Pemalite said:
False. This is the tablet.
And unlike the Switch actually has a 1080P display.
|
I do not agree that this is a dedicated gaming device. Doing so would not be following the definition of the word dedicated. Dedicated devices are devices whose sole purpose was for one specific function. This is a device that sells itself by being aimed at those who want a tablet and want to game, not those who just want to game. It has multifunctionality absolutely, but adding a controller to a phone or tablet does not make it "dedicated" anymore than allowing a TV to be controlled by a PS3 controller (as some Sony TV's used to be able to) makes it a dedicated gaming console.
Pemalite said:
False. The Switch is designed as a mobile device first and foremost, otherwise you would start making compromises to battery life, weight, size and portability if you started on the opposite side.
Correct. Mobile hardware... Aka. Mobile power optimized SoC, mobile DRAM, mobile power optimized EMMC storage, mobile form factor and building it around features to use it in mobile aka.... Battery and screen. -Is what makes it primarily a mobile device. In short, Nintendo didn't compromise mobility for it's mobile capabilities, but it did compromise it's fixed-home console capabilities because of it... And not the other way around.
|
For this point, suggesting it was designed as a mobile device first and foremost goes against everything Nintendo has actually said about the product and its development. In this sense, unless you have outside knowledge about Nintendo that no one else knows, I think Nintendo understands their product more than you. In addition, suggesting that the inclusion of mobile hardware causes the console to be a mobile console is a fallacy of composition. I will return to this topic later.
Pemalite said:
The Playstation 4 and Xbox One weren't designed around mobile hardware and are for all intents and purposes fixed home consoles... The Chipsets are NOT laptop chipsets, the CPU block in the Playstation 4 and Xbox One is Jaguar which is an evolutionary step from Brazos which is certainly designed for mobile applications (Netbooks) but also fixed devices like Nettops and industrial machines and so forth.
|
The Jaguar architecture was built specifically for low powered mobile units. The "industrial machines" application are for micro-servers. Which, as the nomenclature suggests, are very small and use low power draw. Also, Nintendo used a stock chip to garner more third party support.
Pemalite said:
The Vita TV is a fixed home console as it doesn't include a display and battery for you to take it portably and has a form factor to match. (Boxy and not ergonomic.) The fact it's limited to the Vita's average game library is more or less a con, rather than a pro.
The regular Vita is a mobile gaming device as it's built around mobile centric features.
No. It makes the GBA player a home fixed console. The GBA is still a mobile console.
It's all in the form factor and hardware.
|
My whole point on variants is that one variants difference in priority doesn't affect the unit as a whole. Just like you consider the Vita TV to be a fixed home console, the Switch Lite IS a portable console. Yet the Vita TV being a fixed home console does not affect the Vita being a mobile gaming device. Similarly, the existence of a Switch Lite is not an argument for why the Switch is only a portable game console. In addition, you have now strayed from your point that mobile hardware constitutes a mobile gaming device.
Pemalite said:
If they made a dock-only switch it would still be a mobile device as that is what it's primarily designed around.
But if they made a Switch-TV which ditched the mobile features like battery and display, mobile ergonomics, then it would be a fixed-home console.
Just because you can run it off a TV doesn't mean you can't use it like a fixed device, shit. I do... I never use my Switch in portable mode.
But that doesn't stop it from being a mobile device first and foremost.
|
To start, a "dockable only Switch" WOULD BE the equivalent of a Vita TV, which is what I was alluding to. Secondly, this again defeats your argument about the Switch Lite. You cannot agree that a Switch-TV would be a fixed-home console, yet point to the Switch Lite as proof that the Switch is a portable console. It just does not work. Also, at this point it is clear that the only consistency between your argument that the Switch is a portable device is that it has a screen and it has a battery. In this sense, NO device can ever be hybrid, as to have the portable aspect you would have to have a screen and a battery, correct? At this point, I think that your definition is flawed. I'm purposefully ignoring ergonomics, as I don't think that is worth discussing. If I created a portable console, but it was spiky and awful to hold, that wouldn't discount it from being a portable console. It would just be a crappy one. Ergonomics are only a qualifier for comfortability, and nothing else.
Pemalite said:
And I would actually put forth this question to you... What would happen to the Switch if you took a hammer to the dock? Absolutely nothing. It will still function as *intended* with the loss of a feature. (Outputting to a display.)
|
If I destroyed the disk drive in my PS4 Pro it wouldn't cause all PS4 Pro's to be classified as download only consoles. The feature is obviously key to why it's suggested it is a hybrid, along with detachable controllers, the bulkiness of the device, the boosted clocks it gets when docked, etc. The *intention* for the regular Switch unit is not aimed at just portable play. This is where the corporation communication actually is important. The intention of the device is made up by the company. How it is used by consumers may be different (which, in this case, it really isn't much different at all), but Nintendo is the one who decides what the intention is of the device.