curl-6 said:
Don't get me wrong, the cutbacks cutbacks necessary to pull it off are definitely noticeable. Still though, I'd say the overall results are very impressive given the limitations of the Wii U, particularly in terms of CPU power and memory bandwidth. Most open world games on Wii U and the similarly powerful PS3/360 were much smaller, couldn't be traversed as quickly, and ran way worse. There is definitely room for improvement on Switch though, yeah, and hopefully they go the extra mile to smooth over some of the original's rough edges and further emphasize its strengths. |
And I imagine some of it's rougher edges could be further enhanced if they felt like doing a Switch 2 "improvement patch" in the future.
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