shikamaru317 said:
Which Sony projects lost money exactly? Jason says that Days Gone turned a profit but Sony still decided not to greenlight a sequel due to the lowish reviews (71 meta). Gravity Rush 2 probably turned a profit considering it sold decently and would haven't cost much to develop most likely. The only 1st/2nd party PS4 exclusives I can think of that might have lost money would be:
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Did you read OP? He is comparing to the PS3 years where Sony said from every 10 games they made 6 lost money, 2 broke even and only 2 had profit. And he really dislike Sony on PS4 that have been able to constantly sell over 10M on several IPs.
Sony as any company will focus on what bring most money, but we have to turn blind eye to it to make this type of critic.
Sony don`t reveal the number of the least successful titles. But Knack 2 likely didn`t turn a profit as well, and most of the exclusives that weren`t AAA also didn`t made money. Gravity Rush from what I remember was said to lose money. On Days Gone I sincerely don`t want a sequel even though I really liked it, for me that was a game that 1 entry really told the story (same for TLOU imho).
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."