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Forums - Sales Discussion - FF7 Rebirth has reportedly sold half what Remake did in the same timeframe

They are already making part 3. The director of part 2 got promoted.  They just need to stop doing  exclusive deals with Sony as that has bitten them in the ass with ff16,forspoken and ff7 rebirth. They need to release on xbox and gamepass.

Qwark said:

Norion said:

I wonder if this'll make Sony reconsider the deal it has going on with Square since Rebirth's impact on PS5 sales won't exactly be significant.

They basically needfigure out whether or not they even want to finance part 3. Sure some fans wouldn't like it if Square decides part 3 doesn't get made. But not a whole lot of people will buy it anyways. Even with Xbox and PC day one I don't see it selling all that well. And the costs of part 3 will be even greater than part 2.

Making a game that costs around 150 million to make to only sell 5 million copies and not all at full price, isn't a very wise strategy from a financial point of view. Especially since 30% of the revenue goes to PS, Xbox and Steam.

Qwark said:
Norion said:

I wonder if this'll make Sony reconsider the deal it has going on with Square since Rebirth's impact on PS5 sales won't exactly be significant.

They basically need to figure out whether or not they even want to finance part 3. Sure some fans wouldn't like it if Square decides part 3 doesn't get made. But not a whole lot of people will buy it anyways. Even with Xbox and PC day one I don't see it selling all that well. And the costs of part 3 will be even greater than part 2.

Making a game that costs around 150 million to make to only sell 5 million copies and not all at full price, isn't a very wise strategy from a financial point of view. Especially since 30% of the revenue goes to PS, Xbox and Steam.



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Robert_Downey_Jr. said:

Didn't it have 2.2 million active at the same time? So people like me that bought it and weren't playing then (like I still haven't cause Rise of the Ronin is currently sucking time) so it's gotta be at least 3m total now. hopefully gets a good tail and some holiday numbers based on its great wom

The statistic you are thinking of also included players of the free demo.



Qwark said:
Norion said:

I wonder if this'll make Sony reconsider the deal it has going on with Square since Rebirth's impact on PS5 sales won't exactly be significant.

They basically need to figure out whether or not they even want to finance part 3. Sure some fans wouldn't like it if Square decides part 3 doesn't get made. But not a whole lot of people will buy it anyways. Even with Xbox and PC day one I don't see it selling all that well. And the costs of part 3 will be even greater than part 2.

Making a game that costs around 150 million to make to only sell 5 million copies and not all at full price, isn't a very wise strategy from a financial point of view. Especially since 30% of the revenue goes to PS, Xbox and Steam.

I do think they should still make the last part since it being the last should mean it'll sell better than Rebirth and the trilogy concluding will boost the sales of the other two. Though after this and FF16 there's surely gonna be internal discussions going on about decreasing the scope of it to lower the budget.



I don't think multiplat would have helped it massively. FF isn't exactly a large brand on either Xbox or Steam.

As people have said it already, this has multiple causes. Some had their nostalgia fix with Remake only and/or were put off by the ending. Maybe less available PS5s vs. PS4s and the higher price play a part too but I think that's a minor factor. The FF userbase is old and generally has disposable income for these games as their frontloadedness attest.

The huge gap of time between the OG and the Remake might have also been detrimental (the game is no longer as relevant as some fans/SE thought) as well as the overall declining quality since FF13.



 

 

 

 

 

Lots contributes to this but I think above all the nostalgia for VII and the novelty of the remake is over. Now it's just hardcore fans invested and essentially a niche endevour.

Part 3 should be a condensed & much leaner considering this. I suspect it will still be Playstation console exclusive at launch but be day/date on PC. For Sony themselves, there is very little value in paying big bucks for something that won't really shift consoles and is wanning in popularity.

This game will sell less than XVI. Final Fantasy Itself kind of needs a soft reboot which feels both approachable (new naming convention)
& highly distinct enough to capture the attention of a new generation. Final Fantasy XVI imo looked too generic on a service level. Both the original FFVII and FFX were both landmark fantasy experiences when they released on PS1 and PS2 and kind of looked unlike anything else on each respective platform. Square need another highly original fantasy world and I hope a gameplay system which is aesthetically clean and tactical.



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Remake fired up because of curiosity and it was covid times.

But honestly I don't think planning it as a trilogy and telling people beforehand was a smart move. Who really has the patience to buy a game now and wait for the finale to happen 8 years later?

In Movies this sometimes works. But a movie is 2-3 hour/ $10-15 dollar investment, not a 40 hours+ $70 one.



This is an interesting discussion. Many people coming up with excuses.It's fun... let's join.

Before Remake released, I mentioned how the success of this series was going to be determined by the sequels success. This came from when discussion about it being split up came up people kept talking about FF13 and how it was a 3 part series, I mean it wasn't stop trying to compare. 13-2 sold decently compared to 13 but 13-3 was pretty much a 3rd of both of them. If it is a series then well, 60% of all FF13 players never played the end of the story. Of course it's not because FF13 was a self contained game with 2 sequels.

FF7R though, is exactly that, a multipart series. We know the full game already from 25 years ago and even if many are waiting for a 'full' release, that won't help in between and waiting potentially a decade for it to arrive. SquEnix resources have been put into this game as they claim they need to "do it justice" but how does that help appeal to people when the market for this particular FF game is so small? You have to have played FF7R, liked FF7R, maybe like FF7 and FF in general to pick it up. You think people are going to pick this up as their first FF game? Doubtful.

But even here it's hard to compare sales. FF7R sold what 7 mil? Yet it was given to PS+ users at one point, it's how I played it. 7 mil plus untold amount of PS+ subs and it still can't compare?

They were better spent their time developing and producing the technology to make FF7R, make the entirity of it 1 game, butcher the gameplay all they like but then move on to new FF games.

We are now at the point of having FF 16 and FF7R-2 released and no announcement for either FF17 or if R-2 fails too much, even getting a R-3 to finish the story for those who actually liked it.

Sad times.... of course, all i can think is "Good, should have just made FF7 like they said they were going to."



Hmm, pie.

Chrkeller said:
-Adonis- said:

I blame PlayStation players on this. FFVII Rebirth is fantastic and is the GOTY. What the hell the players are waiting for seriously ? Another Fifa and Cool of Doodie ?

I'm waiting for a PC release, same with 16.  Square needs to drop the exclusive crap.  The 90s ended a long time ago.

I will buy them again too on PC. I want to do them again on PC.



Tober said:

Given how the older FF games are being repackaged/remastered and re-released and sold on multiple platforms for decades now, I see the eventual FF7 trilogy be an evergreen going on for years to come.

They need to make the third entry no matter what, but could downscope it a bit if they don't want to spend $150m+ on the finale. SE has shown it can work on 2 FF games at the same time with FF716 and Rebirth, so I don't think working on FF7 part 3 will delay a FF17 title.

SE might have to rely on Part 3 being the least padded. 

Remake adapted about 20% of the OG's playthrough, but that first 20% is more script-heavy proportionally. Rebirth was about the next 40% which would make Part 3 about another 40%. Remake was padded massively in the story and side quest department to make a full game. Rebirth has a lot of padding as well, despite adapting more of the original.

Cancelling Part 3 would probably be a bad idea, but the budget (and likely length) of the game will have to be reduced. Part 3 could probably be a little longer than Remake in story and side content, but it's going to have to be smaller than Rebirth. SE probably wanted most of Rebirth's regions to all in Part 3, but I don't know if they can anymore. Developing new side content for them takes time and labor which adds to the cost. 

Alternatively, SE allocated most of the budget for the Remake a while ago most likely. Perhaps they'll stick to the vision no matter what even after Rebirth's underwhelming sales and some outright failures at SE.



Lifetime Sales Predictions 

Switch: 151 million (was 73, then 96, then 113 million, then 125 million, then 144 million)

PS5: 115 million (was 105 million) Xbox Series S/X: 57 million (was 60 million, then 67 million)

PS4: 120 mil (was 100 then 130 million, then 122 million) Xbox One: 51 mil (was 50 then 55 mil)

3DS: 75.5 mil (was 73, then 77 million)

"Let go your earthly tether, enter the void, empty and become wind." - Guru Laghima

curl-6 said:
Random_Matt said:

PS4 had over a 100m install base, pointless thread.

Software sales don't scale linearly with install base.

Spiderman 2 sold similarly to Spiderman 2018 on a much smaller install base.

Spiderman 2 was also bundled in with the PS5 during the holiday.  That comparison is disingenuous.