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Forums - Gaming Discussion - PlayStation Studios and Nintendo Entertainment Planning and Development - Which is the better first party group?

faustian.empire said:
SegaHeart said:

Fire Emblem

Xenoblade

Sin and Punishment

Metroid

Zelda

Golden Sun

Have you played these?

i know the games you mentioned above have mature themes but even their Art-Style is Cartoony not like Playstation and Xbox Art-Styles.

Its not just the story themes that matter but even the Graphic Styles they use which are more relatable to a kid and shows what audience the creators are targetting

You should play Doki Doki Literature Club.



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Leynos said:
Dante9 said:

Disagree.

Sony is more talented. They need bigger teams, because they need to bring everything in their games. Not just fun gameplay mechanics, but high end graphics, motion capture, acting, well written and deep characters and enjoyable and emotionally impactful stories that will resonate with people. They can create a whole new world that has no connection to anything they've done before and make it a success. That is craftsmanship.

Simpler games can do with smaller teams and it's easy to perfect a simple formula. Nintendo has these 4 or 5 core franchises they have been honing for decades now, it would be odd if they weren't as good as they can be by now. Only talent needed there is to not slip up and start degenerating. And gimmicks, I guess you can call them "innovative" but at the end of the day they are just new way of buttering your sandwich. I don't like gimmicks on any platform.

BOTW chose to have burning grass as a game mechanic, Horizon didn't. Maybe they just didn't think of it, or maybe it wasn't worthwhile in a game that was already extremely pushing the hardware.

Copying others is what everybody does in any business, so that's that. No point in trying to untangle who did what first and when.

I guess it comes down to what makes you tick as a gamer, not trying to hate on anybody here.

Xenoblade isn't simple so I stopped reading.

Fire Emblem isn't either.



faustian.empire said:
SegaHeart said:

Fire Emblem

Xenoblade

Sin and Punishment

Metroid

Zelda

Golden Sun

Have you played these?

i know the games you mentioned above have mature themes but even their Art-Style is Cartoony not like Playstation and Xbox Art-Styles.

Its not just the story themes that matter but even the Graphic Styles they use which are more relatable to a kid and shows what audience the creators are targetting

You know who cares about this? Insecure teenagers, who want to declare that they have left their childish ways behind them. Actual adults very much enjoy games with cartoony style as much as gorefests. So you initial declaration was that Nintendo games are for everyone but insecure teenagers and Playstation games for insecure teenagers.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Dante9 said:

Disagree.

Sony is more talented. They need bigger teams, because they need to bring everything in their games. Not just fun gameplay mechanics, but high end graphics, motion capture, acting, well written and deep characters and enjoyable and emotionally impactful stories that will resonate with people. They can create a whole new world that has no connection to anything they've done before and make it a success. That is craftsmanship.

Bolded: your claim "Sony is more talented."

Underlined: your actual argument, which boils down to "Sony games have bigger budget".

You can do a lot with bigger budget. Exactly the things you talked about, motion capture, writers, creating new worlds, high end graphics. That has a positive impact on games, no doubt. But it doesn't equate talent. That doesn't mean a big team with big budget can't be talented - they can be. But you didn't explain really inhowfar Sony is really more talented, you just instantly fell back on budget. Talent can be expressed also in a small team, even a team of one person. Ever heard of Undertale? Yeah, team of one, small budget, hell of a talent.

EDIT: BTW, I won't claim Sony or Nintendo are more talented than the other, because that is highly subjective. If Leynos and you just claimed their company is more talented without arguing with false equivalencies, I wouldn't had interjected. If you claimed Sony is better because of higher budget, higher production value, I wouldn't have interjected, that is a valid way to look at things. But you explained talent with higher budgets and production value, that is the point I draw a line. Because for me the most impressive talent shines in the instances where the budget was tight. Because their talent made even with these conditions something great. Again, Toby Fox. Talent doesn't need money, although it will not hurt.

Last edited by Mnementh - on 14 February 2022

3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Mnementh said:
faustian.empire said:

i know the games you mentioned above have mature themes but even their Art-Style is Cartoony not like Playstation and Xbox Art-Styles.

Its not just the story themes that matter but even the Graphic Styles they use which are more relatable to a kid and shows what audience the creators are targetting

You know who cares about this? Insecure teenagers, who want to declare that they have left their childish ways behind them. Actual adults very much enjoy games with cartoony style as much as gorefests. So you initial declaration was that Nintendo games are for everyone but insecure teenagers and Playstation games for insecure teenagers.

C'mon we all know Killer 7 was such a quirky kids game! When I watch Angel Cop,Wicked City or Akira I just think, ah what a nice kids movie you can enjoy with the little ones.



Bite my shiny metal cockpit!

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Azzanation said:
Leynos said:

Nintendo is more talented. Better quality games with smaller teams. Nintendo is greatly unmatched in first-party studio talent. Sony outs out a lot of good looking highly produced games but standard game mechanics that don't stand out for the most part. Nintendo is often innovative in software as well as hardware. People may clown on Wii sports but it brought in people who don't normally play games. Sony tried to copy that with PS Move and Move sports.

Horizon and BOTW going for that open world. BOTW has a lot more attention to details like shooting the grass with fire and the grass burns for example. (not saying Nintendo invented this btw) Horizon nothing happens as everything is just a setting but not really an interactive world. HZD is pretty typical of most AAA big world games. Games like that are more worried about completing a character animation than a character's action.

I've seen plenty of times Sony try to chase a Nintendo idea in software. Most notably Smash Bros. Before someone tries to say Mario Maker copied little big planet. Mega Man Powered up for one came out before LBP and two Nintendo had the concept for Mario Maker in the 90s but didn't have the ability to do it. Oh and Excitebike track editor Not Saying Sony copied them but I am saying Nintendo didn't.

I think the most ambitious Sony franchise the last decade or at least one of them didn't have a large budget. Gravity Rush. Don't get me wrong it had some problems esp in mission design but the flying in that game is genuinely the best sense of superhero flying ever in a game. Spiderman did have a great Swinging mechanic...but the open world is pretty Ubisoft. So once the checklist in the map is done and the story is done. Nothing brings me back. BOTW I can always go back. Sony and MS are not. "dur Naughty Dog" yeah in the visual set-pieces but not in gameplay. Pretty standard shit. Feels dated. Days gone everything from visuals to characters to writing to menus to UI to gameplay feels like every game released that gen. It is just so damn generic. Not terrible but just another one of those. 

Despite how much money MS has spent. All those studios put out glitch filled problematic games and do anything but innovate as they have to keep the status quo t appeal to the mass. They are just studios that put out stuff that suffers from every bad AAA game habbit. So meh.

Nintendo can make anything they want and usually be great. Nintendo puts a focus,philosophy and level of critical thought into their gameplay with attention to the smallest details that are unmatched in the industry by a long shot. Nintendo are master craftsmen at game design. Mechanics and little gameplay touches.

ftr I do like some first party games. I liked Spider-Man a lot. Just because I don't think Sony are the craftsmen Nintendo is. Doesn't mean I dislike Sony nor love every Nintendo series. NOt into a lot of Nintendo franchises tbh.

I agree with most of your points except acouple. Firstly Nintendo is simply amazing and are front runners in leading the industry however i place Valve in Nintendo's league when it comes to redefining the industry. Valve may not make many games as Nintendo however Valve's outputs are just as legendary. 

Secondly, you underestimate MS's 1st party quality. Sure some games release with bugs, as do majority of games. MS games are also quite ambitious. MS Flight Sim, Sea of Thieves, Halo Infinite etc arent basic type of games. Sand box games are well known for bugs, its one of the hardest genres to polish. If you want polished visuals, check out the entire Gears of War series just to name an example. Especially Gears 5.

Valve is not in the same league. It´s an important producer for the FPS realm, period( Portal 2, TF2, and Half-Life 2 are brilliant games). Blizzard, Origin, and Rockstar, in the golden years, I agree. The problem is Nintendo has 30 plus years and always comes back with one groundbreaking game. 



Mnementh said:
faustian.empire said:

i know the games you mentioned above have mature themes but even their Art-Style is Cartoony not like Playstation and Xbox Art-Styles.

Its not just the story themes that matter but even the Graphic Styles they use which are more relatable to a kid and shows what audience the creators are targetting

You know who cares about this? Insecure teenagers, who want to declare that they have left their childish ways behind them. Actual adults very much enjoy games with cartoony style as much as gorefests. So you initial declaration was that Nintendo games are for everyone but insecure teenagers and Playstation games for insecure teenagers.

Kirby is a good example. When I'm a young newbie never played. Now I play too much. 



faustian.empire said:
SegaHeart said:

Fire Emblem

Xenoblade

Sin and Punishment

Metroid

Zelda

Golden Sun

Have you played these?

i know the games you mentioned above have mature themes but even their Art-Style is Cartoony not like Playstation and Xbox Art-Styles.

Its not just the story themes that matter but even the Graphic Styles they use which are more relatable to a kid and shows what audience the creators are targetting

What do you Consider Overwatch and Borderlands series?



Cute and honest Sega Saturn fan, also noone should buy Sega grrrr, Sega for life.

I came here expecting this to be overly biased towards Nintendo, with the usual apologetics and petty arguments from the usual blinders wearing lot.

And, true to itself, the forums delivered what is now expected from it.



Hynad said:

I came here expecting this to be overly biased towards Nintendo, with the usual apologetics and petty arguments from the usual blinders wearing lot.

And, true to itself, the forums delivered what is now expected from it.

Way to add absolutely nothing to the thread. Congrats.