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Forums - Nintendo Discussion - Shin Megami Tensei V sells over 800k

ryuzaki57 said:

I was wondering why Atlus hadn't said anything so far. I bet they wanted to anounce 1m but in the end couldn't.
This is less than P5, P5S or even P5R. The obvious conclusion is that SMT needs to open itself to more platforms if Atlus wants to maximize the returns.

Maybe, if the best-selling SMT isn't selling as much as the best-selling Persona, maybe it is time to sell Persona on Switch.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

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Leynos said:

I like TMS more than Persona 5 lol. I like P5 a lot but enjoyed TMS more. Better Battle system.

TMS has an amazing battle system. Surely among the best Atlus has ever done, and Atlus is pretty good in designing their battle systems.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

OTBWY said:
ryuzaki57 said:

I was wondering why Atlus hadn't said anything so far. I bet they wanted to anounce 1m but in the end couldn't.
This is less than P5, P5S or even P5R. The obvious conclusion is that SMT needs to open itself to more platforms if Atlus wants to maximize the returns.

I was wondering why you hadn't show up so far. Japan is not a fun topic these days I imagine. Having said that, SMTV is going to reach a million guaranteed. That is good for SMT as a franchise. To compare it to Persona is a bit weird though, SMT has been a niche franchise due to it being a dungeon crawler (and rather difficult at that) instead of a more traditional turn based rpg as Persona has been known for. The accessible nature of Persona should allow it of course to be more popular, in fact, it's a no brainer for Persona to open itself to more platforms so that Atlus could maximize potential.

Not saying I don’t hope it fucking does well. But dungeon crawlers aren’t my thing, so you can’t count on my support to help this game rise to heaven :(

I hope it doesn’t sink to hell.



I describe myself as a little dose of toxic masculinity.

Jumpin said:
OTBWY said:

I was wondering why you hadn't show up so far. Japan is not a fun topic these days I imagine. Having said that, SMTV is going to reach a million guaranteed. That is good for SMT as a franchise. To compare it to Persona is a bit weird though, SMT has been a niche franchise due to it being a dungeon crawler (and rather difficult at that) instead of a more traditional turn based rpg as Persona has been known for. The accessible nature of Persona should allow it of course to be more popular, in fact, it's a no brainer for Persona to open itself to more platforms so that Atlus could maximize potential.

Not saying I don’t hope it fucking does well. But dungeon crawlers aren’t my thing, so you can’t count on my support to help this game rise to heaven :(

I hope it doesn’t sink to hell.

With it being a dungeon crawler I mean past titles. SMTV is different. But yeah, the audience was different before.



Jumpin said:
OTBWY said:

I was wondering why you hadn't show up so far. Japan is not a fun topic these days I imagine. Having said that, SMTV is going to reach a million guaranteed. That is good for SMT as a franchise. To compare it to Persona is a bit weird though, SMT has been a niche franchise due to it being a dungeon crawler (and rather difficult at that) instead of a more traditional turn based rpg as Persona has been known for. The accessible nature of Persona should allow it of course to be more popular, in fact, it's a no brainer for Persona to open itself to more platforms so that Atlus could maximize potential.

Not saying I don’t hope it fucking does well. But dungeon crawlers aren’t my thing, so you can’t count on my support to help this game rise to heaven :(

I hope it doesn’t sink to hell.

SMTIII is total Dungeon crawl but SMTV isn't. It only has 2 real dungeons and one is mid game and the other is end game and it doesn't last long nor difficult to navigate. Rest of it are huge open areas to explore.



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ryuzaki57 said:

I was wondering why Atlus hadn't said anything so far. I bet they wanted to anounce 1m but in the end couldn't.
This is less than P5, P5S or even P5R. The obvious conclusion is that SMT needs to open itself to more platforms if Atlus wants to maximize the returns.

SMT is not Persona. That's like saying sales of Luigi's Mansion 3 are bad because it sold less than Super Mario Odyssey. Sega has said that they consider SMT5's sales to be good.

Speaking of Persona, imagine how much more Persona 5 could sell if they "opened it" to Switch, when it's more niche cousin can sell 800k in just a month and a half.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

ryuzaki57 said:

I was wondering why Atlus hadn't said anything so far. I bet they wanted to anounce 1m but in the end couldn't.
This is less than P5, P5S or even P5R. The obvious conclusion is that SMT needs to open itself to more platforms if Atlus wants to maximize the returns.

Weird comparison, which makes me question whether you are familiar with the overall huge MegaTen franchise or not. Persona is way more accessible and mainstream-friendly than mainline SMT games these days. As others already mentioned, SMT V is already selling better than its' predecessors. Also, another fact that you can add here is that in just 1.5 month it sold around the same numbers as Persona 4 did lifetime on a PS2 which had bigger install base. Yeah, and don't forget about a lot of people in the community getting into mainline SMT games with this one for the first time. At least, I've heard a lot about it and I myself never played mainline SMT before V. Don't really wanna sound rude, but this post smells like plain port begging from someone who doesn't have a platform to play the game on.



 

derpysquirtle64 said:
ryuzaki57 said:

I was wondering why Atlus hadn't said anything so far. I bet they wanted to anounce 1m but in the end couldn't.
This is less than P5, P5S or even P5R. The obvious conclusion is that SMT needs to open itself to more platforms if Atlus wants to maximize the returns.

Weird comparison, which makes me question whether you are familiar with the overall huge MegaTen franchise or not. Persona is way more accessible and mainstream-friendly than mainline SMT games these days. As others already mentioned, SMT V is already selling better than its' predecessors. Also, another fact that you can add here is that in just 1.5 month it sold around the same numbers as Persona 4 did lifetime on a PS2 which had bigger install base. Yeah, and don't forget about a lot of people in the community getting into mainline SMT games with this one for the first time. At least, I've heard a lot about it and I myself never played mainline SMT before V. Don't really wanna sound rude, but this post smells like plain port begging from someone who doesn't have a platform to play the game on.

remember the chills of losing the game in the first encounters on SMIV. 



I can't even find a physical copy in Spain. Sega didn't ship SMTV thinking It could sell this Well.



DavidValbu said:

I can't even find a physical copy in Spain. Sega didn't ship SMTV thinking It could sell this Well.

Theres alot of Shin Megami Games in USA , It seems Sega europe didn't ship enough?



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