By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - BOLD PREDICTION: PS5 to be the last traditional PS console.

 

Makes sense?

Yes, sounds brilliant 1 7.69%
 
No, you are crazy 10 76.92%
 
Yes, but you are still crazy 2 15.38%
 
Total:13
Intrinsic said:
Mnementh said:

Isn't that said since some gens now, that this will be the last traditional console gen? Yes, sure, things change. Console gaming looks now different than at the time of the PS2 or the NES. And it will keep changing. Does that make things less traditional.

For your detailed prediction: isn't that what MS says about the first two years of XSX? I don't know if that will happen, but I doubt even if that happens, it will still be counted as tradititional. The strong direction towards digital consoles seems the bigger disruption to me.

Read it again, this is totally different from what anyone has done before. And MS can't even do it with this up coming-gen because the current gen is too low of a baseline. If MS wants to do this too, it can only start from the upcoming gen, along with sony.

With this approach, you can buy a PS5/XSX, and not have to buy the PS6/XSX2 at all for all 6yrs of the PS6/XSX2 life. Because your PS5/XSX would play every single game made on the PS6/XSX2. Every single one of them, just at a lower rez and framerate. Guaranteed universal first and third-party support. Then by the PS7/XSX3 12 years after you originally bought the PS5/XSX. Because only when the PS7/XSX3 comes out, will support for PS5/XSX be killed off.

I think you're either unclear in explaining what you think, or you don't understand what is realistic. There will be no automatism in newer games running on older hardware. The companies must create the games explicitly to support that. That is currently happening in a transition period as seen by both MS and Sony. Maybe that will be more common in the future. But then it is no disruption, it is a steady evolution of things we see already now.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020, 2021, 2022, 2023, 2024

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

Around the Network
Intrinsic said:
vivster said:
How is that different from the current situation except for Sony not admitting it is?

smh...

this is sad.

Given the content of this thread and your previous 'BOLD PREDICTION', I don't think you ought to be throwing 'smh, sad' around.

Intrinsic said:
Mnementh said:

Isn't that said since some gens now, that this will be the last traditional console gen? Yes, sure, things change. Console gaming looks now different than at the time of the PS2 or the NES. And it will keep changing. Does that make things less traditional.

For your detailed prediction: isn't that what MS says about the first two years of XSX? I don't know if that will happen, but I doubt even if that happens, it will still be counted as tradititional. The strong direction towards digital consoles seems the bigger disruption to me.

Read it again, this is totally different from what anyone has done before. And MS can't even do it with this up coming-gen because the current gen is too low of a baseline. If MS wants to do this too, it can only start from the upcoming gen, along with sony.

With this approach, you can buy a PS5/XSX, and not have to buy the PS6/XSX2 at all for all 6yrs of the PS6/XSX2 life. Because your PS5/XSX would play every single game made on the PS6/XSX2. Every single one of them, just at a lower rez and framerate. Guaranteed universal first and third-party support. Then by the PS7/XSX3 12 years after you originally bought the PS5/XSX. Because only when the PS7/XSX3 comes out, will support for PS5/XSX be killed off.

The i7 4790K from 2014 was top-of-the-line at release, and now 6 years later at the end of the gen is just marginally better than the recommended CPU for Cyberpunk 2077 (just for 1080p). So I'm merely praying I can squeeze maybe another year or two out of it at this stage.

You think the CPUs in consoles, which don't touch high-end PC CPUs, can somehow last for 12 years or two whole gens?

Nevermind how farcical it is to think that by PS6/XSX|S2 1080p will still be an acceptable target, when even now upcoming games are beginning to look noticeably blurry at that res, and is likely why Xbox didn't want to set that as a target for XSS going forward, as it'll begin to look more and more obsolete as the gen progresses.

New generations happen out of technological necessity. New games that can still sell on old hardware and be scaled back hard enough will still get releases, which is why FIFA had about a dozen iterations release on PS2 before they literally couldn't draw any more water from that well. For 99% of old systems and new games, that will never be the case.

Xbox One X was maybe the closest we could've seen to something like this, but because it still had to be built around the old Xbox One architecture and CPU, even that will innevitably have to be left behind sometime this gen. And that's as an incredibly beefy mid-gen upgraded system.



Mnementh said:

I think you're either unclear in explaining what you think, or you don't understand what is realistic. There will be no automatism in newer games running on older hardware. The companies must create the games explicitly to support that. That is currently happening in a transition period as seen by both MS and Sony. Maybe that will be more common in the future. But then it is no disruption, it is a steady evolution of things we see already now.

I don't know how more clear I could have been.

Simple, my prediction is that the PS5 would remain supported for the entirety of the PS6 gen. That when the PS6 is made and games come for it, sony would instruct devs/publishers that they must make a version of their game compatible with the PS5. That would b a requirement for game certification on the platform.

I don't know what or where automatism came from, cause obviously this would have to be something enforced by the platform holder. Nor do I know where what is/isn't realistic about this comes from either lol.



Shaunodon said:

Given the content of this thread and your previous 'BOLD PREDICTION', I don't think you ought to be throwing 'smh, sad' around.

New generations happen out of technological necessity. New games that can still sell on old hardware and be scaled back hard enough will still get releases, which is why FIFA had about a dozen iterations release on PS2 before they literally couldn't draw any more water from that well. For 99% of old systems and new games, that will never be the case.

Xbox One X was maybe the closest we could've seen to something like this, but because it still had to be built around the old Xbox One architecture and CPU, even that will innevitably have to be left behind sometime this gen. And that's as an incredibly beefy mid-gen upgraded system.

Leave my old prediction alone!! A bold prediction is supposed to be just that.. bold. :)

As for the est, I agree, new generations are out of technological necessity. Thing is, I think it is no longer going to be technologically necessary to have a new generation every 6 years. And that's the basis of what I am saying. Hell, come the PS6 the PS5 doesn't even have to become a 1080p console, it could very well be a 1440p console instead and the PS6 would be a 4K@120fps/8K@30fps console. Diminishing return is a thing. And I don't see anything with gaming thus far taxing what is possible on the PS5 CPU in the next 6 years. And when the PS6 comes along, it wouldn't mean that the PS5 CPU can no longer do what the PS6 CPU can do, it would just do less of it.

How many games are maxing out the usage of any CPU made in the last 3 years? outside situations where people are trying to run at 250+ fps. It's funny to me you call this a farce, do you really believe that devs are going to be pushing 100% PU utilization of the 7 cores and 14 threads available to them on nextgen consoles? We are talking consoles that have the CPU grunt to run games at 200+ fps if that was the intention but would be mostly targeting 30/60fps.

Maybe you should look up some recent CPU benchmarks and see what I mean.



Intrinsic said:
Shaunodon said:

Given the content of this thread and your previous 'BOLD PREDICTION', I don't think you ought to be throwing 'smh, sad' around.

New generations happen out of technological necessity. New games that can still sell on old hardware and be scaled back hard enough will still get releases, which is why FIFA had about a dozen iterations release on PS2 before they literally couldn't draw any more water from that well. For 99% of old systems and new games, that will never be the case.

Xbox One X was maybe the closest we could've seen to something like this, but because it still had to be built around the old Xbox One architecture and CPU, even that will innevitably have to be left behind sometime this gen. And that's as an incredibly beefy mid-gen upgraded system.

Leave my old prediction alone!! A bold prediction is supposed to be just that.. bold. :)

As for the est, I agree, new generations are out of technological necessity. Thing is, I think it is no longer going to be technologically necessary to have a new generation every 6 years. And that's the basis of what I am saying. Hell, come the PS6 the PS5 doesn't even have to become a 1080p console, it could very well be a 1440p console instead and the PS6 would be a 4K@120fps/8K@30fps console. Diminishing return is a thing. And I don't see anything with gaming thus far taxing what is possible on the PS5 CPU in the next 6 years. And when the PS6 comes along, it wouldn't mean that the PS5 CPU can no longer do what the PS6 CPU can do, it would just do less of it.

How many games are maxing out the usage of any CPU made in the last 3 years? outside situations where people are trying to run at 250+ fps. It's funny to me you call this a farce, do you really believe that devs are going to be pushing 100% PU utilization of the 7 cores and 14 threads available to them on nextgen consoles? We are talking consoles that have the CPU grunt to run games at 200+ fps if that was the intention but would be mostly targeting 30/60fps.

Maybe you should look up some recent CPU benchmarks and see what I mean.

Maybe if you're running CS:GO which was made in the stone age. For new games that are popular on consoles and require as many sparkly effects as possible, 200+ fps is a pipe dream, and by the console gen after PS5, new games will be much closer to 20+ fps on these system even with highly pared down graphics and resolution.

There's only so far they could keep scaling them down before it's no longer worth it, which is what innevitably always happens.



Around the Network

So, if I understand you correctly, Sony basically goes full on with the PC mentality going forward:

When PS6 arrives with Cyberpunk 2 (as an example), the PS5 would still play that game, just at lower settings (1080p). Then when the PS7 arrives with Cyberpunk 3, the PS6 is now relegated to the lower settings 1080p unit for the new gen of software and the PS5 is now like your old PC that can't handle the new games, and the method continues.



Nah



archbrix said:
So, if I understand you correctly, Sony basically goes full on with the PC mentality going forward:

When PS6 arrives with Cyberpunk 2 (as an example), the PS5 would still play that game, just at lower settings (1080p). Then when the PS7 arrives with Cyberpunk 3, the PS6 is now relegated to the lower settings 1080p unit for the new gen of software and the PS5 is now like your old PC that can't handle the new games, and the method continues.

Yup. Exactly that.



With the tech (especially the SSD) inside PS5 it will be easy for Sony to do what you are describing. Instead of releasing a PS5 Pro in 3 years, they should simply wait another 2 years and then release the PS6 - which will run every PS5 game at 4K, 60FPS, with better textures and maybe with full ray tracing support - and every PS6 game will have lower resolution, framerates, textures and maybe half the ray tracing support on PS5.

Think PS4 and PS4 Pro, though with the PS6 being a much bigger leap.

I can't see how PS5 could possibly hold back a hypothetical PS6 in 2025. The limitting factor this generation - when talking about game design - was the extremely slow HDD. That won't be a problem from PS5 to PS6.



PS7 lol.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!