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Forums - Nintendo Discussion - Will the Switch 2 finally be powerful enough and popular enough to get Nintendo all the top games?

Mar1217 said:
Chrkeller said:

I used SM2 as an example because it does, at least right now, prevent a mobile device from running it.  Bear in mind SM2 recommends a 2060.  There are already a few 2025 titles that recommend a 2080, which is a substantial step up.  If the Switch launches in 2025 and has a 7 year life, I do question what ports will look over time.  In 2028, will games recommend a 3070?  A 3080?  Early gen ports won't be an issue at all for the S2.  My concern has only been for late gen ports, but perhaps you are correct and tools will still make porting simple.  I expect the switch 2 to be on the market post 2030.  

But yeah, not much to say really.  Other than people need to respectfully agree to disagree.

I guess it's a valid concern that even I would join you on if I actually had interest in most of the graphics intensive experiences  especially coming from the western hemisphere. 

Though I also do believe we are about of an age where fewer devs and publishers will go out of their way for the top of the line graphic experience. Scalability will be more expected in the future as it is now. 

Anywoo, the main experiences I give a care about for the Switch successor will be mostly first party games. Those are about to see a leap in motion from the aging Switch. 

I believe it's the same for you considering you'll get most of your 3rd party games for PC anyway :P

You have a fair point.  For starters making a game targeting a 3070 just cuts potential consumers out as buyers.  And tools are always getting better.  Plus there is a "what is the point" element.  At some point games just look good as is and don't need to be pushed.  Outside pop in, Tales of Arise (currently playing it) looks great.  

I cannot wait for a S2.  I hope it isn't too hard to get at launch.  Nintendo software is top of the line.  I have not gone without Nintendo and don't plan on starting now, I have been loving Nintendo since the NES.  I already have Echoes and Brothership pre-ordered.  And the S2 is going to be something for 1st party titles.  



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The thing to remember with recommended specs for games is that console-specific optimizations can go a long way.

The Switch for example is way below the minimum/recommended specs for stuff like Doom Eternal, Hogwarts Legacy, or Kingdom Come Deliverance, yet it got ports of them anyway.



curl-6 said:

The thing to remember with recommended specs for games is that console-specific optimizations can go a long way.

The Switch for example is way below the minimum/recommended specs for stuff like Doom Eternal, Hogwarts Legacy, or Kingdom Come Deliverance, yet it got ports of them anyway.

Of course.  Heck street fighter 2 is on the NES.  Ports are a function of time, money and effort.  I've been gaming a long time and I have owned over 17 systems.  Point being this entire conversation has been unnecessarily complex.  Let me simplify my position.

1) the more different hardware is, the more effort required for porting 

2) the more effort required, the more likely some developers won't bother 

And this logic isn't S2 specific, it has always been this way.  And literally, point 1 & 2, is all I am trying to say.  It shouldn't be controversial, given this how gaming has operated for 40 years.  



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curl-6 said:

The thing to remember with recommended specs for games is that console-specific optimizations can go a long way.

The Switch for example is way below the minimum/recommended specs for stuff like Doom Eternal, Hogwarts Legacy, or Kingdom Come Deliverance, yet it got ports of them anyway.

It's below even 2015 Witcher 3 requirements. It requires Xbox One level GPU (GTX 660) for minimum requirements.



"Will the Switch 2 finally be powerful enough and popular enough to get Nintendo all the top games?" only for a few first years, then its again Switch 1(like last three Nintendo consoles) once again.



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Goomba said:

"Will the Switch 2 finally be powerful enough and popular enough to get Nintendo all the top games?" only for a few first years, then its again Switch 1(like last three Nintendo consoles) once again.

I think it could still run all 2024 PS5/XSX games, just need a good porting team and a willing publisher.



Games that I see actually having difficulty to be ported are one's that have only RT solutions - there is no option to turn RT off and use prebaked lighting, just to lower RT. Star Wars Outlaws is one such example, but that one fairly runs well even on weaker hardware with upscaling and frame generation.
There might be games in few years that are made with heavy RT requirements that will give SW2 porting teams a headache or two.



HoloDust said:

Games that I see actually having difficulty to be ported are one's that have only RT solutions - there is no option to turn RT off and use prebaked lighting, just to lower RT. Star Wars Outlaws is one such example, but that one fairly runs well even on weaker hardware with upscaling and frame generation.
There might be games in few years that are made with heavy RT requirements that will give SW2 porting teams a headache or two.

Personally, I don't believe in "impossiports."  It can be done, just a matter of time/effort.  I say this not because of Hogwarts switch vs ps5, but because of Hogwarts switch vs PC.  The PC version, max settings + RT, is stunning.  Absolutely stunning.  One of the best-looking games period.  And it runs on the switch via customization to the hardware.  The question, IMO, was never "can" it be done, but rather "will" it be done.  

Edit

Using the NFL as an easy example.

The Bengals won't win the super.

The Bengals can't win the super.

Sounds like a minor change in verbiage, but the implications are drastically different.  

Last edited by Chrkeller - on 09 September 2024

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Chrkeller said:
HoloDust said:

Games that I see actually having difficulty to be ported are one's that have only RT solutions - there is no option to turn RT off and use prebaked lighting, just to lower RT. Star Wars Outlaws is one such example, but that one fairly runs well even on weaker hardware with upscaling and frame generation.
There might be games in few years that are made with heavy RT requirements that will give SW2 porting teams a headache or two.

Personally, I don't believe in "impossiports."  It can be done, just a matter of time/effort.  I say this not because of Hogwarts switch vs ps5, but because of Hogwarts switch vs PC.  The PC version, max settings + RT, is stunning.  Absolutely stunning.  One of the best-looking games period.  And it runs on the switch via customization to the hardware.  The question, IMO, was never "can" it be done, but rather "will" it be done.  

Edit

Using the NFL as an easy example.

The Bengals won't win the super.

The Bengals can't win the super.

Sounds like a minor change in verbiage, but the implications are drastically different.  

Yeah, I said difficulty, not impossibility...given that I've been saying this whole thread that SW2 ports are not a technical matter.
But, as I said in some post, if there was incentive to make Force Unleashed for Wii from the scratch (not porting actually, but made simultaneously with main versions, by a different studio), there is far less to do if publishers are willing to make SW2 ports, even if some games in the future are RT-only (though, as I also said, RT heavy focus will come only in next gen, but by the time there are that gen only games, and not cross-gen titles, there will be yet another Nintendo console, and not SW2).



HoloDust said:
Chrkeller said:

Personally, I don't believe in "impossiports."  It can be done, just a matter of time/effort.  I say this not because of Hogwarts switch vs ps5, but because of Hogwarts switch vs PC.  The PC version, max settings + RT, is stunning.  Absolutely stunning.  One of the best-looking games period.  And it runs on the switch via customization to the hardware.  The question, IMO, was never "can" it be done, but rather "will" it be done.  

Edit

Using the NFL as an easy example.

The Bengals won't win the super.

The Bengals can't win the super.

Sounds like a minor change in verbiage, but the implications are drastically different.  

Yeah, I said difficulty, not impossibility...given that I've been saying this whole thread that SW2 ports are not a technical matter.
But, as I said in some post, if there was incentive to make Force Unleashed for Wii from the scratch (not porting actually, but made simultaneously with main versions, by a different studio), there is far less to do if publishers are willing to make SW2 ports, even if some games in the future are RT-only (though, as I also said, RT heavy focus will come only in next gen, but by the time there are that gen only games, and not cross-gen titles, there will be yet another Nintendo console, and not SW2).

I know, I was agreeing with you, not disputing.  Apologies if it didn't read that way.  

I think RT only, at least for most titles, is a long way off.  The ps5 and Xbox are not good with RT.  Neither are any of the PC tablets.  Frankly most PC GPUs aren't either.  So I agree with you there as well.  RT only is probably a good gen off.



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