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Forums - Sony - PS5 Showcase - Wednesday Sept 16

EricHiggin said:
Runa216 said:

So, you don't know how conversion works. Cool, I can educate you since your Google Fu is bad. 

USD to CAD right now is set at 1:1.32. So, 499 USD translated is actually 659.45. We're getting a deal. Quit your whining, please. 

Ya I know, but during the PS4 gen there was a time when it was only $100 extra and it should have been quite a bit more, yet SNY just ate it.

I also understand they are eating some now, which is why it would be nice if Canada could drum up some value and fix it.

The conversion rates were very different. Times change. the economy shifts. This is an immutable fact. 



My Console Library:

PS5, Switch, XSX

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coolbeans said:
DonFerrari said:

Not really, I was expecting much more relevant titles to be revealed as crossgen. MS message on leaving no one behind and all seemed to be important to them. And Yes I only count AAA titles because really the titles that was discussed that X1 could hold down as crossgen were AAA since other titles wouldn't really be using the Series X.

As I said it is funny that Sony even without saying they would have crossgen or leave no one behind and that they wanted a fast transition still have more AAA titles being crossgen. And sure it raises concerns about PS4 holding down the game, it is a very valid concern that only after the game launch can be dispel.

Well, I'm not really sure what you'd expect given what they've pumped out this year.  He made the promise of cross-gen with Halo being the titular example (to be determined) but also across a sea of more modest examples.  Everwild seems like one that yeeted 8th-gen consoles, but if it's past that one year mark I don't find the change all that offensive.  But, again, MS' messaging on that was focused on their 1st-party family to begin with and they seem to be maintaining that 'Xbox ecosystem' aesthetic.  

Well that's just untrue given what Bloober Team has talked about SSD demands for The Medium.  Even AA devs are capable of managing 9th-gen power in a way that simply isn't feasible for 8th-gen.

I mean...technically it surmounts it by just 1 (unless counting Sackboy Adventure) and we're not entirely sure if that's the only AAA that'll honor the One/Series/PC ecosystem promise.  I guess I'll have to be open about my bias and say I'm more invested in shitting on the 'held back' narrative now that the chickens have come home to roost.

So it was a very empty promise with only Halo being a noteworthy title and he was only trying to give himself a pat on the back? Well and Phil Spencer going there to help with no gamer left behind (with weeks later revealing a game that would be only on Series X).

And what have MS pumped out? Sony pumped TLOU2 and GoT and still got SM:MM and several other titles ready for PS5 launch.

Sure AA devs can harness a 9th gen power (well several of those will still look inferior compared to the best 8th gen titles even so), but when a dev say they chose Series X for power (thus not releasing on PS5) was very obvious he wasn`t being true. 



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Runa216 said:
I don't understand why some people are having conniption fits about some games being cross-gen. Yeah, I know Sony said they were gunning for making the next generation feel weighty and important and I get that this is a slight change from that...

...But you all know that being willing to adapt when it's best for your business and for your customers is the better thing to do than sticking to your guns. Change and adaptation are important in literally every aspect of your life, being stagnant and unwilling to learn or change is how you get stuff like MySpace and Blockbuster. Jesus people, some of you need to learn basic economics.

Plus, some games (like Ratchet and Clank) ARE utilizing the super fast SSD and can likely only really work with the intended effect on PS5. IT's called balance.

The difference between what Sony is doing and what Microsoft is doing is that Microsoft said that ALL of their games would be cross-gen for the first few years, thus devaluing the XSX, whereas Sony - while still not as dedicated to their initial goal as some of us would like - still have games exclusive to next gen. Again, it's called balance.

Balance, change, and adaptability are all very important. circumstances change, the world changes, customer needs change, supply chains change, everything changes, this is inevitable. The best companies are the ones that are willing to change and adapt with the times to do the best they can in the current situation. This isn't even like Xbox going from stuff like Forced Kinect and Always-Online DRM to...neither of those things, since that was pretty much murder. this is Sony going from a good idea to a better or more appropriate idea.

I think this is good. It's a nice balance between pushing the value of next gen and allowing those who need it to ease into next gen by getting games on the current gen. There's no way one can argue this is a bad thing except to point and go 'SONY LIED', when that's just not what happened. They changed. They adapted. They did what was best for their customers. this isn't a bad thing, stop trying to paint it as such.

Yep, people who have PS4 will still be able to play and enjoy some first party games. And there are still a lot exclusives for the PS5 in its first year. Plus with the whole world situation, it makes sense to sell games to as many platforms as you can.

I think its kinda bold of them. Granted its disappointing to hear that HzD might not leverage all the extra power of the PS5, if it turns out to be a great game (which I'm sure it will be) then whats the big fuss. It didn't make BoTW any worse of a game. I do think they were a bit misleading though in their talks after their first event.

But yeah, this isn't new. We had three generations now of long lasting support from Sony.

Last edited by hinch - on 16 September 2020

sales2099 said:
PotentHerbs said:

I mean, Xbox fans get a slight narrative shift, but it hasn't entirely evaporated. Demon's Souls, Ratchet, GT7 & GoW are all true PS5 exclusives, the former coming at launch, looking like the most graphically impressive next generation title. 

At least the "cross generation isn't holding games back" argument can finally be put to rest if Xbox fans want to bask in the HFW news lol. 

Both sides have cross gen and true exclusives, it’s more or less even now. I think you guys would still have it if Horizon wasn’t affected. Spiderman MM and Sackboy you could get away with but not Horizon. 

Its a bizarre decision from Sony/Guerrilla. I'm still holding out hope that the blog post had a typo or something. Although I think Sony still has the edge in true next gen exclusives if we take into consideration release dates. 

GoW coming out in 2021 really softened the blow of HFW being cross gen, at least for me. 



coolbeans said:
leo-j said:
825 gb, only, is horrible. Considering i can barely last with the 1 tb ps4.

Horizon 2, sackboy, and spidey being ps4 games really killed my mood. Like Only Demon souls is made for ps5. Wow.

It really shouldn't though.

I mean considering the fact the console is BC, can you really consider those games big ps5 launch window games? Did we co sider the Uncharted collection, The last of us remastered, and little big planet 3 big ps4 launch window games? I don’t think so.



 

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Runa216 said:
I don't understand why some people are having conniption fits about some games being cross-gen. Yeah, I know Sony said they were gunning for making the next generation feel weighty and important and I get that this is a slight change from that...

...But you all know that being willing to adapt when it's best for your business and for your customers is the better thing to do than sticking to your guns. Change and adaptation are important in literally every aspect of your life, being stagnant and unwilling to learn or change is how you get stuff like MySpace and Blockbuster. Jesus people, some of you need to learn basic economics.

Plus, some games (like Ratchet and Clank) ARE utilizing the super fast SSD and can likely only really work with the intended effect on PS5. IT's called balance.

The difference between what Sony is doing and what Microsoft is doing is that Microsoft said that ALL of their games would be cross-gen for the first few years, thus devaluing the XSX, whereas Sony - while still not as dedicated to their initial goal as some of us would like - still have games exclusive to next gen. Again, it's called balance.

Balance, change, and adaptability are all very important. circumstances change, the world changes, customer needs change, supply chains change, everything changes, this is inevitable. The best companies are the ones that are willing to change and adapt with the times to do the best they can in the current situation. This isn't even like Xbox going from stuff like Forced Kinect and Always-Online DRM to...neither of those things, since that was pretty much murder. this is Sony going from a good idea to a better or more appropriate idea.

I think this is good. It's a nice balance between pushing the value of next gen and allowing those who need it to ease into next gen by getting games on the current gen. There's no way one can argue this is a bad thing except to point and go 'SONY LIED', when that's just not what happened. They changed. They adapted. They did what was best for their customers. this isn't a bad thing, stop trying to paint it as such.

Honestly, its just HFW being cross gen that I think most people are disappointed by. 

Sackboy and Miles being cross gen is an easier pill to swallow considering their scope and the fact that Demon's Souls is launching as a PS5 exclusive. I just can't help but think of the compromises HFW will need to accommodate PS4 hardware. 



70 dollars without tax for PS5 games now, and 80 euros without tax. I get the 70 dollars, but 80 fucking euros? What the heck is up with that?



...to avoid getting banned for inactivity, I may have to resort to comments that are of a lower overall quality and or beneath my moral standards.

After having some time to cool off, the only disappointing news of the day was HFW, but it seems like Sony has nailed down almost everything else.

Its by far the strongest launch year of any Playstation console, maybe for any console ever, if nothing gets delayed of course.



PotentHerbs said:
After having some time to cool off, the only disappointing news of the day was HFW, but it seems like Sony has nailed down almost everything else.

Its by far the strongest launch year of any Playstation console, maybe for any console ever, if nothing gets delayed of course.

Same here, though HFW isn't too much of a disappointment for me personally. I would have liked to see what it could be if it were next gen exclusive, but at the same time, I'm not paying over $500 for a PS5, and it's $629 here. So for me, I'll be able to play HFW on PS4 which is kinda nice.

Question will be how much does this downgrade the overall HFW experience? How much time and money will SNY allow GG to make the PS5 version all it can be, without making the PS4 version a mess? Apparently as a cross gen exclusive it'll come with PS5 enhancements automatically as well.

I also can't believe HFW and GOW:R will launch in the same year even if HFW isn't next gen exclusive. That says to me either HFW isn't going to be that spectacular and a minimal upgrade over HZD, or SNY has a full roster of exclusives just waiting to be announced. Either that or GOW eventually get's delayed until 2022.



PS1   - ! - We must build a console that can alert our enemies.

PS2  - @- We must build a console that offers online living room gaming.

PS3   - #- We must build a console that’s powerful, social, costs and does everything.

PS4   - $- We must build a console that’s affordable, charges for services, and pumps out exclusives.

PRO  -%-We must build a console that's VR ready, checkerboard upscales, and sells but a fraction of the money printer.

PS5   - ^ -We must build a console that’s a generational cross product, with RT lighting, and price hiking.

PRO  -&- We must build a console that Super Res upscales and continues the cost increases.

PotentHerbs said:

Honestly, its just HFW being cross gen that I think most people are disappointed by. 

Sackboy and Miles being cross gen is an easier pill to swallow considering their scope and the fact that Demon's Souls is launching as a PS5 exclusive. I just can't help but think of the compromises HFW will need to accommodate PS4 hardware. 

I think, based on my observation of what they've been talking about all year concerning the PS4's backwards compatibility and general abilities, is that at absolute worse the two versions will be identical but the PS5 version will have longer draw distance and loading. 

I see that as an absolute win. Horizon Zero Dawn was already an outstanding-looking game with great art direction. I don't really think it's a big deal if the games are virtually identical on PS4 and PS5 but with better load times and performance on PS5. People have been programming games like that for ages. Again, I do not know what mystical special magical powers the PS5 has that makes a game like Horizon fundamentally altered. Ratchet & Clank? yeah, the world changing gimmick is awesome. Horizon? Well, unless they're doing a Link To the Past style world alteration thing, I just don't understand the concerns. Plenty of games are cross generational during these transitional times and I was a little disappointed that Sony said they would be cutting the two libraries and keeping them separate. This is better for everyone. On every front. 

I'd love to hear some dissenting arguments but like...people, seriously? This is a good thing. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android