41) FF7 39) Sound like Digimon but I don't know which one 35) Tales of Arise |
50 correct
49 incorrect, think more recently
48 correct
41 not quite, very recent too
39 correct but I think only one let you begin with that digimon
35 correct
#48
Horizon Zero Dawn
I like Horizon. I don't think it’s among the best in its genre but it has its own qualities that really make it special. The world building is very well done and the story keeps you asking questions making you eager for the next big reveal. The combat keeps you on the edge of your seat at times making for fun encounters. I really love the setting the devs came up with here and it makes for an interesting world to explore. The one thing that bothers me about the Horizon games is the HUD design. I’m playing through Forbidden West currently and it's a bit disappointing that they didn’t improve on the HUD design. With how beautiful these games look it’s crazy that the HUD can look so cluttered at times. You can disable parts of the HUD in the menu but you can tell that the game clearly wasn’t meant to be played with certain elements turned off. The remaster, while I agree with many people, isn't necessary. It's the ideal way to play the game and makes it feels like a new release. Overall I quite like this series and I'm curious to see where Guerilla games goes next with it.
Farsala said:
50 correct 49 incorrect, think more recently 48 correct 41 not quite, very recent too 39 correct but I think only one let you begin with that digimon 35 correct |
49) I think I know which one you're refering to but had to google the name: One Piece Odyssey
41) FF7 Rebirth then
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I think 45 is a lost cause but 36 should be guessable
#45 The game that made me think boomerangs were cool (they are)
#36 Three dogs, two birds, one weird green insecty thing.
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Just one game left now.
#35: Tales of Berseria
#34: Dark Souls II: Scholar of the First Sin
#33: The Legend of Heroes: Trails of Cold Steel III
#32: The Last of Us Part II
#31:
Darashiva said:#37Not only is Control the most fun game to simply play that Remedy has ever made, the combination of gunplay and magic powers works wonderfully, but it also features one of my favourite settings in all of video games to date. The Oldest House is wonderfully cryptic and strange place, and the wider world it begins to reveal during the story as well as the various side quests and optional collectibles. I also found the characters far more well-rounded than in previous Remedy games, Jesse Faden being a great main character driven by an excellent performance by Courtney Hope. The rest of the cast is great too, a particular highlight being Ahti the janitor, and the voice actors do a great job leaning into the slightly off feeling of the whole game. Finally, I'd be remiss not to mention the Ashtray Maze, one of the single best levels in any video game in recent memory. Combined with the track "Take Control", it's a genuine highlight in an already excellent game. |
Control is a good game and I like the creativity of some stuff, like the level literally called Jesse Faden starring in "Swift Platform". and I hate platforming as I suck with that.
But if you like the vibe of Control, you should know it is clearly inspired by an internet thing called SCP. When I played Control and got the first document describing an artifact I sat there thinking: this is literally an SCP, which makes the Federal Bureau of Control the SCP Foundation. Wikipedia has an explanation and you find the SCP in the SCP-Foundation Wiki. Be aware that SCP is completely community driven, nobody owns it, it is by not one author but many, it has no real canon, although the SCPs clearly have a vibe or tone - something that Control copies. Some SCPs are better, some are bad, but some are amazing. Good examples are SCP-294 or SCP-426. So if you want more of the tone of Control you find it there.
Not related to SCP or Control, but similar in vibe is the novel House of Leaves by Mark Z. Danielewski. (see Wikipedia or buy). And of that book I know only because (to get back to videogames) because of the Doom-WAD MyHouse.wad: https://www.doomworld.com/forum/topic/134292
Can recommend all that if you want to dive deeper into strange stuff.