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mZuzek said:
Drakrami said:

Such a flawed post lol.
Most of the best games are high graphic games.

Elden Ring, Horizon West, Red Dead 2, Halo Infinite.

What exactly do you want to be innovated? And what genre are you talking about? If you are talking about open world, they are constantly trying to put new stuff in. That is why you see GTA5 with the different person perspective, games like Watch Dogs taking on a hacking perspective. And then you have games like For Honor, Skull and Bones, new generations of Assassins Creed. For RPGs Square has tried to innovate and make new combat systems for every numbered final fantasy coming out. There's actually plenty of innovation in the industry.

More like you are asking for the sky because you don't know there's a limit because you are not a developer.

Back to your point. One of the developers don't care much about graphics and that's Nintendo. Do you see a lot of innovation from them? I see Mario after mario, Zelda after Zelda. There's some innovation, but not much more than the rest of the industry.

These are bad points too. Slapping a hacking theme on an open-world isn't innovative at all. Square trying different combat systems on Final Fantasy might be "innovative" within its own series but none of these systems do much that hasn't been seen in other games before. It's funny you complain that Nintendo does "Zelda after Zelda", but then use Assassin's Creed as a good example. Also, Zelda is widely regarded as one of the most innovative games of the past decade.

Zelda, the most innovative? One of the best games of the past decade, sure. But most innovative? Nope.

Your argument about it being such already falls on its head after you mentioned that other games don’t achieve anything that hasn’t been seen in other games before, same as Zelda. If you apply this line of thought to other games, you have to remove the blinders and apply the same to Zelda.