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dmillos said:
archbrix said:

Although I generally agree with you about launches, using the WiiU as an example actually works against your point:  It shipped 3 million in its first quarter but it only sold through about 2 million of those units during that time.  By the end of December it was clear to retailers that WiiU was not going to hold any kind of launch momentum and it took Nintendo months to sell through the rest of that initial shipment.  Certainly nothing like the current demand for the PS5.

This are the weekly sales of the WiiU, it seems like it took 30 weeks to sell 3 million

W#WeekUnitsTotal
111/24/2012472,099472,099
212/1/2012322,306794,405
312/8/2012532,2691,326,674
412/15/2012326,3221,652,996
512/22/2012318,6071,971,603
612/29/2012187,6312,159,234
71/5/2013118,5112,277,745
81/12/201345,7752,323,520
91/19/201335,1102,358,630
101/26/201331,3862,390,016
112/2/201334,1262,424,142
122/9/201333,8442,457,986
132/16/201335,9502,493,936
142/23/201332,8412,526,777
153/2/201327,6622,554,439
163/9/201326,5982,581,037
173/16/201326,3952,607,432
183/23/201350,1842,657,616
193/30/201360,7562,718,372
204/6/201341,6302,760,002
214/13/201331,3712,791,373
224/20/201330,0612,821,434
234/27/201327,8062,849,240
245/4/201329,3522,878,592
255/11/201323,6002,902,192
265/18/201321,2082,923,400
275/25/201322,3122,945,712
286/1/201322,0122,967,724
296/8/201320,3682,988,092
306/15/201319,3513,007,443

Yeah, it was actually 2.5m for the first 3 months that @VGA referenced, but nearly 1m WiiU's still sitting on shelves at the end of launch year actually illustrates that console launches don't always have high demand.