Forums - Gaming Discussion - Why do people think the Ps5 costs more to manufacture?!

Dulfite said:
PS5 is skinny, which means it's parts have to be skinny to fit into it, and we all know smaller technology is cheaper than the same specs on larger technology. Series X is huge, with tons of space on the inside, so the parts don't have to be as small.

I have no idea who is making or losing what money on their device. A lot of that is impacted by higher ups negotiating prices with manufacturers behind the scenes. Hypothetically one of them could have, on average, gotten better "deals" on parts than the other. As to which one did, who knows?

The bottom line is it doesn't matter. GamePass will lead to butt tons of cash for MS and Exclusive games will lead to butt tons for Sony, while Nintendo makes more profit than both of them. They all go home rich and happy, and capitalism thrives as it should with investors getting dividends.

I feel like you meant to say that smaller parts are more expensive than larger parts here, not cheaper? I know that most mini-ITX or mini-ITX friendly parts on PC tend to be more expensive than Micro-ATX or ATX parts. You often pay more for mini-ITX friendly motherboards, RAM, power supplies, GPU's (either single slot GPU's or shortened GPU's), and CPU coolers than you do for Micro-ATX or ATX versions in my experience.

Though I'm not sure how much PS5's thinness could hurt them here. Maybe will need a more expensive CPU cooler and heatsink due to the thin case size combined with the very high GPU clockrate they are using. Needing a thinner power supply could also hurt them possibly. Don't think the thinness on PS5 could hurt them on any other parts besides those 2. They can use as big of a motherboard as they want since the case is huge in height and depth, RAM is integrated into the motherboard on consoles so there are no separate RAM DIMM's with heat spreaders like on PC.

Last edited by shikamaru317 - on 13 September 2020

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shikamaru317 said:
Dulfite said:
PS5 is skinny, which means it's parts have to be skinny to fit into it, and we all know smaller technology is cheaper than the same specs on larger technology. Series X is huge, with tons of space on the inside, so the parts don't have to be as small.

I have no idea who is making or losing what money on their device. A lot of that is impacted by higher ups negotiating prices with manufacturers behind the scenes. Hypothetically one of them could have, on average, gotten better "deals" on parts than the other. As to which one did, who knows?

The bottom line is it doesn't matter. GamePass will lead to butt tons of cash for MS and Exclusive games will lead to butt tons for Sony, while Nintendo makes more profit than both of them. They all go home rich and happy, and capitalism thrives as it should with investors getting dividends.

I feel like you meant to say that smaller parts are more expensive than larger parts here, not cheaper? I know that most mini-ITX or mini-ITX friendly parts on PC tend to be more expensive than Micro-ATX or ATX parts. You often pay more for mini-ITX friendly motherboards, RAM, power supplies, GPU's (either single slot GPU's or shortened GPU's), and CPU coolers than you do for Micro-ATX or ATX versions in my experience.

Though I'm not sure how much PS5's thinness could hurt them here. Maybe will need a more expensive CPU cooler and heatsink due to the thin case size combined with the very high GPU clockrate they are using. Needing a thinner power supply could also hurt them possibly. Don't think the thinness on PS5 could hurt them on any other parts besides those 2. They can use as big of a motherboard as they want since the case is huge in height and depth, RAM is integrated into the motherboard on consoles so there are no separate RAM DIMM's with heat spreaders like on PC.

Yeah I correct my OP lol thanks.

And to be clear I don't think it's Sony's fault, as most console have a similar width. I think Microsoft just found a way to make much cheaper consoles by making them so far. Then they are paying less for parts as they aren't micro.



Because of 'The Cell'!! *oops wrong gen....



I feel like we'd have alot less guesswork to deal with here if Sony would hurry it up and show the PS5 internals. Cerny told Digital Foundry there would be an internals deep dive "soon" back in like May, it's now September and we still have no clue what the internals look like. Guesstimating bill of materials would be alot easier if we knew the size of the chipset, how many cooling fans and what type of heatsink they are using, how big the motherboard is, the shape of the PSU, etc. Sony had darn well better have a PS5 internals video on Wednesday's show, or a breakdown video by a 3rd party like Digital Foundry on Wednesday. 



Dulfite said:
shikamaru317 said:

I feel like you meant to say that smaller parts are more expensive than larger parts here, not cheaper? I know that most mini-ITX or mini-ITX friendly parts on PC tend to be more expensive than Micro-ATX or ATX parts. You often pay more for mini-ITX friendly motherboards, RAM, power supplies, GPU's (either single slot GPU's or shortened GPU's), and CPU coolers than you do for Micro-ATX or ATX versions in my experience.

Though I'm not sure how much PS5's thinness could hurt them here. Maybe will need a more expensive CPU cooler and heatsink due to the thin case size combined with the very high GPU clockrate they are using. Needing a thinner power supply could also hurt them possibly. Don't think the thinness on PS5 could hurt them on any other parts besides those 2. They can use as big of a motherboard as they want since the case is huge in height and depth, RAM is integrated into the motherboard on consoles so there are no separate RAM DIMM's with heat spreaders like on PC.

Yeah I correct my OP lol thanks.

And to be clear I don't think it's Sony's fault, as most console have a similar width. I think Microsoft just found a way to make much cheaper consoles by making them so far. Then they are paying less for parts as they aren't micro.

What PS5 inner parts do you think will be “micro” compared to the XSX?




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Interesting, never thought of thinner being more expensive. But then how much more expensive were parts for the s or 4?! The ps5 is thinner than the x1sx, but by no means slim.

Also, why not just put the psu outside for burn consoles if it saves heat and cost? Is there a reason why people prefer it all internal?



Whoever said life to be like a box of chocolates clearly didn't know what he was talking about. 

Life is more like a game of bumper cars. At every turn there is a possibility you will get screwed.

Hynad said:
Dulfite said:

Yeah I correct my OP lol thanks.

And to be clear I don't think it's Sony's fault, as most console have a similar width. I think Microsoft just found a way to make much cheaper consoles by making them so far. Then they are paying less for parts as they aren't micro.

What PS5 inner parts do you think will be “micro” compared to the XSX?

Graphics card, power supply, ram sticks?



I will just say that if PS5 costed more to make while having 15% less power even while being ordered double quantity would be a very big mistake from Sony, and I don't think they would do it. I think 30-50 less to produce for PS5 versus Series X. If both retail for the same price will only mean Sony is eating less cost.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Do we have a confirmation that PS5 is not a zen 3 NAVI 2?

Since AMD announcing something in October, maybe there is more than the CU numbers.



Fei-Hung said:
Interesting, never thought of thinner being more expensive. But then how much more expensive were parts for the s or 4?! The ps5 is thinner than the x1sx, but by no means slim.

Also, why not just put the psu outside for burn consoles if it saves heat and cost? Is there a reason why people prefer it all internal?

If we would use this logic then when MS claim Series S is smallest Xbox ever then it would cost more than X1X to produce. I don't think anyone would buy this reasoning.

Consoles were always smaller than PCs, but that is because they are specialized systems and have most thing already integrated during manufacturing process. So they can be smaller than mini or micro ATX without resorting to the same type of solution.

Not to forget that the slim consoles are made to be cheaper than the fat ones no more expensive, even though they are a lot smaller. Also not to forget that the APU cost is basically by the size, so having a smaller APU would most likely cost less than having a big one. We can't confuse premium price of PC for different options to the real cost to console manufacturers.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994