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Forums - Gaming Discussion - Why High Graphics and Realistic games sucks

Azzanation said:
IcaroRibeiro said:

Nobody really thinks TLOU aged badly. It's going to get released again because it's less risky selling the same game again than developing something new and history proves people will pay 1000x on the same game before opening their wallets to something new, that's how every big IP is surviving. This is not fault of people who like realistic graphics, but of people who happen to be allergic to pay full price in new franchises.

GTA 5 used to be realistic and cutting edge when released and people still paying and playing it just fine. What says if the game is still appealing is how the game itself plays and how they were designed, that's a reason why Skyrim still getting additions even in 2022. 

Companies are exploiting the consumers more than ever before. TLOU still looks good today however ND see the opportunity that they can improve upon it to resell it again. Because they know that they will have the zombie crowds swarm out to get it. Just like every time Apple release a new product that isn't that much different than the last product they made, yet people come out in droves. Because of the consumers not having control, its now giving companies more reason to exploit your wallets while trying to offer you less cake while they try added more icing to cover themselves for the extra expense.

Okay I just commented about this in the post above but come on.

Nintendo re-released every 3D Zelda game at least once, two of them with an art style that no one in their right minds would consider realistic, and the latest two featuring new amiibos and locking features behind them. Skyward Sword HD is selling for $60, which is more expensive than the original version released 10 years before, and is a lazy remaster with next to nothing in terms of changes or improvements. In fact its controls are more clunky and imprecise than the original's.

At least with The Last of Us remake they're putting in some effort to make it actually look nicer. Whether it's worth it or not is up to the consumer. Yeah they do it because they know they'll profit from it, but at least they're making a better version of the game. Meanwhile in the world of Nintendo they seem to have a lazy re-release ready to fire up at every moment, turn in a huge profit selling it for $60, and also put the game on their glorified emulator while charging people extra money for it.

Greedy companies are greedy. It's got nothing to do with realism in videogames.




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Why do these threads always become the airing of grievances?

Insulting a different game or company isn't the only way to make a point and just undermines whatever you're trying to say.



sundin13 said:

Why do these threads always become the airing of grievances?

Insulting a different game or company isn't the only way to make a point and just undermines whatever you're trying to say.

Let'em vent their frustration on a non-physical/bigger entity if that'll make them feel better. 

But really though, that's just the usual way these conversation goes because the point made by the OP boils down to a subjective perspective which ain't even interesting to debate.

Anywoo, why not discuss the inherate bias of the industry towards said realistic graphic style ? 



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mZuzek said:
Azzanation said:

Realistic graphics age poorly over time. Explains why we continue to see games like TLOU get released. Once the game starts to show its age it starts to have its negative effects. This is why Nintendo games are known to be time less. Because its all about the art and gameplay, not how realistic a gun can look, because in 5 to 10 years, that gun doesnt look as so good anymore as better visuals come out improving on that same gun model.

Right, because Nintendo never re-releases their games.

Anyways. Bad art direction ages poorly. There are realistic games that have aged well, because they have good art direction. The Last of Us is one such example. To use a much older example though, just play Metroid Prime. It still looks great and was certainly considered a highly realistic game in 2002. Meanwhile, Twilight Princess aged like milk because its art direction is bad and it always was.

Metroid Prime was not realistic.. it had a great art style which is why it has aged like fine wine. All companies release games, however Nintendo games are well known for aging better than most. 

If TLOU art style is amazing they wouldnt be remaking it 10 years later.

Also Twilight Princess went the direction of high budget graphic style and its why its aging poorly compared to other Zelda games. Which proves my point even further.



Azzanation said:
mZuzek said:

Anyways. Bad art direction ages poorly. There are realistic games that have aged well, because they have good art direction. The Last of Us is one such example. To use a much older example though, just play Metroid Prime. It still looks great and was certainly considered a highly realistic game in 2002. Meanwhile, Twilight Princess aged like milk because its art direction is bad and it always was.

Metroid Prime was not realistic.. it had a great art style which is why it has aged like fine wine.

So it took you all of 2 sentences to completely disregard everything I said.




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It's always nice to see the world burn



mZuzek said:
Azzanation said:

Companies are exploiting the consumers more than ever before. TLOU still looks good today however ND see the opportunity that they can improve upon it to resell it again. Because they know that they will have the zombie crowds swarm out to get it. Just like every time Apple release a new product that isn't that much different than the last product they made, yet people come out in droves. Because of the consumers not having control, its now giving companies more reason to exploit your wallets while trying to offer you less cake while they try added more icing to cover themselves for the extra expense.

Okay I just commented about this in the post above but come on.

Nintendo re-released every 3D Zelda game at least once, two of them with an art style that no one in their right minds would consider realistic, and the latest two featuring new amiibos and locking features behind them. Skyward Sword HD is selling for $60, which is more expensive than the original version released 10 years before, and is a lazy remaster with next to nothing in terms of changes or improvements. In fact its controls are more clunky and imprecise than the original's.

At least with The Last of Us remake they're putting in some effort to make it actually look nicer. Whether it's worth it or not is up to the consumer. Yeah they do it because they know they'll profit from it, but at least they're making a better version of the game. Meanwhile in the world of Nintendo they seem to have a lazy re-release ready to fire up at every moment, turn in a huge profit selling it for $60, and also put the game on their glorified emulator while charging people extra money for it.

Greedy companies are greedy. It's got nothing to do with realism in videogames.

They are all guilty for it the same practice. The issue is companies strike when the iron is hot. They see people will brainlessly buy anything if it looks good.

The point is that when Zelda went for the Graphic fidelity with Twilight, it turns out to be the version that has aged the poorest. Coincidence? 

TLOU Remake and these Zelda ports should not be charged full price. Iv seen PC games get more visual upgrades and offered free than most modern re-releases charging top dollar.



Azzanation said:

Companies are exploiting the consumers more than ever before. TLOU still looks good today however ND see the opportunity that they can improve upon it to resell it again. Because they know that they will have the zombie crowds swarm out to get it. Just like every time Apple release a new product that isn't that much different than the last product they made, yet people come out in droves. Because of the consumers not having control, its now giving companies more reason to exploit your wallets while trying to offer you less cake while they try added more icing to cover themselves for the extra expense.

Again

Graphics being outdated is not the reason for TLOU getting a new release. The series will get a TV show, they want to exploit the hype and farm more sales from people who purchased PS3 and PS4 versions. The PS4 remaster still looks better than many PS4-gen games; I doubt anybody truly believes this game aged badly. 

The reason why games get rerererereleased is hardly graphics, I mean... Square are releasing HD-pixel art games remasters, so graphics being outdated aren't the reason for those games to be released again, they are going to be released again because they sell more easily. Humans are very lazy creatures, they hate new things, choosing instead conformity and repetition. It's "safer" to bet on something familiar than on something new. 

Do you know what is amusing? People who complain about the current state of industry NEVER want the industry to develop further (in a positive way)

Instead, they want it to come back to how it used to be in the 90s. Do you still wonder why remasters are made? 



Shatts said:

It's always nice to see the world burn

It was kinda inevitable given the quality of the points made in the OP. Now I don't know if it was bait, but either way, I salute you. It's good for the place.




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IcaroRibeiro said:

Again

Graphics being outdated is not the reason for TLOU getting a new release. The series will get a TV show, they want to exploit the hype and farm more sales from people who purchased PS3 and PS4 versions. The PS4 remaster still looks better than many PS4-gen games; I doubt anybody truly believes this game aged badly. 

The reason why games get rerererereleased is hardly graphics, I mean... Square are releasing HD-pixel art games remasters, so graphics being outdated aren't the reason for those games to be released again, they are going to be released again because they sell more easily. Humans are very lazy creatures, they hate new things, choosing instead conformity and repetition. It's "safer" to bet on something familiar than on something new. 

Do you know what is amusing? People who complain about the current state of industry NEVER want the industry to develop further (in a positive way)

Instead, they want it to come back to how it used to be in the 90s. Do you still wonder why remasters are made? 

Games getting re-releases is due to improved quality of life features like running in HD etc. Not transforming old games into high budget realistic AAA games.

I want to see the industry evolve, but not at this cost. AAA games aiming for that ultra fidelity is what is causing horrible business practices and cut content in games to exist. 

Ill give you some examples below. 

No One Asked For

Tomb Raider 2013 received a Remaster for PS4/XB1, they had to find a way to sell it again to the audience so they changed Lara's face in the remaster to get people excited and used it as marketing.

TLOU Remake are trying to do the same, they want people to buy the game again and they cannot resell it due to the fact TLOU Remastered is BC with PS5. So what did they do, they are now changing the graphics to get people excited.

Done Right

Resident Evil 2 Remake not only changed the visuals and was a huge leap forward from the original release, they also changed and updated the core game play, improving upon the game.

Portal: Companion Edition released on the Switch for a low price of $39 (Depending where you are from) and includes two great games. They are time less games that rely on its Art style and Gameplay to get gamers excited.

I am all for collections, if companies can include these remakes and remasters into collections of the series than that would be more justifiable than just reselling a game that no one really asked for yet at full price.

Examples of great collections:

BioShock Trilogy (Includes improved versions of 1, 2 and 3 games at a standard price)

Gears Ultimate (Includes a Remake of Gears 1 and includes 2, 3 and Judgement 360 versions at a low price)

Orange Box (Includes Half Life 2, Portal, Team Fortress 2 at a standard price)

Last edited by Azzanation - on 13 July 2022