Chrkeller said:
Soundwave said:
lol no one is going to stuff full games onto a cartridge. You're going to have to download data and that's just how it's going to be. Even PS5/XSX games don't come fully on discs these days.
No one is going to want to pay the premium on extra cartridge space unless Nintendo subsidizes the cost IMO. Why should I as a publisher pay for a 64GB card for example when 32GB costs me less? You can download the rest. I'm not having my art staff redo the textures at some super low resolution either. Download it and tough shit if you don't like to do that. If anything what I think will happen is physical releases will become more and more of a limited print run type of thing made only for people who really, really, really won't buy anything but. They're going to want most people to buy digital because they make a lot more money per sale with digital.
Apple iPhones are going to be PS4 quality maybe starting in like a week. Future iPhones will then go above that year after year. iPads and Macbooks will be beyond that. An M2 chip is closer to an XBox Series S. Don't think it's too smart for Nintendo to rest on their laurels here. They're not just going to be competing against more niche products like a Steam Deck any more and even those types of bulky handhelds are starting to get more of a mainstream push, walking into a Best Buy last week they had a giant "ROG Ally Is Here" promo sign outside the front door.
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A few things. If you are right about the switch 2 having 64 to 128 gb, downloading games is going to be awful. 7 remake is 100 gb. And standard SD cards for storage expansion are too slow, which will make options interesting.
I'm glad you are finally acknowledging limitations of mobile hardware.
Nintendo has zero to fear from Apple. Apple doesn't have mario, Zelda, metroid, Smash, Kart, animal crossing, pikmin, etc.
Nintendo fans aren't going to care about Apple nor will PC gamers touch Apple and their closed systems. You are grossly overestimating the threat Apple has to gaming.
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The fastest way to get yourself into trouble in this business is to not take competition seriously.
It's been shown over and over and over and over again, yet some people still want to die on that hill. Did the 3DS and Wii U not have Mario, Zelda, Mario Kart, Smash, Animal Crossing, etc. etc.? Yes the IP are extremely important but you can't just half ass a piece of hardware and become lazy and think things are going to go A-OK.
If they don't have an industry changing kind of feature (and I doubt it) for Switch 2 they're going to need a full generation upgrade over the existing hardware at least, if they just fart out a mediocre upgrade, it's just creating a good possibility of unnecessary headaches for no great reason. They've never released a system that was neither a large upgrade over their previous system OR had a completely industry changing functionality feature (Wiimote or hybrid console). It's either one of the other and in Nintendo DS' case it had both (and lo and behold it has the highest sales).
Apple isn't a "closed system", lol (and Nintendo is some how an "open system?"). Apple products are the mainstream of the mainstream, very few companies move the kind of hardware volume they do, thus their ecosystem is huge, no game company could ever dream of getting the numbers they get.
Last edited by Soundwave - on 14 September 2023