I was not even aware they release any games this year. All those studios and they don't even release anything. I truly do not understand MS.
I was not even aware they release any games this year. All those studios and they don't even release anything. I truly do not understand MS.
2022 has definitely been one of Xbox's weakest years ever in terms of first party exclusives, but I think that 2019 was about as bad. Though honestly, the Xbox hasn't had a decent year in terms of first party support since maybe 2016 (Forza Horizon 3, Gears of War Ultimate & 4, Quantum Break, State of Decay, and the Definitive Editions of Halo Wars and Killer Instinct).
Love and tolerate.
Leynos said: I was not even aware they release any games this year. All those studios and they don't even release anything. I truly do not understand MS. |
Newsflash: games take time to develop. It's not like they sat down and went like: "We won't release anything this year for no reason at all." Most AAA games that their newly acquired studios develop started development not to long ago, got delayed like Starfield or just take forever like TES VI.
It's not that hard to understand.
Forza Horizon 5 is the first party game I played the most. My year was great that being said the ten-year anniversary update could have been better. Still hoping Fiat, Abarth, Lancia and Alfa Romeo cars return eventually also.
Leynos said: I was not even aware they release any games this year. All those studios and they don't even release anything. I truly do not understand MS. |
All the studios MS has purchased since 2018, not even including Bethesda, have released games, but they were all multiplat and are now working on original games for Xbox. Not to mention 2 of the years since then have been under a pandemic and work from home conditions. And a couple studios have been in the middle of transitioning from a AA studio to AAA. Needless to say AAA games don’t appear out of thin air lol
Kakadu18 said:
Newsflash: games take time to develop. It's not like they sat down and went like: "We won't release anything this year for no reason at all." Most AAA games that their newly acquired studios develop started development not to long ago, got delayed like Starfield or just take forever like TES VI. It's not that hard to understand. |
It's been 4 years on some of those. They showed trailer for some a few years ago and yet to release. Nintendo is a much smaller company and still gets the games out. MS has enough developers to outman the NYC Police department. They should have better output than this.
ice said: Before you start typing, let's try to take this a civilized approach. I can't think of a worst year in terms of First party experiences for a platform but let's all remember a platform is more than just exclusive games. I thought this year was actually pretty good for gamepass and 3rd parties but with the release of Pentiment it got me thinking about the 1st party output this year which includes...
On the face, it's not too shabby but only Pentiment is a new exclusive from a MS 1st party dev that's a new experience. Edit: Okay I went a bit hyperbolic with "gaming history" lol Kinda hard to do that when there's been a lot of failed consoles and platforms, but is it the worst Xbox lineup? Think that's the more interesting comparison at hand. looking at Xbox's past years there's some low points, Kinect era 2012 is a contender - Fable Heroes - Halo 4 - Kinect games (including Fable the Journey) Also Xbox One era 2017 - Forza motorsport 7 - Super Lucky's Tale 2019 - Gears 5 - Crackdown 3 2017 the strongest contender I think but at least all 3 of these years had a new AAA game. If we are excluding previously released games 2022 still ranks as no1. |
2017, 2018, 2019, 2020, and 2022 are all top contenders. Only 2021 was decent and even that's stretching it.
I've been saying for as long as I've been here that Xbox basically dropped the ball and hasn't picked it up since Kinect. they didn't quite get their footing on the original Xbox, then basically stumble ass-backwards into a solid 2005-2010 mostly due to how bad Sony did with the PS3 launch, then they just sorta floundered for way too long. Kinect had no staying power. the Xbox One launch was disastrous with more Kinect. then halfway through that generation when they gave up on Kinect it was clear they were just riding the wave until Gen 9 started because they already lost Gen 8 (years 2017-2019), but then by some miracle they had literally no exclusives at launch in 2020 on the Series X and only got a few games in 2021 before collapsing again in 2022 when either their games went multiplat within months (Death's Door, Tunic, etc) or were delayed until 2023 (Starfield and Redfall).
I do think 2023's gonna be their year but hot damn how could any company have this long of a bad streak and still have brand loyalty? I genuinely don't get it.
Next year's gonna be a hell of a mess, though. All three brands have multiple heavy hitters scheduled. Between just Final Fantasy XVI, Forspoken, Tears of the Kingdom, and Starfield I'm not gonna have a lot of spare time. I genuinely feel that 2023's gonna be a historic year for games for all three brands. I just don't know how any company weathered the storm for so long like Microsoft has.
Oh, wait. daddy Gates' money is virtually infinite and they can afford to operate at a loss for 20 years without ever going under.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android
Leynos said: I was not even aware they release any games this year. All those studios and they don't even release anything. I truly do not understand MS. |
People love to spout the 'games take time' argument, as if all those 23 studios were only hatched the day Microsoft bought them and weren't working on projects in between. Furthermore, A lot of those companies make smaller or mid-sized games (not every game is Call of Duty or Grand Theft Auto or Red Dead Redemption or Uncharted), and while games DO take time, there's been a lot of time and no excuses.
For the first 2-3 years of this drought, I absolutely would agree that games take time. We're on year 6 and we've only had a handful of quality exclusives in that time and of those games more than half of them are either Halo, Gears, or Forza.
It's just silly that they can maintain so much brand loyalty for this long.
My Console Library:
PS5, Switch, XSX
PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360
3DS, DS, GBA, Vita, PSP, Android
Leynos said:
It's been 4 years on some of those. They showed trailer for some a few years ago and yet to release. Nintendo is a much smaller company and still gets the games out. MS has enough developers to outman the NYC Police department. They should have better output than this. |
Read the above comment. There are many different factors to attribute. Its not like the newly acquired studios started making Xbox exclusives day 1 they got acquired. Most were finishing up games already in development or making transition from AA to AAA which takes time. Then of course the pandemic delayed everything.
The Switch is much less powerful which means devs don't need to be as graphically focused. Nintendo can likely get twice as many games made in the same span it takes Sony and MS. This isn't a knock on Nintendo. It works great for them not to put as much emphasis on powerful hardware.
Runa216 said:
People love to spout the 'games take time' argument, as if all those 23 studios were only hatched the day Microsoft bought them and weren't working on projects in between. Furthermore, A lot of those companies make smaller or mid-sized games (not every game is Call of Duty or Grand Theft Auto or Red Dead Redemption or Uncharted), and while games DO take time, there's been a lot of time and no excuses. For the first 2-3 years of this drought, I absolutely would agree that games take time. We're on year 6 and we've only had a handful of quality exclusives in that time and of those games more than half of them are either Halo, Gears, or Forza. It's just silly that they can maintain so much brand loyalty for this long. |
You're math is bad. It's been 4 years since they started acquiring in 2018. Then you forget most of those studios being with them less than 4.
For someone who hates the console wars, you surely do a lot of it.
Last edited by smroadkill15 - on 01 November 2022