Intrinsic said:
vivster said: How is that different from the current situation except for Sony not admitting it is? |
smh...
this is sad.
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Given the content of this thread and your previous 'BOLD PREDICTION', I don't think you ought to be throwing 'smh, sad' around.
Intrinsic said:
Mnementh said:
Isn't that said since some gens now, that this will be the last traditional console gen? Yes, sure, things change. Console gaming looks now different than at the time of the PS2 or the NES. And it will keep changing. Does that make things less traditional.
For your detailed prediction: isn't that what MS says about the first two years of XSX? I don't know if that will happen, but I doubt even if that happens, it will still be counted as tradititional. The strong direction towards digital consoles seems the bigger disruption to me.
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Read it again, this is totally different from what anyone has done before. And MS can't even do it with this up coming-gen because the current gen is too low of a baseline. If MS wants to do this too, it can only start from the upcoming gen, along with sony.
With this approach, you can buy a PS5/XSX, and not have to buy the PS6/XSX2 at all for all 6yrs of the PS6/XSX2 life. Because your PS5/XSX would play every single game made on the PS6/XSX2. Every single one of them, just at a lower rez and framerate. Guaranteed universal first and third-party support. Then by the PS7/XSX3 12 years after you originally bought the PS5/XSX. Because only when the PS7/XSX3 comes out, will support for PS5/XSX be killed off.
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The i7 4790K from 2014 was top-of-the-line at release, and now 6 years later at the end of the gen is just marginally better than the recommended CPU for Cyberpunk 2077 (just for 1080p). So I'm merely praying I can squeeze maybe another year or two out of it at this stage.
You think the CPUs in consoles, which don't touch high-end PC CPUs, can somehow last for 12 years or two whole gens?
Nevermind how farcical it is to think that by PS6/XSX|S2 1080p will still be an acceptable target, when even now upcoming games are beginning to look noticeably blurry at that res, and is likely why Xbox didn't want to set that as a target for XSS going forward, as it'll begin to look more and more obsolete as the gen progresses.
New generations happen out of technological necessity. New games that can still sell on old hardware and be scaled back hard enough will still get releases, which is why FIFA had about a dozen iterations release on PS2 before they literally couldn't draw any more water from that well. For 99% of old systems and new games, that will never be the case.
Xbox One X was maybe the closest we could've seen to something like this, but because it still had to be built around the old Xbox One architecture and CPU, even that will innevitably have to be left behind sometime this gen. And that's as an incredibly beefy mid-gen upgraded system.