Vodacixi said:
Maybe it's because english is not my first language and I may be missing something... but I would say that writting "The Switch is the worst place to play DOOM Eternal" and then proceed to engage in an argument with me about controls and portability doesn't make it look like you were only talking about the technical aspects of the game. It strucks as contradictory to me. But whathever. If you say you were all about visuals and performance, visuals and performance it is. |
I don't know how many times I can say it's a fantastically done port on Switch and plays well. Actual.
It's only let down by technical aspects due to the anemic hardware.
curl-6 said: Outside of Nintendo themselves and maybe Shinen, I doubt any dev knows the Switch hardware inside out as well as Panic Button do at this point. Back in 2017 when they announced Doom 2016, it seemed impossible that a high end AAA PS4/Xbone game could be brought to the Switch in a recognizable and playable state, but they defied expectations and pulled it off. Then came the even more demanding Wolfenstein II and Wolfenstein Youngblood, with Rocket League and Warframe thrown in for good measure. According to PB, when they first applied all their previous Switch optimizations to Doom Eternal, it still ran as poorly as Doom 2016 did without those optimizations. By now they must've squeezed just about every drop of juice form the Tegra X1. Then again who knows, maybe they'll shock us all over again with an even more ambitious port next. |
I think there is still more room to breathe in the Switch's hardware.
When the Switch first launched, games just seemed like WiiU levels of quality for the most part, but as Developers have come to terms with the Maxwell derived GPU, they have been able to do some great stuff.
I still personally think Links Awakening is the most artistically charming game on the console though... With post-processing effects put to fantastic use.
But Doom Eternal is absolutely the technical achievement thus far.
I guess we need to see what Metroid brings or Breath of the Wild 2 from a Nintendo studio, but I am not sure Breath of the Wild 2 will be a significant engine overhaul from the WiiU release sadly, but I hope to be proven wrong.
--::{PC Gaming Master Race}::--