Chris Hu said:
thismeintiel said:
This is supposed to be a big gaming event, and definitely one where you would want to show how much the game has improved after the big backlash they got last time. Instead we got an in-engine cutscene. You may also want to rewatch that multiplayer "gameplay" vid. It too said it was all in-engine. Not even in-game, and definitely not actual gameplay. So yea, I'm definitely going to call mismanagement when this is supposed to be their biggest franchise, it's already been delayed by 7 months, and we still have yet to see actual new gameplay running on an Xbox. And yet, it's supposed to launch in 4-5 months?
And your list doesn't even make sense. Flight Sim was developed by a 3rd party, not an Xbox studio. Same goes for AoE4. Wonder why. Psychonauts 2 was well into development before MS bought the studio, hence the PS4 version. I also said Forza was the only one that seemed to be on top of their stuff.
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Flight Simulator has always been a Microsoft IP the first game was released in November of 1982 that is long time before Sony even tried thinking about getting into video games and even before the NES was released in Japan.
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Lol, what does that have to do with that conversation? No one said the IP wasn't owned by MS. The point was both that game and AoE4 were farmed out to 3rd parties, not by developed internal studios, since smroadkill15 tried to use those games to argue their internal studios we're not mismanaged.
smroadkill15 said:
thismeintiel said:
This is supposed to be a big gaming event, and definitely one where you would want to show how much the game has improved after the big backlash they got last time. Instead we got an in-engine cutscene. You may also want to rewatch that multiplayer "gameplay" vid. It too said it was all in-engine. Not even in-game, and definitely not actual gameplay. So yea, I'm definitely going to call mismanagement when this is supposed to be their biggest franchise, it's already been delayed by 7 months, and we still have yet to see actual new gameplay running on an Xbox. And yet, it's supposed to launch in 4-5 months?
And your list doesn't even make sense. Flight Sim was developed by a 3rd party, not an Xbox studio. Same goes for AoE4. Wonder why. Psychonauts 2 was well into development before MS bought the studio, hence the PS4 version. I also said Forza was the only one that seemed to be on top of their stuff.
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You think them showing the players vs players was cutscenes? Give me a break. How about watch the multiplayer overview that released today. It looks exactly the same and has gameplay. Halo Infinite | Multiplayer Overview - YouTube
You said, MS poorly manages their franchises besides Forza. Is Age of Empires and Flight Sim not their franchises? MS still has to work with these 3rd party developers just like if they were 1st party because it is their IP's afterall. Psychonauts 2 was delayed so they could add more content to the game and keep polishing it, now we are going to be getting a better game because of it. I would say that was a good call my MS management.
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In the actual E3 video, yes it was. That's why MS themselves labeled it as in-game. It's a little smoother and more polished than the vid you linked. Which is probably why they used it.
I said Xbox, as in it's studios are mismanaged. Why are these games being farmed out? Why aren't Xbox's internal studios handlling them? Even before the aquisition of Bethesda, they had just as many as Sony. Yet, those games and something like Killer Instinct on the XBO was developed by 3rd parties.
Last edited by thismeintiel - on 14 June 2021