LegitHyperbole said:
Yeah, it gives pause to think will there even be generations anymore and instead just newer models like upgrading a PC. |
You are already doing that.
A new device gets released periodically, where you buy said new device and bring all your games with you.
Playstation 4 > Playstation 4 Pro > Playstation 5.
Xbox One > Xbox One X > Xbox Series S > Xbox Series X.
NobleTeam360 said:
I think the SSD was the biggest thing for this gen of consoles. Whenever I return to a PS4 or Xb1, the load times feel ridiculous. I think a big problem with this gen is devs reluctance to abandon the PS4, which makes this gen feel less "unique" for lack of a better word. |
The SSD hasn't really been the game changer many had hoped with instant install and load times. Many games are bottleneck by optical drives and internet speeds for installs/updates... And many games still have loads.
But I haven't seen "new" gameplay possibilities opened up that really bring a new level of immersion, it's more of the same, but prettier.
In saying that, I did replace my Xbox One internal mechanical HDD with a speedy 2TB Crucial SATA SSD.
And whilst the load times are better, it's actually the CPU that is holding things back from loading quickly.
I saw a larger improvement on the Xbox One X with the same model SSD and SATA interface, which makes sense as the CPU was 550Mhz faster on all the cores... And that did make a difference.
I don't think people truly comprehended how garbage Jaguar was in the grand scheme of things... And made unpacking and loading data extremely cumbersome.
In short, there is more to loading than just the storage... So when people fire up the Series S/X or Playstation 5, they falsely attribute the improved loading on just the storage... Which is far removed from reality, the Zen CPU cores and custom decompression engines are lifting a massive amount of the weight.
Another example... Nintendo with the Switch, all solid state, but when Nintendo uncapped the CPU core speed while loading, we saw marked improvements in load times.