If this was the case and the system all around, cooling, PSU, etc, is all overkill, running super quiet, I don't really see that as a bad thing at all. Sure it would've been more fun in the console wars if the GPU performance was closer to 11.5TF, but the system specs and price as is, are fine as far as I'm concerned.
I would be more optimistic if Cerny hadn't pointed out it's capped because they couldn't guarantee logic stability if they clocked higher. For them to come out between now and launch and say they're upping clocks would be odd. However, I don't know enough about this in terms of whether or not there is something they could do to alleviate this issue to push the clocks up.
Well from what we saw on the games the current know power isn`t an issue for me as well, but if it can be improved I`m all in.
They decided to cap, so that means it could go higher, perhaps they will allow it once they can make sure it works. But that would mean reworking the development tools.
It would not only be a nice boost to system performance, but it would sure fire up the PS5 hype train to off the rails levels. With rumors saying the XBSX runs a little hot, yet quiet, and MS employee's basically indirectly confirming by saying, 'that's normal as per design so don't worry', you can't help but wonder if XBSX has much headroom to do the same if MS wanted to respond to a move like that. Not to mention XBSS.
If the next gen polls are any indication, PS5 has so much of a lead, that SNY really doesn't need to bother with a move like that. Though views could change between now and launch depending on what both companies still have up their sleeves. I doubt either company would change specs even if they could after launch, so it's soon or never. Again, I'm not overly optimistic, but I think it's likely to remain unnecessary for SNY even if some minor competitive moves are made.