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Forums - Microsoft Discussion - Just 16 minutes of the Xbox show was gameplay from upcoming exclusives + 10 minutes of CGI

The outer world 2 is a parody of MS recent conferences; especially the 2020 conference. They went as far as showing a concept of a game that hasn't been developed yet (everwild); a CGI fest isn't a good show.



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Shinobi-san said:
yvanjean said:

This is an E3 showcase, If anything people have been complaining that gameplay trailer at E3 are too long. They can have deep dive on specific game after the showcase. Just like they are doing for Halo Infinite - Multiplayer today.

Microsoft did an amazing job showing the roadmap of games coming in 2021 and early 2022. While still having a few surprise of the future road map to get people excited for beyond. Starfield, Outerworlds 2, ContraBand and Redfall are some of the games that have Xbox fan most excited about the future roadmap and you would have them remove them from the showcase. 

This was an amazing conference that was very well received, with your advice this would of been a very subpar conference. 

You must of missed out on the true message of Xbox's E3 2021: the value proposition of Gamepass and the breath of game coming to the subscription service. 

I've never heard the complaint of gameplay trailers being too long in conference. The number one complaint has always been that what we see at conferences is not representative of the final game. Whether its too many CGI trailers or misleading "in game" gameplay trailers.

 Also I think its safe to say that most gamers generally prefer an actual gameplay demo instead of CGI...

Please, some of the biggest reaction in the past E3 were logo of FFVII Remake, God of Wars 2, Metroid 4 and Fable 4. 

I think most people would like a smaller slice of game trailers either it was CGI, Gameplay or Demo; especially, if it's a game they have zero interest of playing. Seem like you guys are making the argument that you would rather see nothing or get zero announcement unless it's a gameplay demo. Which is just wrong. I think extended gameplay demo are only really important for making buying decision. Especially if the game is going to cost $70. 



Dulfite said:
AngryLittleAlchemist said:

This is the most profound thing I've ever read on a gaming forum. 

Is this sarcasm or are you being real?

Surprisingly I'm not being sarcastic (!) . 



LurkerJ said:

The outer world 2 is a parody of MS recent conferences; especially the 2020 conference. They went as far as showing a concept of a game that hasn't been developed yet (everwild); a CGI fest isn't a good show.

I would add this event as well. That start and finish of the event pure cgi wad just sad. 



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The outer worlds 2 trailer would have been funny if not for it being in an entire show (E3 not just the MS conference) where that's all that most of the trailers are, just nothing of substance and the game title.



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thismeintiel said:

Lol, what does that have to do with that conversation? No one said the IP wasn't owned by MS. The point was both that game and AoE4 were farmed out to 3rd parties, not by developed internal studios, since smroadkill15 tried to use those games to argue their internal studios we're not mismanaged.

smroadkill15 said:

You think them showing the players vs players was cutscenes? Give me a break. How about watch the multiplayer overview that released today. It looks exactly the same and has gameplay. Halo Infinite | Multiplayer Overview - YouTube

You said, MS poorly manages their franchises besides Forza. Is Age of Empires and Flight Sim not their franchises? MS still has to work with these 3rd party developers just like if they were 1st party because it is their IP's afterall. Psychonauts 2 was delayed so they could add more content to the game and keep polishing it, now we are going to be getting a better game because of it. I would say that was a good call my MS management. 

In the actual E3 video, yes it was. That's why MS themselves labeled it as in-game. It's a little smoother and more polished than the vid you linked. Which is probably why they used it.

I said Xbox, as in it's studios are mismanaged. Why are these games being farmed out? Why aren't Xbox's internal studios handlling them? Even before the aquisition of Bethesda, they had just as many as Sony.  Yet, those games and something like Killer Instinct on the XBO was developed by 3rd parties.

I'm not seeing any noticeable difference besides one getting the flashy trailer editing. Have you seen the reception? Vast majority of the community enjoyed what they saw. 

Xbox has an internal studio called World's Edge that's helping with the development of Age of Empire 4 and will likely take over future titles once this game releases."Why aren't xbox's internal studios handling them?" Oh idk, maybe because they don't have the time or would rather work on something else.

I guess Sony has their own mismanagement considering Sackboy: A Big Adventure was made by a 3rd party developers. 



smroadkill15 said:
JRPGfan said:

That could be why.

Ingame graphics are maybe not as good looking, as the CGI trailers cutscenes they can show.
After last showing, maybe they are scared to show ingame gameplay graphics.  (they dont want another greg situation)

Even the multiplayer part they showed, it was mostly CGI stuff, and these short cuts, where you barely saw any gameplay.

Also odd they didnt even give a date for when the multiplayer part of Halo Infinate is comeing.

Umm the multiplayer they showed was 90% gameplay. Not always from the players perspective, but absolutely in-game. The only part that wasn't was when the spartan women was talk to the soldiers for maybe 10 seconds of it. They are doing a multiplayer overview today so I'm sure we will see more gameplay or even a full match. 

Didnt it say "in-engine" ? ei. not even taken from the actual game? or running on console hardware?

Its made to look like its from the game, and how gameplay multiplayer would or *could* look, but its not.
No one played that, recorded it, and then edited it to look like that.

Its like makeing a movie instead... ei. CGI... of multiplayer.



shikamaru317 said:

Some of those games were timed exclusives. Seems a little unfair to only add up the time from lifetime exclusives. The following games were timed console exclusives for Xbox Series:

-STALKER 2
-The Ascent
-Slime Rancher 2
-Shredders
-Replaced
-Somerville
-Twelve Minutes
-Party Animals

Supposedly STALKER 2 is only 3 months of exclusivity.



JRPGfan said:

Didnt it say "in-engine" ? ei. not even taken from the actual game? or running on console hardware?

Its made to look like its from the game, and how gameplay multiplayer would or *could* look, but its not.
No one played that, recorded it, and then edited it to look like that.

Its like makeing a movie instead... ei. CGI... of multiplayer.

Found the spot in the conference.

The thought never occurred to me that it could be all faked gameplay.  I really hope that's not the case and it just meant it's from an earlier build.  But that would be deceptive if true.



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

DroidKnight said:
JRPGfan said:

Didnt it say "in-engine" ? ei. not even taken from the actual game? or running on console hardware?

Its made to look like its from the game, and how gameplay multiplayer would or *could* look, but its not.
No one played that, recorded it, and then edited it to look like that.

Its like makeing a movie instead... ei. CGI... of multiplayer.

Found the spot in the conference.

The thought never occurred to me that it could be all faked gameplay.  I really hope that's not the case and it just meant it's from an earlier build.  But that would be deceptive if true.

its in-engine bc its not firstpersonview



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