Dante9 said:
Disagree.
Sony is more talented. They need bigger teams, because they need to bring everything in their games. Not just fun gameplay mechanics, but high end graphics, motion capture, acting, well written and deep characters and enjoyable and emotionally impactful stories that will resonate with people. They can create a whole new world that has no connection to anything they've done before and make it a success. That is craftsmanship.
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Bolded: your claim "Sony is more talented."
Underlined: your actual argument, which boils down to "Sony games have bigger budget".
You can do a lot with bigger budget. Exactly the things you talked about, motion capture, writers, creating new worlds, high end graphics. That has a positive impact on games, no doubt. But it doesn't equate talent. That doesn't mean a big team with big budget can't be talented - they can be. But you didn't explain really inhowfar Sony is really more talented, you just instantly fell back on budget. Talent can be expressed also in a small team, even a team of one person. Ever heard of Undertale? Yeah, team of one, small budget, hell of a talent.
EDIT: BTW, I won't claim Sony or Nintendo are more talented than the other, because that is highly subjective. If Leynos and you just claimed their company is more talented without arguing with false equivalencies, I wouldn't had interjected. If you claimed Sony is better because of higher budget, higher production value, I wouldn't have interjected, that is a valid way to look at things. But you explained talent with higher budgets and production value, that is the point I draw a line. Because for me the most impressive talent shines in the instances where the budget was tight. Because their talent made even with these conditions something great. Again, Toby Fox. Talent doesn't need money, although it will not hurt.
Last edited by Mnementh - on 14 February 2022
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