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HoloDust said:

Games that I see actually having difficulty to be ported are one's that have only RT solutions - there is no option to turn RT off and use prebaked lighting, just to lower RT. Star Wars Outlaws is one such example, but that one fairly runs well even on weaker hardware with upscaling and frame generation.
There might be games in few years that are made with heavy RT requirements that will give SW2 porting teams a headache or two.

Personally, I don't believe in "impossiports."  It can be done, just a matter of time/effort.  I say this not because of Hogwarts switch vs ps5, but because of Hogwarts switch vs PC.  The PC version, max settings + RT, is stunning.  Absolutely stunning.  One of the best-looking games period.  And it runs on the switch via customization to the hardware.  The question, IMO, was never "can" it be done, but rather "will" it be done.  

Edit

Using the NFL as an easy example.

The Bengals won't win the super.

The Bengals can't win the super.

Sounds like a minor change in verbiage, but the implications are drastically different.  

Last edited by Chrkeller - on 09 September 2024

i7-13700k

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RTX 4090 Ventus 3x E OC

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