By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - How should Nintendo drive it's market leader position over the next generations?

 

What long-term strategy do you think should Nintendo primarily focus on to maintain dominance?

Not change anything. Cont... 23 57.50%
 
Integrate immerging techs... 7 17.50%
 
Aggressively continue exp... 3 7.50%
 
Keep Sony on their toes w... 4 10.00%
 
Increase mature mainstrea... 2 5.00%
 
Curate brand-image especi... 1 2.50%
 
Total:40

I had a hearty lol at "Curate brand image". Everything people accuse Nintendo of doing has been done worse by other players in the industry. Some people think they are entitled to free games, a PC version of everything, and the ability to sell their own knock-off Nintendo branded doo-dads at the local flea market.

At the end of the day all Nintendo needs is games and they have been on fire in that department since the launch of the Switch. Sure there were a couple slow years, but packed years more than made up for it.

Last edited by Cerebralbore101 - on 31 October 2024

Around the Network

3 steps.

1. Make hardware that is very cheap.
2. It needs to be a unified console. Nintendo can't properly support 2 consoles with truly great line of games.
3. Expand 1st. party. Dev costs and time are only going to get bigger, Nintendo needs to get bigger and better.

With all due respect, OP list is nonsense. Nintendo success is about cheap hardware with good software.



Manlytears said:

3 steps.

1. Make hardware that is very cheap.
2. It needs to be a unified console. Nintendo can't properly support 2 consoles with truly great line of games.
3. Expand 1st. party. Dev costs and time are only going to get bigger, Nintendo needs to get bigger and better.

With all due respect, OP list is nonsense. Nintendo success is about cheap hardware with good software.

#3

They've made a TON of money with the Switch. They must have vaults full of money at this point. And while Switch did get a ton of games thanks to being a unified system for the first time, there were definitely still franchises that got nothing or got nothing new. There's absolutely no reason why they can't put together a few more dev teams to make sure stuff like DK, Star Fox, Fzero, Kid Icarus, Advance Wars, Excite series, Wave Race, 1080, Punchout, Golden Sun, etc don't get ignored again and we get actual new games in those franchises. Not saying all those games are gonna get made, but I sure hope Nintendo is gonna use a little bit of their massive profits to fund a few more teams so that the number of ignored franchises shrinks next gen.

Nintendo is the most prolific and best game developer on the planet. But it still sucks when a bunch of beloved franchises don't see the light of day for a gen or two.

It'll probably help a bit that they won't be busy porting over a bunch of WiiU games next gen. I don't know how much that sort of thing takes, but it no doubt took up some time. Also the fact that they have NSO library mostly built out now is a plus, as getting the emulators and games ready takes up some time too, hopefully next gen we get GC added to the Expansion Pack, but in general there will be far less dev time spent on bringing old games to the S2/NSO than there was this gen.



160rmf said:

You may have a point on Gameboy, but you put yourself nowhere better than OP by arbitrary labeling Switch as 8 Gen:

It's 8th gen because of it's hardware feature set. - It shares features like Tessellation, Shader Model 5+, Asynchronous Compute, GPGPU capabilities, Partially Resident Textures and more advanced video encode/decode engines.

And that hardware commonality is found with the Xbox One, Playstation 4 and even in many aspects... Even the WiiU. (The WiiU having a slightly older and vastly slower VLIW GPU design but still had technology like Tessellation).

It also released in 2017 which is in the middle of the 8th gen console cycle... But the Tegra hardware is 2015 technology, which puts it closer to the Xbox One/Playstation 4 and WiiU.

As for the Wii... Yes it uses the same hardware as the Gamecube, that is... It's based on TEV which is a 16-stage colour blender, combines multiple texels (lighting, textures and constants) to achieve some very complex texture effects that can be layered over polygons, this gave the GPU some very impressive material and other effects due to the fact it can take the result from the last process and re-use that data for the next "loop" very efficiently. Aka. Combines data.

The result is that on a technical feature-set level, with a competent developer, there is not a single effect on the Xbox 360/Playstation 3 that cannot be done in TEV, it just requires a slightly different more bespoke, approach.
It can just do far less of those effects due to having far more limited resources.

In saying that, I am also not afraid to lump the Wii with the Gamecube as both Generation 6 consoles, considering that it's basically the same hardware, even the motion controls were originally developed for the Gamecube... I just don't tend to do that because of the release years.

Hopefully that clears up my position.

Last edited by Pemalite - on 03 November 2024

--::{PC Gaming Master Race}::--

160rmf said:

You may have a point on Gameboy, but you put yourself nowhere better than OP by arbitrary labeling Switch as 8 Gen:

Many new generation consoles have competed with previous gen before the release of their generation counterparts. Ex: Dreamcast and X360 

You talk about graphical capabilities yet put Wii and Wii U respectively as 7 and 8 gen consoles.

(...)

Coincidentally, I consider...

  • the Wii an extention of the 6th Gen, especially since the Wii uses basically overclocked GC hardware and the Wii-Mote was originally an unreleased GC accessory
  • the WiiU a late entry to the 7th Gen
  • Switch is the successor to the 3ds -> either 4th HH Gen (if tracked seperately) or a "Wii U Pro" (extension of the 7th Gen) for those who believe in the Hybrid

BTT:

Nintendo should actually do quite a few things:

  • Invest into more studios (new ones / purchases of small ones)
  • Invest into more franchises (revive dormant ones / create new ones) and target groups (games for children / teenager / adults )
  • Make sure that "every* big 3rd party multi-plattform game skipping Nintendos System" doesnt happen again
  • Price games appropriately: As the development costs is earned back, games should naturally get cheaper. Profit is merely money made without a return
  • They shouldnt cheap out on hardware: the optimal point is where [ marginal costs = marginal performance gains : E.g. different battery = +30% time, but only +20% associated cost -> must be done / +20% time but +30% associated cost -> must not be done]
  • Nintendo should offer way more storage on their devices (akin to 8gb wiiU vs 32gb), as they have options to save money where consumers dont, and Nintendo could pass these saving on (fully/partially)
  • ...


Around the Network
Pemalite said:



Hopefully that clears up my position.

OK, fair enough. So Wii and Wii U were able to pull whatever their generation counterparts could pull, they just weren't strong enough to deliver in an acceptable performance. So Switch not being compatible with Ray tracing technology by the time it was produced, it can't be paired with 9th generation.

Still prefer letting things organized by companies output sequence, looks better in a time stamp despite the few years head start release 

Last edited by 160rmf - on 03 November 2024

 

 

We reap what we sow

Manlytears said:

3 steps.

1. Make hardware that is very cheap.
2. It needs to be a unified console. Nintendo can't properly support 2 consoles with truly great line of games.
3. Expand 1st. party. Dev costs and time are only going to get bigger, Nintendo needs to get bigger and better.

With all due respect, OP list is nonsense. Nintendo success is about cheap hardware with good software.

The OP list wasn't intended to explain their successes, but to talk about where Nintendo was and where Nintendo is now. Clearer?

Or are you talking about the poll (which technically isn't in the OP but is a poll to complement the OP), and if so what is weird about it?



1 - stop suing everyone
2 - remember their older consoles and games and let them be accessible instead of locked on a dead system



Koragg said:

1 - stop suing everyone
2 - remember their older consoles and games and let them be accessible instead of locked on a dead system

2 - Weird statement considering we have the awesome NSO with tons of systems and games and more games being added, and in addition they already brought a bunch of WiiU games as well as some others to the Switch.



Slownenberg said:
Koragg said:

1 - stop suing everyone
2 - remember their older consoles and games and let them be accessible instead of locked on a dead system

2 - Weird statement considering we have the awesome NSO with tons of systems and games and more games being added, and in addition they already brought a bunch of WiiU games as well as some others to the Switch.

As far as I know there are still 100s of 3DS and Wii U games that can no longer be bought.