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Leynos said:

Original game was like 23GB. So I wonder if they compress that on Switch or use a 32GB cart.

Issue with game file size is actually the Audio.

Xenoblade Chronicles X in it's raw-audio form has 6.9 Gigabytes of Audio music files in .WAV.
That's right... Almost 1/3rd of the WiiU game size is Music.

It's 2024, no one has high-end 7.2 Audio systems, low quality sound bars are the norm... That and the Switch has better encoding/decoding available to improve compression without sacrificing quality.

I should also note... That's just the music tracks, not the actual voice or sound effects which are also multiple gigabytes in size.

There is no reason why they couldn't optimize it and fit it on a 16GB cart... Or even 8GB.



--::{PC Gaming Master Race}::--