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Forums - Sony Discussion - How much units will the PS5 sell next year?

         

How much will the PS5 sell in 2021?

< 5M 3 $1,050.02 6.52%
 
5-7.5M 1 $5.00 2.17%
 
7.5M-10M 3 $161.00 6.52%
 
10M-12.5M 3 $1,220.00 6.52%
 
12.5M-15M 7 $1,102.00 15.22%
 
15M-17.5M 17 $6,386.00 36.96%
 
17.5M-20M 8 $1,962.00 17.39%
 
20M-22.5M 1 $1,000.00 2.17%
 
22.5M-25M 2 $550.00 4.35%
 
> 25M 1 $1.00 2.17%
 
 
Totals: 46 $13,437.02  
Game closed: 12/31/2020
Mnementh said:

In your Profile you can click on VG$ to see a balance to get an impression which action netted you how much. As I see it you get major VG-Cash for increasing your level (which is done by posting and stuff). Besides that you get VG$ for adding to the game database. And you can place more bets in the prediction league. I have old entries from 2008 with VG$ for forum activity, but this doesn't seem to be the case anymore, except the level-up bonus.

Besides that I don't know about anything, which doesn't mean there aren't other ways to net shiny VG-currency.

Thank you @Mnementh for the information, and specially thank you for creating these betting posts, I really enjoy them. My biggest concern is that I will soon go bankrupt and won't be able to participate in any future bets.

I wish that we had more short term bets, like this month totals or something like that, I think this is a great idea (betting) and hopefully with your posts it will grow a lot in the future.



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Are they still having chip yield issues?



PortisheadBiscuit said:

Are they still having chip yield issues?

From start this have only been a rumor and Sony have denied.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
PortisheadBiscuit said:

Are they still having chip yield issues?

From start this have only been a rumor and Sony have denied.

I can deny the sky is blue too...



As many as they can make



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Can't bet cause i spent my cash on another bet already, but i think 10M-12.5M



Nothing to see here, move along

Too much depends on how much they can make and how much covid 19 will damage the making of them and the distribution and sales. The demand is there to sell millions, its just whether the state of the world let's it.



PSN ID: Stokesy 

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The PS4 sold a bit over 14M in 2014, and that's with good supply and a boost from Destiny, which was a massive system-seller during its release month of September that year (it also had a residual effect at least through October). Due to the likelihood of limited stock continuing on into Q1 and a non-zero chance that the XSX/S may eat slightly into Sony's market share (at least in North America), I expect the PS5 to do a bit worse than the PS4 did in its first year. Maybe 12-13M.



dmillos said:
twintail said:

What did the PS4 do in the 2nd year?

@twintail These are the numbers for second calendar year and first 12 months. 

Thanks!



DonFerrari said:
VideoGameAccountant said:

This isn't necessarily true. Scalpers are doing it because they perceive the product will be popular or at least in small enough supply.  Also, as others and myself have pointed out before, the launch window is never indicative of lifetime sales. They always do well at launch which is why you have scalpers (make a quick buck on those people that have to have it). They're actions aren't indicative of how actual popular the product is.

Sure launch window doesn't ensure lifetime sales. But if there wasn't demand from even scalped consoles they wouldn't be continuing to scalp even a month after release and we will see lack of availability probably until April.

What your describing is a situation where there is absolutely no demand. That's not what's happening here. Again, console launches always have high demand. For an extreme example, the Wii U sold about 3 million in it's first quarter despite only selling 13 million over a 4 year lifespan. There isn't going to be a drop in demand until after about January.



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